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	<id>https://heroeswiki.ddns.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMiko%27s_ability</id>
	<title>Talk:Miko&#039;s ability - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://heroeswiki.ddns.net/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMiko%27s_ability"/>
	<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;action=history"/>
	<updated>2026-04-27T09:03:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308243&amp;oldid=prev</id>
		<title>imported&gt;Sekobro: /* It&#039;s the sword&#039;s power, not Miko&#039;s */</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308243&amp;oldid=prev"/>
		<updated>2016-01-22T17:05:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;It&amp;#039;s the sword&amp;#039;s power, not Miko&amp;#039;s&lt;/span&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:05, 22 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>imported&gt;Sekobro</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=171948&amp;oldid=prev</id>
		<title>imported&gt;Sekobro: /* It&#039;s the sword&#039;s power, not Miko&#039;s */</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=171948&amp;oldid=prev"/>
		<updated>2016-01-22T17:05:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;It&amp;#039;s the sword&amp;#039;s power, not Miko&amp;#039;s&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:05, 22 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 85:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now that Ren was able to leave the digital fortress by using the Kensei sword inside the videogame, it seems to me the power is in the sword, not in Miko. Hachiro used his ability to modify the sword, allowing those who wield it to be digitalized or rematerialized. I think this page should be deleted and the relevant info added to Hachiro&#039;s ability page.--[[User:Potatoes|Potatoes]] ([[User talk:Potatoes|talk]]) 11:24, 22 January 2016 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now that Ren was able to leave the digital fortress by using the Kensei sword inside the videogame, it seems to me the power is in the sword, not in Miko. Hachiro used his ability to modify the sword, allowing those who wield it to be digitalized or rematerialized. I think this page should be deleted and the relevant info added to Hachiro&#039;s ability page.--[[User:Potatoes|Potatoes]] ([[User talk:Potatoes|talk]]) 11:24, 22 January 2016 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* I don&#039;t think so. Since Hiro and Tommy left the game without sword. --[[User:Sekobro|Sekobro]] ([[User talk:Sekobro|talk]]) 12:05, 22 January 2016 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Sekobro</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308242&amp;oldid=prev</id>
		<title>imported&gt;Potatoes: /* It&#039;s the sword&#039;s power, not Miko&#039;s */ new section</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308242&amp;oldid=prev"/>
		<updated>2016-01-22T16:24:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;It&amp;#039;s the sword&amp;#039;s power, not Miko&amp;#039;s: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:24, 22 January 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 81:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I started a discussion at [[Talk:Kenjutsu Martial Arts Dojo#Disappearing dojo building]] as to whether the dojo building from &#039;&#039;[[11:53 to Odessa]]&#039;&#039; might itself be a construct and hence might disappear (transit somewhere else such as &#039;&#039;Evernow&#039;&#039;) when it&#039;s no longer needed. The things that point to that for me include that the shogun didn&#039;t give Ren a note with the address or tell it to him at the coffee shop; only constructs were in the dojo building before Ren arrived; and the dragon on the building looks a lot like the dragon illustrated in &quot;[[Kensei and the Dragon]]&quot; (though it occurred to me the similarity could be a coincidence as the legends suggest Kensei practiced Kenjutsu). Just thought I should move that discussion here as it relates to the ability more than the dojo building.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 15:23, 30 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I started a discussion at [[Talk:Kenjutsu Martial Arts Dojo#Disappearing dojo building]] as to whether the dojo building from &#039;&#039;[[11:53 to Odessa]]&#039;&#039; might itself be a construct and hence might disappear (transit somewhere else such as &#039;&#039;Evernow&#039;&#039;) when it&#039;s no longer needed. The things that point to that for me include that the shogun didn&#039;t give Ren a note with the address or tell it to him at the coffee shop; only constructs were in the dojo building before Ren arrived; and the dragon on the building looks a lot like the dragon illustrated in &quot;[[Kensei and the Dragon]]&quot; (though it occurred to me the similarity could be a coincidence as the legends suggest Kensei practiced Kenjutsu). Just thought I should move that discussion here as it relates to the ability more than the dojo building.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 15:23, 30 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== It&#039;s the sword&#039;s power, not Miko&#039;s ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Now that Ren was able to leave the digital fortress by using the Kensei sword inside the videogame, it seems to me the power is in the sword, not in Miko. Hachiro used his ability to modify the sword, allowing those who wield it to be digitalized or rematerialized. I think this page should be deleted and the relevant info added to Hachiro&#039;s ability page.--[[User:Potatoes|Potatoes]] ([[User talk:Potatoes|talk]]) 11:24, 22 January 2016 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Potatoes</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308241&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Inorganic/Non-biological constructs */ new section</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308241&amp;oldid=prev"/>
