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===[[Graphic Novel:The Natural Order of Things]]===
===[[Graphic Novel:The Natural Order of Things]]===
Mohinder remembers Meredith as one of the people that Sylar had killed.
[[Mohinder]] remembers Meredith as one of the people that [[Sylar]] had [[Sylar's victims|killed]].


===[[Graphic Novel:Boom]]===
===[[Graphic Novel:Boom]]===

Revision as of 14:30, 5 January 2010

Meredith Gordon
Meredith Gordon.jpg
Portrayed by Jessalyn Gilsig
First appearance The Fix
In-story stats
Known ability Pyrokinesis
Nicknames Mere,
Bio-Mom
Gender
Age 34
Date of birth 1973
Place of birth Kingsland, AR
Date of death Post-March 2007
Home formerly Kingsland, AR,
formerly Mexico and Kermit, TX (see other residences),
currently Costa Verde, CA
Residences formerly a Farm home in rural Arkansas (now destroyed),
formerly an apartment in Kermit and a trailer in the Forever Young Trailer Park,
currently the Bennets' residence
Occupation Agent of the Company
Significant other formerly Nathan Petrelli (deceased)
Parents Flint Gordon, Sr. (deceased),
Unnamed mother (deceased)
Child Claire Bennet
Siblings Flint Gordon, Jr. (younger brother, deceased)

Meredith Gordon was the biological mother of Claire Bennet and the sister of Flint Gordon. After losing her daughter, Meredith became a petty theft and briefly allied herself with The Company. After reconnecting with Claire, Meredith joined forces with Noah Bennet to stop the escapees from Level 5. She was an evolved human with the ability to create and manipulate fire and died after being injected with adrenaline by Sylar.

About

Meredith, many years ago, was one of Nathan Petrelli's brief lovers (as, according to Meredith, Nathan has a "weakness for blonds"). The two eventually drifted apart, due to them coming from different social worlds, but not before Meredith became pregnant and had Nathan's illegitimate daughter; Claire. After just over a year together, Meredith believed she had lost her child when, during a Company bag and tag operation gone bad; Meredith accidentally used her powers to burn down her apartment complex, presuming Claire was still inside the collapsing building. Allowing everyone else to believe she had perished, Meredith went traveling around the United States and Mexico, until many years later where she reconnected with her grown-up daughter. After being recruited by Noah Bennet to protect his family in the aftermath of the Level 5 breakout, Meredith accepted a new position at the Company. In this capacity, she assisted Noah in recapturing the Level 5 escapees.

Character History

The Fix

Claire finds out from the Haitian that her mother died in a fire 14 years ago. Checking old newspaper reports, Claire finds a report that Meredith Gordon died in a fire in Kermit, TX, at the age of 21, along with her 18-month-old daughter. Calling everyone named Gordon in Kermit, Claire reaches a woman who claims to be Meredith, her birth mother.

Meredith demonstrates her ability to Claire.

Distractions

Claire visits Meredith at her trailer park home in Kermit, TX. Meredith describes how she thought Claire had been killed in the fire and then wandered for years afterward, only returning to Kermit a few months ago. When Claire demonstrates her self-healing ability, Meredith demonstrates her own power to create fire. After the visit, Meredith gives Claire a necklace, and places a call to Claire's biological father, Nathan Petrelli.

Run!

Meredith tells Nathan that she has received a visit from their daughter, Claire, and asks if there's anything he would like to do. Nathan offers $100,000, which Meredith accepts. When Claire visits and asks again about her father, Meredith says that he would disappoint Claire, but that he has offered the two of them $50,000, of which Claire is entitled to half. She also tells Claire that she is planning to return to Mexico. When Nathan later visits Meredith to deliver the money, Meredith tells him that Claire would like to see him if he's interested, but he tells Meredith that she did well to keep them from meeting.

Company Man

Claude wonders whether the Company was aware of Meredith's daughter before ordering Meredith to be bagged. Then, Mr. Bennet reports to Kaito that they believe Meredith died in the fire.

Graphic Novel:Hell's Angel

In 1992, Mr. Bennet and Claude go to Meredith's apartment in Kermit for a "bag and tag". When they enter, however, they are thwarted by a destructive fire.

