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Difference between revisions of "Talk:Hiro's blog"

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imported>Soleta
(DL's address)
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215 Reed Street doesn't actually exist, according to Google Maps. Reed Street only goes up to 99, which is a T-intersection at Conover Street in an area called Red Hook, which is actually in Brooklyn. It's very near Governor's Island. Unless it correlates to a place in the Heroes universe that I'm not familiar with (where is Isaac's apartment, again?) then it's probably nothing. —[[User:Soleta|Soleta]] 18:39, 1 April 2007 (EDT)
215 Reed Street doesn't actually exist, according to Google Maps. Reed Street only goes up to 99, which is a T-intersection at Conover Street in an area called Red Hook, which is actually in Brooklyn. It's very near Governor's Island. Unless it correlates to a place in the Heroes universe that I'm not familiar with (where is Isaac's apartment, again?) then it's probably nothing. —[[User:Soleta|Soleta]] 18:39, 1 April 2007 (EDT)
* According to 9th Wonders!, that is in fact Isaac's address, which they label "Lower Manhattan" in the show.--[[User:Hardvice|Hardvice]] <small>[[User talk:Hardvice|(talk)]]</small> 18:43, 1 April 2007 (EDT)

Revision as of 17:43, 1 April 2007

This is basically just here for the format and the links at the moment. We should probably expand it with some actual content ... maybe brief summaries of the posts. Any analysis or speculation (probably about his latest post) should obviously go on the theories page, and most of the references are covered on their respective pages (Star Trek, role-playing games, Marvel, DC Comics--though we could use an anime or manga page, too).

We should probably avoid posting the full content of his posts like we do on Hana's website just because there are so damned many of them, and some are fairly long. I do have them archived in case NBC decides to actually delete them at some point, at which point we can add subpages instead of external links.--Hardvice (talk) 06:19, 14 March 2007 (EDT)

  • Great job. I agree that Hiro's blog is effectively part of the Heroes 360 experience (as it serves the same purpose as any of those other post-announcement websites), and the recent tie-in to primatechpaper.com strengthens that. I'd just been thinking the other day -- why there isn't yet a Hiro's blog article that's part of the Heroes 360 category -- and then you (or Ryangibsonstewart) would come along and act on it. (Seems this pattern's been happening a lot lately.)
  • Anyway, thanks, HV! --Mercury McKinnon 06:53, 14 March 2007 (EDT)
    • Page looks great ... Nice job, as always, Hardvice! — RyanGibsonStewart (talk) 07:05, 14 March 2007 (EDT)
  • I added info from "Late Again", I have more on my user page that can be added but I didn't know how much info and what format to use, as this page seams to have a different format than others like it. -Lөvөl 14:43, 14 March 2007 (EDT)
    • Yeah, it does. There's no real "game" aspect to it, so the layouts of primatechpaper.com and corinthianlasvegas.com didn't seem right, and laying it out like Hana's website would have made it way too long. The only thing I'd say about the summaries is that we should keep them succinct, but clear ... we probably ought to expand the summary of Late Again to full sentences and crop it to the most pertinent information. The link is there, so anyone who wants to read the post can do so easily. I'm thinking just enough of a description of the post so that a reader can quickly find the post they're looking for is sufficient. That way, the entry will behave more like an index to the blog, and less like a mirror image of the blog. One thing I think we probably ought to add is the stardates, since lots of people on message boards refer to the posts by stardate (as do some of our own links to the blog from other pages).--Hardvice (talk) 15:15, 14 March 2007 (EDT)

kaiton@primatechpaper.com

So Kaito is definately associated with the Company? This aspect is awesome fyi with the connections to Hana, her "partner", Molly Walker and Hiro. I guess that means Molly is special.--Bob 00:15, 20 March 2007 (EDT)

  • I agree--it's a really cool way for Masi and Aron to release a couple potential spoilers. I'm glad they're not just leaving Molly as a dead end, too. That's been annoying me for a while now.--Hardvice (talk) 00:43, 20 March 2007 (EDT)
  • Wow, that last post is wild. I really hope something cool comes of it! — RyanGibsonStewart (talk) 05:10, 20 March 2007 (EDT)
    • Yeah, I used to toy around with a simple coding program that took ASCII characters and XORed them with a binary key and it spit out similar looking patterns. I'm going to fool with it a bit to see what I can get.--Bob 15:29, 29 March 2007 (EDT)
      • I love watching them test the waters to see what fans are comfortable with. I'm playing along over at unforums and the complaining has dropped way down since they've started posting puzzles. Good luck, Bob! —Soleta 15:32, 29 March 2007 (EDT)


To Flowers SOLVED => DL!