		<updated>2015-11-30T20:23:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Inorganic/Non-biological constructs: &lt;/span&gt; new section&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:23, 30 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 77:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Another aspect of her ability that could be noted is that she alone could defeat [[Dark Miko|her clone]] and then insert the [[Kensei sword]] into a lock in the Eternal Fortress in &#039;&#039;Evernow&#039;&#039;, ending the game and freeing the [[Hiro Nakamura|Master of Time and Space]].--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:35, 11 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Another aspect of her ability that could be noted is that she alone could defeat [[Dark Miko|her clone]] and then insert the [[Kensei sword]] into a lock in the Eternal Fortress in &#039;&#039;Evernow&#039;&#039;, ending the game and freeing the [[Hiro Nakamura|Master of Time and Space]].--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:35, 11 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Inorganic/Non-biological constructs ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I started a discussion at [[Talk:Kenjutsu Martial Arts Dojo#Disappearing dojo building]] as to whether the dojo building from &#039;&#039;[[11:53 to Odessa]]&#039;&#039; might itself be a construct and hence might disappear (transit somewhere else such as &#039;&#039;Evernow&#039;&#039;) when it&#039;s no longer needed. The things that point to that for me include that the shogun didn&#039;t give Ren a note with the address or tell it to him at the coffee shop; only constructs were in the dojo building before Ren arrived; and the dragon on the building looks a lot like the dragon illustrated in &quot;[[Kensei and the Dragon]]&quot; (though it occurred to me the similarity could be a coincidence as the legends suggest Kensei practiced Kenjutsu). Just thought I should move that discussion here as it relates to the ability more than the dojo building.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 15:23, 30 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308240&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Ability name (III): */ clairfy</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308240&amp;oldid=prev"/>
		<updated>2015-11-11T22:37:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):: &lt;/span&gt; clairfy&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:37, 11 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Another aspect of her ability that could be noted is that she alone could defeat [[Dark Miko|her clone]] and then insert the [[Kensei sword]] into the Eternal Fortress in &#039;&#039;Evernow&#039;&#039;.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:35, 11 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Another aspect of her ability that could be noted is that she alone could defeat [[Dark Miko|her clone]] and then insert the [[Kensei sword]] into&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; a lock in&lt;/ins&gt; the Eternal Fortress in &#039;&#039;Evernow&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, ending the game and freeing the [[Hiro Nakamura|Master of Time and Space]]&lt;/ins&gt;.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:35, 11 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key heroeswiki_dpl_en:diff:1.41:old-308239:rev-308240:wikidiff2=table:1.14.1:bc2a06be --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308239&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Ability name (III): */ another aspect I thought of</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308239&amp;oldid=prev"/>
		<updated>2015-11-11T22:35:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):: &lt;/span&gt; another aspect I thought of&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:35, 11 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 76:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Another aspect of her ability that could be noted is that she alone could defeat [[Dark Miko|her clone]] and then insert the [[Kensei sword]] into the Eternal Fortress in &#039;&#039;Evernow&#039;&#039;.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:35, 11 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key heroeswiki_dpl_en:diff:1.41:old-308238:rev-308239:wikidiff2=table:1.14.1:bc2a06be --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308238&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Ability name (III): */ reply</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308238&amp;oldid=prev"/>