The Butterfly Effect

After the criminals of Level 5 escape, Noah Bennet decides to attempt to capture the escapees. He hires Meredith to keep an eye on his family when he is away.

One of Us, One of Them

After Claire expresses a desire to skip school so she could seek out and capture evolved human criminals like her father, Meredith meets her in the driveway. Claire asks if Meredith can teach her to fight, and Meredith tells her to get in the car; she's playing hooky today. Meredith takes her to an empty shipping container, and they lock themselves in, saying this is how Claire will have to learn. Meredith produces flames from each of her hand that heat the container's interior as well as consume the oxygen. As conditions in the container begin to grow intolerable for Claire, Meredith relentlessly asks her why she wants to learn to fight, not accepting Claire's claim that she wants to be able to help people. Finally, Claire admits that she wants to fight so she can get revenge, and Meredith douses the flame.

Angels and Monsters

Meredith comes into the kitchen and asks Sandra what's wrong and where she thinks Claire is. Sandra replies by showing Meredith Noah's files on the Level 5 escapees and states that Claire must have gone after one of them. Meredith reminds Sandra that Claire can heal so she'll be okay. The two women look through the files, and Meredith recognizes Eric Doyle's picture and describes him as a bad man. Meredith says that his old address is not far and that is where she will start looking for Claire. Sandra tells her to wait and says she can help, but Meredith creates fire in her hand and asks Sandra, "Can you do this?"

Eric Doyle almost forces Meredith to kill herself.

Later, Meredith is sitting with Doyle, eating spaghetti. Doyle pours some wine and Meredith tells him to go to hell. Despite her objections and disgust, she obeys his every command. Doyle smiles and forces Meredith to eat more spaghetti and then to kiss him.

Dying of the Light

Eric Doyle and Meredith discuss their former relationship and Doyle's desire to resume it. Angered by Meredith's refusals, Doyle forces Meredith to stab herself in the neck with a broken wine glass, but it is only a minor wound.

Claire and Sandra arrive at Doyle's Marionette Theatre and Claire tries to rescue a petrified Meredith. Doyle uses his power to control all three women and forces them to play a twisted version of Russian roulette. Claire is forced to shoot Meredith but the gun is rigged, leaving Meredith unharmed. Sandra, in turn, is forced to shoot Claire, knocking Claire over. As Doyle thinks that she is dead, she attacks and subdues him from behind.

Noah arrives to return Doyle to lockup and attempts to recruit Meredith for The Company.

Eris Quod Sum

Meredith accepts Noah's offer to join the Company and goes with him to Mohinder's lab at the request of Nathan to clean up Mohinder's mess. They find Tracy being attacked by one of Mohinder's victims, to whom Noah promptly responds with a taser. Meredith notes how Nathan still has a weakness for blondes and she has a short conversation with Tracy concerning Nathan. The four then go their separate ways.

Villains

In the past, Meredith and her brother Flint rob a convenience store. Thompson uses a fire extinguisher against Flint's pyrokinesis and threatens to tase Meredith. Flint escapes during the distraction.

Thompson later interviews Meredith in her cell and reviews her record, including the fact she burned down several group homes. He offers her a job as an agent with the Company. Meredith attempts to negotiate for the safety of her brother but Thompson refuses.

Meredith uses a taser on her first Company assignment to subdue Danny Pine.

Meredith goes on her first assignment with Thompson: the capture of Danny Pine. Despite orders not to use her powers, she takes down Pine when he turns violent and attacks Thompson, Meredith subdues him and Thompson congratulates her. As they take Pine to a holding facility, Thompson tells Meredith that when she has demonstrated unswerving loyalty to the Company then she'll truly be an agent. She talks with a captive Flint, who believes he's been recruited as an agent. Meredith has doubts but when Thompson asks her if she has a problem, she says she doesn't.

Later, Meredith helps Flint escape and they flee on a train. Thompson goes after them and tases Meredith. Flint believes her dead and Thompson sarcastically agrees with him. Flint leaps out of the train and Meredith wakes up and attacks Thompson, setting the volatile contents on fire. They both leap clear of the train just as it explodes. Thompson recaptures Meredith but when he learns that she believes that the Company killed her daughter, he changes his mind and frees her.