The puzzle's been solved in the comments to Hiro's blog. — Soleta 11:11, 1 April 2007 (EDT)

They solved the mystery, check out :

  • "A picture is 5" -- "Picture" in japanese is "E", E is also the fifth letter.

If we add 3000 hex to each byte (for each dollar add 3000, a dollar = 8bits = 1byte) we end up with codes between 0x3040 and 0x309f. This just happens to fall into the exact range for Hiragana Unicode. Hiragana is a cursive syllabary for Japanese. In fact they translated byte in hex and add 3000 to each and get a japanese string text. Then they used the japanese keyboard to translate each kana into a letter and got chess moves. Here is a recap of the steps :

1. Convert the binary bytes (baito) to individual hexadecimal, similar to how 3000 is the hex value for the stardate of 12288.
2. Add 3000 in hexadecimal to each 2-digit hex byte. Conveniently, since they are all two-digits, they add easily, so the first byte 44, becomes 3044.
3. Convert these now 4-digit hex values into the Unicode text equivalent, which just happens to get you a whole bunch of Japanese Hiragana. This can be done easily by typing the 4-digit number in wordpad, highlighting it, then pressing Alt+X. You will probably need the some sort of Japanese language pack to get it to display correctly, I installed it before I tried it so I don't know. NOTE: I was the first to get to this step.
4. Go to a Japanese keyboard and write down the corresponding english letters and numbers corresponding to the Japanese characters you found.
5. Play a game of chess. Looking at a chess board from the white side, the Columns are labeled A-H and the Rows 1-8, with 1 being closest to the white side. This can be done manually or with a free chess program like Chessbase Lite.
6. The moves will put the pieces in a shape to spell out D L.
E2-E4 H7-H5 D2-D4 A7-A5 G2-G4
H5-G4 H2-H3 G4-H3 H1-H3 B7-B5
B1-C3 C7-C5 D4-D5 E7-E6 D5-E6
F8-D6 H3-H8 D8-G5 C3-D5 E8-D8
F1-E2 G5-C1 E6-F7 C1-C2 E1-F1
C2-B2 D1-E1 B2-A1 D5-E3 D8-C7
F2-F4 A1-A2 H8-G8 A2-F7 G8-G7
D6-F4 G7-H7 F7-E6 F1-G2 E6-A6
H7-H4 F4-D6 G2-F1 C7-B7 H4-H1
B7-A7

The sequence paired off into what could be chess moves..

1. e2 e4 White pawn to e4
2. h7-h5 Black pawn to h5
3. d2-d4 White pawn to d4
4. a7-a5 Black pawn to a5
5. g2-g4 White pawn to g4
6. h5xg4 Black pawn captures g4

See the results of the first six turns.

When playing the games, the black team seems to win, all the pieces go to their place and write these 2 letters: DL check out!. So what's next... let's see! -- FrenchFlo (talk)        11:15, 1 April 2007 (EDT)

  • Wow! That's an awesome solution to an awesome riddle! --Mercury McKinnon 11:31, 1 April 2007 (EDT)
  • Hmmm. So this was solved today, April 1, and nobody's able to replicate it exactly?--Hardvice (talk) 13:28, 1 April 2007 (EDT)
    • What do you mean by nobody's been able to replicate it. I mean, I'm not going through all those tedious steps, I'll leave that task to somebody else. But is this solution bunk? — RyanGibsonStewart (talk) 13:40, 1 April 2007 (EDT)
      • The "use a Japanese keyboard to translate the letters/numbers to English" step is highly suspect. There are multiple Japanese layouts for English keyboards. As far as I've seen on the message boards, nobody has as yet been able to follow these instructions and get the same results. I'm not sold on it being a prank, but I gave serious thought to coming up with a prank solution as an April Fool's Day joke. The solution does have a lot going for it: hiragana characters are in the 3000 range on unicode. But until somebody comes up with a more helpful way to convert the kanji to Roman letters, I'm suspicious.--Hardvice (talk) 13:47, 1 April 2007 (EDT)
      • Yeah, it's just not working out for me, either. The first byte is 01000100. This converts to 68 in decimal. Adding 3000 is 3068. 3068 in unicode is the Hiragana for "to" (と). On either the JIS or Microsoft Hiragana keboard layout, "to" is assigned to the s key, not the e key. Also, some of the bytes convert to unicode characters that don't represent Hiragana. (3097, for example, is a Telugu character--an Indian script). There's no "s" in chess notation. I'm not saying it doesn't work; I'm just saying the solution lacks enough detail to be replicated. It's good to note that up until the unicode conversion, things seem very promising: there are only 16 different bytes, which would be perfect for chess notation. Unless I'm just missing something...--Hardvice (talk) 15:17, 1 April 2007 (EDT)
        • I was converting the binary to decimal and adding 3000. Apparently you have to convert it to hex and add 3000. Working on that now.--Hardvice (talk) 16:13, 1 April 2007 (EDT)
          • Well I can't help in confirming how they got to that point, DL is the correct answer. E-mailing dlh@primatechpaper.com gets you a response from Future Hiro.--Leshia 17:04, 1 April 2007 (EDT)
            • It is in fact all correct. Here it is step-by-step:

break into bytes:

01000100 01110101 01000100 01000110 01001111 10000100 01001111 01001000
01010111 01110101 01010111 01000110 01100001 10000100 01100001 01001000
01001101 01110101 01001101 01000110 01001111 01001000 01001101 01000110
01001111 01110101 01001111 01000010 01001101 01000110 01001111 01000010
01001111 01101100 01001111 01000010 01010011 10000100 01010011 01001000
01010011 01101100 01011101 01000010 01011101 10000100 01011101 01001000
01010111 01000110 01010111 01001000 01000100 10000100 01000100 01001010
01010111 01001000 01000100 01001010 01101111 10000110 01010111 01001010
01001111 01000010 01001111 10000110 01010111 10000110 01001101 01001000
01011101 01000010 01010111 01001000 01000100 10000110 01010111 10000110
01101111 01101100 01000100 01110101 01001101 01001000 01011101 01101100
01000100 01001010 01101111 10000100 01011101 01101100 01011101 01110101
01000100 01101100 01101111 01101100 01011101 01110101 01010011 01110101
01010111 01101100 01000100 01101100 01010011 01110101 01100001 01101100
01010111 01001000 01000100 01000010 01010111 10000110 01011101 10000100
01101111 01110101 01101111 01000110 01100001 01101100 01100001 01110101
01001111 10000110 01001101 10000110 01100001 01110101 01101111 10000100
01001101 10000110 01001101 10000100 01010111 01001010 01101111 01000110
01001101 10000100 01001111 10000100 01101111 10000100 01000100 01001010
01101111 01101100 01001101 01110101 01000100 01001010 01100001 01001010
01001111 10000100 01001111 01000110 01101111 01000110 01010111 01001010
01001101 01110101 01101111 01101100 01011101 10000100 01010011 10000100
01001111 01000110 01001111 01101100 01010011 10000100 01100001 10000100

convert binary to hex:

44 75 44 46 4F 84 4F 48
57 75 57 46 61 84 61 48
4D 75 4D 46 4F 48 4D 46
4F 75 4F 42 4D 46 4F 42
4F 6C 4F 42 53 84 53 48
53 6C 5D 42 5D 84 5D 48
57 46 57 48 44 84 44 4A
57 48 44 4A 6F 86 57 4A
4F 42 4F 86 57 86 4D 48
5D 42 57 48 44 86 57 86
6F 6C 44 75 4D 48 5D 6C
44 4A 6F 84 5D 6C 5D 75
44 6C 6F 6C 5D 75 53 75
57 6C 44 6C 53 75 61 6C
57 48 44 42 57 86 5D 84
6F 75 6F 46 61 6C 61 75
4F 86 4D 86 61 75 6F 84
4D 86 4D 84 57 4A 6F 46
4D 84 4F 84 6F 84 44 4A
6F 6C 4D 75 44 4A 61 4A
4F 84 4F 46 6F 46 57 4A
4D 75 6F 6C 5D 84 53 84
4F 46 4F 6C 53 84 61 84

add 3000:

3044 3075 3044 3046 304F 3084 304F 3048
3057 3075 3057 3046 3061 3084 3061 3048
304D 3075 304D 3046 304F 3048 304D 3046
304F 3075 304F 3042 304D 3046 304F 3042
304F 306C 304F 3042 3053 3084 3053 3048
3053 306C 305D 3042 305D 3084 305D 3048
3057 3046 3057 3048 3044 3084 3044 304A
3057 3048 3044 304A 306F 3086 3057 304A
304F 3042 304F 3086 3057 3086 304D 3048
305D 3042 3057 3048 3044 3086 3057 3086
306F 306C 3044 3075 304D 3048 305D 306C
3044 304A 306F 3084 305D 306C 305D 3075
3044 306C 306F 306C 305D 3075 3053 3075
3057 306C 3044 306C 3053 3075 3061 306C
3057 3048 3044 3042 3057 3086 305D 3084
306F 3075 306F 3046 3061 306C 3061 3075
304F 3086 304D 3086 3061 3075 306F 3084
304D 3086 304D 3084 3057 304A 306F 3046
304D 3084 304F 3084 306F 3084 3044 304A
306F 306C 304D 3075 3044 304A 3061 304A
304F 3084 304F 3046 306F 3046 3057 304A
304D 3075 306F 306C 305D 3084 3053 3084
304F 3046 304F 306C 3053 3084 3061 3084

Convert hex to unicode characters:

い ふ い う く や く え
し ふ し う ち や ち え
き ふ き う く え き う
く ふ く あ き う く あ
く ぬ く あ こ や こ え
こ ぬ そ あ そ や そ え
し う し え い や い お
し え い お は ゆ し お
く あ く ゆ し ゆ き え
そ あ し え い ゆ し ゆ
は ぬ い ふ き え そ ぬ
い お は や そ ぬ そ ふ
い ぬ は ぬ そ ふ こ ふ
し ぬ い ぬ こ ふ ち ぬ
し え い あ し ゆ そ や
は ふ は う ち ぬ ち ふ
く ゆ き ゆ ち ふ は や
き ゆ き や し お は う
き や く や は や い お
は ぬ き ふ い お ち お
く や く う は う し お
き ふ は ぬ そ や こ や
く う く ぬ こ や ち や

Use the JIS keyboard layout to convert the hiragana to Roman type:

E 2 E 4 H 7 H 5
D 2 D 4 A 7 A 5
G 2 G 4 H 5 G 4
H 2 H 3 G 4 H 3
H 1 H 3 B 7 B 5
B 1 C 3 C 7 C 5
D 4 D 5 E 7 E 6
D 5 E 6 F 8 D 6
H 3 H 8 D 8 G 5
C 3 D 5 E 8 D 8
F 1 E 2 G 5 C 1
E 6 F 7 C 1 C 2
E 1 F 1 C 2 B 2
D 1 E 1 B 2 A 1
D 5 E 3 D 8 C 7
F 2 F 4 A 1 A 2
H 8 G 8 A 2 F 7
G 8 G 7 D 6 F 4
G 7 H 7 F 7 E 6
F 1 G 2 E 6 A 6
H 7 H 4 F 4 D 6
G 2 F 1 C 7 B 7
H 4 H 1 B 7 A 7

...and then play out the chess moves. I have images of each move if people think that would be helpful.--Hardvice (talk) 17:12, 1 April 2007 (EDT)

Can someone clean up this "solution" to put on the article? The last attempt didn't really say anything. Honestly, I still don't think this is the solution, it's too vague and looks like someone trying to find a solution out of some drawn out process.--Bob 18:00, 1 April 2007 (EDT)

I stand corrected. If you email DLH@primatechpaper.com, you get the following message:

Hana,

I must minimize communications now as I discovered there is a traitor
among us.  I hope to find him or her and shut the traitor down.

If you need to reach me, you can find me at 215 Reed St. #7, New York,
New York 10010.

As always, thank you for your help and please tell your partner,
"karadanikiotsuketekudasai".

For Charlie,
Hiro

P.S. Tell D.L. that he needs to get new clothes (^o^) ======

Interesting stuff. --Bob 18:06, 1 April 2007 (EDT)

I updated the page to show most of the steps. --User:MiamiVolts 18:10, 1 April 2007 (EDT)

  • Here they all are in one image:

Chess.gif

215 Reed Street doesn't actually exist, according to Google Maps. Reed Street only goes up to 99, which is a T-intersection at Conover Street in an area called Red Hook, which is actually in Brooklyn. It's very near Governor's Island. Unless it correlates to a place in the Heroes universe that I'm not familiar with (where is Isaac's apartment, again?) then it's probably nothing. —Soleta 18:39, 1 April 2007 (EDT)

  • According to 9th Wonders!, that is in fact Isaac's address, which they label "Lower Manhattan" in the show.--Hardvice (talk) 18:43, 1 April 2007 (EDT)