		<updated>2015-11-11T00:18:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):: &lt;/span&gt; reply&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:18, 11 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless he manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless he manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::: Yes, it&#039;s in &#039;&#039;Odessa&#039;&#039; and to me it looks like she gets knocked out and then the fall sheathes the sword with her still holding it. Katana Girl&#039;s unconscious body then returns to the apartment instead of where she had traveled to in the game--that&#039;s still a reset functionality as Miko&#039;s apartment in &#039;&#039;Evernow&#039;&#039; for some reason is represented as what looks like to me as the top of an abandoned bus.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 19:18, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

&lt;!-- diff cache key heroeswiki_dpl_en:diff:1.41:old-308237:rev-308238:wikidiff2=table:1.14.1:bc2a06be --&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308237&amp;oldid=prev</id>
		<title>imported&gt;Ryangibsonstewart: /* Ability name (III): */</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308237&amp;oldid=prev"/>
		<updated>2015-11-10T23:29:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 10 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless he manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless he manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::: I don&#039;t recall her having an ability to be reset into the physical world when knocked unconscious in the game world. Are you talking about the scene in &#039;&#039;Odessa&#039;&#039;? She gets knocked out, but just before passing out, she manages to close the sword, which brings her back to the real world. I don&#039;t think she comes back &#039;&#039;because&#039;&#039; she gets knocked out. She comes back just &#039;&#039;before&#039;&#039; she gets knocked out. -- {{User:Ryangibsonstewart/sig}} 18:29, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;Ryangibsonstewart</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308236&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Ability name (III): */ gr</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308236&amp;oldid=prev"/>
		<updated>2015-11-10T22:24:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):: &lt;/span&gt; gr&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:24, 10 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Regarding merging the articles, I recall Admin commenting before that we were waiting to make sure that it was the same ability before merging them and I&#039;m not sure his thoughts have changed... &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Regarding merging the articles, I recall Admin commenting before that we were waiting to make sure that it was the same ability before merging them and I&#039;m not sure his thoughts have changed... &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his&lt;/del&gt; manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&lt;/ins&gt; manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
	<entry>
		<id>https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308235&amp;oldid=prev</id>
		<title>imported&gt;MiamiVolts: /* Ability name (III): */ indent</title>
		<link rel="alternate" type="text/html" href="https://heroeswiki.ddns.net/index.php?title=Talk:Miko%27s_ability&amp;diff=308235&amp;oldid=prev"/>
		<updated>2015-11-10T22:22:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability name (III):: &lt;/span&gt; indent&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:22, 10 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 73:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Regarding merging the articles, I recall Admin commenting before that we were waiting to make sure that it was the same ability before merging them and I&#039;m not sure his thoughts have changed... &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*** Regarding merging the articles, I recall Admin commenting before that we were waiting to make sure that it was the same ability before merging them and I&#039;m not sure his thoughts have changed... &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless his manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;:::&lt;/ins&gt;Also, I think that Miko&#039;s ability within the game to be reset into the physical world when knocked unconscious in &#039;&#039;Evernow&#039;&#039; is likely an ability unique to her originally being a video game character and that&#039;s why Hiro wasn&#039;t able to escape by himself by falling asleep in &#039;&#039;Evernow&#039;&#039;, and it&#039;s probably an ability Hachiro himself does not innately have inside the game unless his manipulates the game to grant it to himself. I&#039;m not sure if Miko would be reset if knocked out in the physical world, but that is something else I think we should consider adding in the notes as Miko used her skills as a fighter pretty well against the Yamagato guards so any abilities she had as a video game character she would probably have in the physical world unless Hachiro altered them.--[[User:MiamiVolts|MiamiVolts]] ([[User_talk:MiamiVolts|talk]]) 17:21, 10 November 2015 (EST)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>imported&gt;MiamiVolts</name></author>
	</entry>
</feed>