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The following summaries are for the latest chapters for each contract. [[Operation Bad Blood]] is the iStory for users choosing a Pinehearst Research Group contract. [[Operation Splinter]] is the iStory for users choosing a Primatech Executive Services contract.
The following summaries are for the latest chapters for each contract. [[Operation Bad Blood]] is the iStory for users choosing a Pinehearst Research Group contract. [[Operation Splinter]] is the iStory for users choosing a Primatech Executive Services contract.
===[[Operation Bad Blood]]===
===[[Operation Bad Blood]]===
[[Image:Pinehearst logo iStory.jpg|thumb|right]]
[[Image:Pinehearst logo iStory.jpg|thumb|left]]
''For summaries of other chapters of Operation Bad Blood, see '''[[Operation Bad Blood]]'''.''
''For summaries of other chapters of Operation Bad Blood, see '''[[Operation Bad Blood]]'''.''
{{:Operation Bad Blood}}
{{:Operation Bad Blood}}
===[[Operation Splinter]]===
===[[Operation Splinter]]===
[[Image:Primatech logo iStory.jpg|thumb|right]]
[[Image:Primatech logo iStory.jpg|thumb|left]]
''For summaries of other chapters of Operation Splinter, see '''[[Operation Splinter]]'''.''
''For summaries of other chapters of Operation Splinter, see '''[[Operation Splinter]]'''.''
{{:Operation Splinter}}
{{:Operation Splinter}}

Revision as of 15:51, 6 December 2008

iStory

iStory is a means to experience Heroes via interactive stories on the Heroes NBC website.

First mentioned: November 8, 2008
link

iStory (or "Interactive Story") is a part of NBC.com's Heroes Evolutions experience that allows players to literally interact and change the story.

Heroes Evolutions

Friend or Foe Characters
Anna
A teenager struggling to control her own horrific ability.

Marie Dunn
The young director of Primatech Executive Service (PES)'s Operations Division, who has made her reputation through a record of brilliant, ruthless efficiency in the field.

Carla Klaus
The head of Pinehearst's Risk Analysis & Response Unit (RARU), which is first on the scene when things go wrong. Her legendary temper is matched only by her ingenuity and determination.

Tim Pope
The new director of PES's Command Division. He has promised to replace any remaining weak links and restore PES to its former glory.

Ricardo Silva
An escaped Primatech prisoner with a beef against the Kill Squad. He has the ability to amp up another person's most primal aggressive instincts.

Aaron Taylor
The head of Pinehearst's Experimental Applications & Assessment Division (EAAD) oversees a vast network of shadowy research and development initiatives.

Priscilla Van Cleef
Pinehearst's kindly matron. She is the chair of Pinehearst's Strategic Human Initiatives Committee (SHIC) with a sphere of influence that extends far beyond the Pinehearst Research Group.

Jeremy Woo
The hard-driving, obsessive director of PES's Intelligence Division. He is feared and respected by his agents and contractors and even his superiors.

The first volume of iStory is called "Friend or Foe". In this volume, each user decides to begin a mission contract with either Pinehearst Research Group or Primatech Executive Services. Each week, a new chapter is released for both the Pinehearst and Primatech sides, and players can choose to play one side or the other or both. The missions are entirely text based with a button to choose an action at the bottom of each scene. Occasionally, there may be video segments to watch and other tasks to perform off the NBC site. If a person chooses the wrong action and dies or gets captured, that person is returned to the beginning of the story and can begin again. No registration is required to participate.

The following summaries are for the latest chapters for each contract. Operation Bad Blood is the iStory for users choosing a Pinehearst Research Group contract. Operation Splinter is the iStory for users choosing a Primatech Executive Services contract.

Operation Bad Blood

For summaries of other chapters of Operation Bad Blood, see Operation Bad Blood. See the Operation Splinter below. Operation Bad Blood shares the same final sixth chapter as Operation Splinter since the Pinehearst and Primatech contractors are working together.

Operation Splinter

For summaries of other chapters of Operation Splinter, see Operation Splinter.

Note: This is a combined Primatech and Pinehearst chapter where the user plays as the Pinehearst contracted player.

After 10 minutes, the Primatech contractor and that Pinehearst contracted player reach a small control shed at the end of the dam just outside town that was in Aaron's photo. In the shed, there are four closed-circuit camera displays: The first display, labeled "Generator Room", shows inside the dam where water roars through conduits and spinning machinery. Red Eye and Anna are there arguing. The next one, labeled "Maintenance Chamber", depicts a large, dark room next door to the first. A group of dam workers are hiding in the chamber, armed with pipes and tools. The third one, labeled "Upper Deck", shows the top of the dam, where a dozen Kill Squad soldiers are patrolling and a truck waits at the far end of the dam. And the fourth display, noted as "Water intake", shows a row of giant grills in the water on the back side of the dam, just below the upper deck. The lake next to the back side is mostly covered by ice, but in the open patches around the grills, four men in wetsuits are tying high explosives to the water intake.

The Primatech contractor tells the player about the potential ways things could go wrong: the workers jumping Red Eye and Anna, Red Eye jumping the soldiers or the bomb not getting defused. The player then asks if pessimism is a Primatech job requirement, and the Primatech contractor replies that it's more like an occupational hazard. He lets the player lead the way and the player needs to go to the "Maintenance Chamber" first to keep the workers away from Red Eye.

