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Template talk:AppearancesDark Matters, Part 1: Difference between revisions
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imported>Radicell Created page with "==Evolved humans at the start== I've left all the evolved humans in the montage at the beginning in comments for now, mostly because I'm unsure how exactly to name them. On an..." |
imported>Ryangibsonstewart No edit summary |
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==Evolved humans at the start== |
==Evolved humans at the start== |
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I've left all the evolved humans in the montage at the beginning in comments for now, mostly because I'm unsure how exactly to name them. On another note, it's great to be back editing! [[User:Radicell|Radicell]] ([[User talk:Radicell|talk]]) 19:30, 23 July 2015 (EDT) |
I've left all the evolved humans in the montage at the beginning in comments for now, mostly because I'm unsure how exactly to name them. On another note, it's great to be back editing! [[User:Radicell|Radicell]] ([[User talk:Radicell|talk]]) 19:30, 23 July 2015 (EDT) |
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* Some have names, some don't. They are all in the credits, so we have actors who portray them. We should probably add them in. This looks like a great start, though. And yes, I'm really enjoying the thrill of editing again! I still can't believe we have new content... Unreal! -- {{User:Ryangibsonstewart/sig}} 23:29, 23 July 2015 (EDT) |
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Revision as of 03:29, 24 July 2015
Evolved humans at the start
I've left all the evolved humans in the montage at the beginning in comments for now, mostly because I'm unsure how exactly to name them. On another note, it's great to be back editing! Radicell (talk) 19:30, 23 July 2015 (EDT)
- Some have names, some don't. They are all in the credits, so we have actors who portray them. We should probably add them in. This looks like a great start, though. And yes, I'm really enjoying the thrill of editing again! I still can't believe we have new content... Unreal! -- RyanGibsonStewart (talk) 23:29, 23 July 2015 (EDT)