Graphic Novel:Playing with Fire

Twenty-five years ago, Meredith and her brother Flint are children and under the care of their father. Meredith reminds Flint that he should finish his chores before their dad comes home. Later, when Mr. Gordon is about to start beating Flint, Meredith tells her father to leave Flint alone. When he doesn't listen to her, Meredith manifests her ability, setting fire to the entire house and killing her father. Outside, Flint asks Meredith how she did that, but Meredith doesn't know. Meredith tells Flint that he can't tell anyone about this.

Later, Meredith is talking with a social worker and her colleague, who tell her that she and Flint will be separated. Over the years, she strives to locate her brother again, but to no avail. She is frustrated when a public records agent is unable to locate Flint using their system. However, just as she is about to give up hope, she sees a newspaper article which leads her to bailing her brother out of jail in Annapolis, MD. The two finally reunite and go out for drinks.

Graphic Novel:Partners

Meredith and Noah discuss what will happen to Mark Spatney and Mohinder's other victims. Later, they got to recapture Danny Pine and save his son. Meredith goes in the back and Noah enters from the front. When they confront Danny, Meredith tells Noah that they should just allow Danny to live a normal life, and not let The Company interfere like they did with her and Claire. Meredith and Noah capture Danny and then she finds his wife's body in the next room.

Later, on the way back, Meredith suggests that their partnership is over, and Noah agrees.

Dual

Meredith loses control of her ability, resulting in her death.

Meredith is inside of Primatech with Claire, Noah, and Angela when Sylar seals the building. She separates from Claire and Angela and goes with Noah to release the villains in Level Five. After freeing the villains, Meredith realizes that they are only bait for Sylar. Meredith wanders off on her own with a gun and and finds Danny Pine's severed metallic arm and an empty bottle of adrenaline. She runs into Sylar, but Doyle comes out and tells Sylar that he loves Meredith and that only he can kill her. Doyle then uses his power on Sylar. After Doyle is defeated, Meredith picks up the gun and is about to escape, but Sylar stabs her in the chest with adrenaline.

Sylar puts Meredith on Level 5, where her fire starts to get out of control. Noah is locked inside her cell and when Claire comes by, Noah gets Meredith to superheat the glass to try and get them out. This tactic fails but Claire manages to release the two of them by jumping through the glass. Meredith refuses to go and encourages Claire to stop Sylar. Meredith's ability then begins to overload and when Claire returns, Meredith becomes worried. She begs Claire to leave without her and, after hearing Claire say that she loves her, she backs away into a corner. Claire runs away and Meredith explodes in a mass of flames.

Graphic Novel:The Natural Order of Things

Mohinder remembers Meredith as one of the people that Sylar had killed.

Graphic Novel:Boom

One year ago, Meredith and Noah investigate a rash of explosions that may have been caused by a girl named Amanda. After finding many charred remains of trees and animals, both Noah and Meredith agree that the girl is not in control of her fire. While searching for the girl, Meredith tells Noah that she is just a scared little kid but Noah tells her not to see every little girl as Claire. They find Amanda at a pet shop and Meredith gets her to talk about what happened. When the real police show up, Amanda becomes furious and blows up the police car. Before Meredith can go after her, she is stopped by Noah, who tells her that they have bigger things to worry about.

Graphic Novel:Starting Over

Eric remembers how he tried to start again with Meredith.

Heroes Evolutions

Assignment tracker photo

According to a tip in the assignment tracker map, Meredith has been linked to a series of fires across the U.S. and Mexico.

According to Eric Doyle's assignment tracker profile:

Eric Doyle met Claire Bennet's birth mother, Meredith Gordon, at an antique flea market, where Meredith was admiring a rare 19th century marionette. In Company interviews, Eric claims he fell in love at first sight and felt that he and Meredith were meant to be together. But despite Meredith's initial politeness and Eric's increasingly desperate attempts -- including abduction and manipulation -- he was unable to make her love him, to his deep frustration. The Company made its initial bag and tag of Eric at this point, and Meredith survived.