Upon arriving in the "Maintenance Chamber", the player tells the workers that they are their friends. One worker questions why the player and the Primatech contractor are carrying machine guns, then. The player then replies that their enemies plant bombs on dams and, after explaining the situation to them, promises to help them get off them dam if they avoid Red Eye. The leader of the workers then asks what the player intends to do now, and the player needs to reply that the player is going to take care of Red Eye.

The Primatech contractor then follows the player next door to the "Generator Room" and asks for a plan on dealing with Red Eye. However, before the player can respond, a door to the room swings open behind them and Red Eye himself is standing there. Red Eye leaps back and starts to close the door just as the player and Primatech contractor spot him and begin raising their guns. Then, as his eyes flash red and rage begins to affect them, Anna cries out for Red Eye to stop. Instead of trying to shoot, the player needs to surrender.

The player throws down the player's gun and shouts for Anna to tell Red Eye to stop. Red Eye allows the rage to fade and Anna explains that he knows whom the player is. The player then explains the situation to Red Eye about the battle below, the bomb in the dam, the Kill Squad soldiers on the top deck, and the workers in the next room, and Red Eye agrees to help in exchange for them getting Anna out safely no matter what. The player agrees, and suggests that Red Eye take care of the Kill Squad's soldiers while the player and Primatech contractor take care of the bomb and the workers help Anna get away.

To reassess the situation, Red Eye, the player, and the Primatech contractor head back up to the control shed and check the cameras. The Primatech contractor spots a blind spot along the water's edge and notes they could swim behind the dam and defuse the explosives or just charge and hope Red Eye's magic works. Red Eye then spots and points out that the Kill Squad leaders, Lloyd, Sean, Thomas and Joseph, are getting out of wetsuits and into the truck at the far end. The Pinehearst contracted player tells Red Eye to focus on helping them so they can stop the bombs, but he doesn't pay attention until the Primatech contractor tells him that he will kill Sean Fallon. The contractor explains to the player that he meant it because the squad put Red Eye's wife and kids in garbage bags, and that he knows cause he found them.

To avoid the sniper fire, the player then needs to decide to sneak to the bombs in the water intake with the Primatech contracted player. Red Eye bids the player and other contractor "boa sorte" (good luck in Portuguese), and the two sneak across the upper deck and over the railing. Once getting near the packs, the Primatech contractor notes they are chemical fuses likely set for a couple minutes, but he can't really tell the time. The two then drop in the water and begin ripping out the fuses, tossing them onto the ice; but before they finish, a gunshot rings out but not directed towards them. The Primatech contractor bids Red Eye good luck, but the player spots the Kill Squad leaders on the river bank crouching around a sniper rifle as it goes off again. The player tells his current partner about the rifle and that the squad will likely kill Anna and Red Eye. However, the Primatech contractor notes that they haven't defused enough explosives yet to stop the dam from blowing and climbing up now would get one of them shot, so they need to keep at it.

Eventually, the player and Primatech contractor meet in the middle of the dam and finish defusing all the explosive packs. The player then notes that it is silent up top and they climb up. The Kill Squad truck and sniper are gone and bodies lie scattered across the dam. The dam workers are gathered with Anna close to the security shack near another body, and the player and Primatech contractor rush over and kneel down to find that it's Red Eye's body. A sniper had shot him through the heart, and Anna is crying. The Primatech contractor then gets back to his feet, shakes the player's hand, and confirms that he is leaving. He points toward the far shore where the Kill Squad's truck was sitting and notes that they couldn't have gotten far. The Pinehearst contracted player replies that the Kill Squad has lost everything and that Primatech will probably not continue chasing them, and that Pinehearst won't be. However, the Primatech contractor notes his promise to Red Eye as he walks away. The player then looks at Anna, still crying over Red Eye's body, and tells the contractor to wait up.

Operation Completed. Official ending: Graphic Novels #117-118...

Notes

  • The first chapters of iStory "Friend or Foe" were released on Saturday, November 8, 2008.
  • In "Friend or Foe", there are two separate and sequential storylines for two different players: one storyline, Operation Bad Blood, is for a player that takes a contract with Pinehearst Research Group, and the other storyline, Operation Splinter, is for a player that takes a contract with Primatech Executive Services.

External Links

|- style="font-size:11px; background-color:#ebebff;" | width="auto" style = "background-color:#CCD5F4; text-align: center;" | Evolutions Characters || style=" background-color:#ebebff; text-align: left;" |

Syn AndersNgozi BaduLukas BahnBrianCameraman • "Captain Douchebag" • "Captain Douchebag"'s mateCassandraKaren ChamberlinApril CliftonAlistair ColesDanBrian DanteAhlrich DekkerDonna DornArthur DowlandRobert FergusonDee HJeffLayla JesraniJohnnyKenjiroTrevor MasonLiza MesserHsiu-Mei ParkPushing womanRooijkerAlbert RosslingKelly ShoemakerRicardo SilvaMindy SpragueCharlie SvensonWalterAlex WoodwardZhang Yang

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