Recently Meredith's own assignment tracker was released, but as of yet no personal history or psychological profile has been added.

The Puppet Master

In chapter 3 of The Puppet Master, Doyle goes over the rough road of his life. He thinks back to meeting Meredith and his experiences in Level 5.

Evolved Human Abilities

AT diagram Meredith.jpg
Cranial imaging

Meredith has the power of pyrokinesis, the ability to create fire (The Fix). In addition to creating fire, she seems to be resistant to some of the consequences of its use; her flames heated the walls of a shipping container enough to burn Claire's hands, and they consumed enough oxygen to nearly suffocate Claire, but Meredith showed no discomfort from the heat or lack of oxygen (One of Us, One of Them).

In Villains, Meredith was seen using her powers offensively for the first time, able to throw fireballs and conjure large flames to launch them in directed, continuous streams. She can also control the heat of her flames, able to distract Danny Pine instead of injuring him and merely disorientating Thompson on another occasion.

In the graphic novels, Hell's Angel and Playing with Fire, Meredith can ignite her whole body on fire without harming herself and release her flames in an omni-directional explosive blast. In Distractions Meredith reveals to Claire that after she exploded, while she was unharmed by the flames around her and she thought that Claire had died in the fire and fled.

According to her assignment tracker, her control index is 74%. Her data analysis shows her biological level at 35, cerebral at 15, elemental at 70, and temporal/spatial at 25.

Memorable Quotes

"Some family."

- Meredith (to Claire) (Distractions)


"I see you've still got a weakness for blonds."

- Meredith (to Nathan about Tracy) (Eris Quod Sum)


"They're trickin' you because you're dumb! You know what Daddy used to say: 'God gave you a big sister instead of a brain.'"

- Meredith (to Flint) (Villains)

Notes

  • Since "Meredith Gordon" has been reported dead, she may be using a different first name now, at least for legal purposes. However, no one has yet referred to her by any other name, and she may have spent enough time out of the country for this to be a non-issue.
  • After the fire, Meredith Gordon lived several places before returning to Kermit, TX:
    • Cuernavaca, Mexico — 50 miles South of Mexico City. (Of possible interest, Unnamed #6 was listed in Chilpancingo, Mexico, which is 90 miles from Cuernavaca.)
    • La Paz, Mexico — There are at least 16 La Paz, Mexicos, none being particularly close to either Cuernavaca or Kermit.
    • Meredith tells Claire that she "just got back to Kermit a couple of months ago". (Distractions)
  • According to her assignment tracker, Meredith is 5'7 and weights 120 pounds.
  • The Volume Three finale ends with Meredith in a burning building, just like Niki Sanders in the Volume Two finale. Coincidentally, also, both of their fates are/were unknown at the time.
  • Suresh confirmed that Meredith didn't survive the Primatech fire in The Natural Order of Things.

Trivia

  • Her first name, Meredith, is of Old Welsh origin, and its meaning is "great, noted ruler" or "sea lord".
  • Her last name, Gordon, is of Old English and Gaelic origin, and its meaning is "large fortification".

See Also

Fan Theories

Please refer to Theory:Meredith Gordon for fan-created theories and other speculation.

  Season Three Characters edit
Main

Claire BennetNoah BennetMaya HerreraAndo MasahashiHiro NakamuraMatt ParkmanAngela PetrelliNathan PetrelliPeter PetrelliTracy StraussMohinder SureshSylar

Recurring

AnalystLyle BennetSandra BennetElle BishopEmile DankoEric DoyleFlint Gordon, Jr.Future PeterMeredith GordonThe HaitianKnoxDaniel LindermanDr. LivitzDaphne MillbrookRachel MillsAdam MonroeMr. MugglesKaito NakamuraMatt Parkman, Jr.Maury ParkmanArthur PetrelliMark SpatneySWAT agentTurtleUsutu

See Also: Minor CharactersSeason One CharactersSeason Two CharactersSeason Four CharactersHeroes Reborn CharactersFuture CharactersAnimalsWebisodes Characters
Graphic Novel CharactersiStory CharactersEvolutions CharactersBook CharactersUnaired CharactersCast