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The Primatech contractor tells the player about the potential ways things could go wrong: the workers jumping Red Eye and Anna, Red Eye jumping the soldiers or the bomb not getting defused. The player then asks if pessimism is a Primatech job requirement, and the Primatech contractor replies that it's more like an occupational hazard. The Primatech contractor lets the player choose their path.
The Primatech contractor tells the player about the potential ways things could go wrong: the workers jumping Red Eye and Anna, Red Eye jumping the soldiers or the bomb not getting defused. The player then asks if pessimism is a Primatech job requirement, and the Primatech contractor replies that it's more like an occupational hazard. The Primatech contractor lets the player choose their path.
 
==Options==
{| class="wikitable"
{| class="wikitable"
|-
|-
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When Red Eye emerges onto the upper deck, Tom Drake slips up behind him and knocks him out cold with the butt of his gun. The other waiting squad members then disappear down the staircase and return with [[Anna]] and the dam workers at gunpoint. The player asks what is going to happen to him, and Thomas replies that he expects it will eventually involve killing him, and that the player can't say that Red Eye doesn't have it coming. The Primatech contractors comments that they put him through hell, but Thomas notes that that's war. The other squad members then return, and Sean orders them all to move out, putting Red Eye and the girl in the truck. Lloyd asks what is to with the rest, and Sean says to handcuff them and leave them on the river bank, making sure that they have a good view. The Kill Squad does so and the player stares and their feet, commenting that the Kill Squad won.
When Red Eye emerges onto the upper deck, Tom Drake slips up behind him and knocks him out cold with the butt of his gun. The other waiting squad members then disappear down the staircase and return with [[Anna]] and the dam workers at gunpoint. The player asks what is going to happen to him, and Thomas replies that he expects it will eventually involve killing him, and that the player can't say that Red Eye doesn't have it coming. The Primatech contractors comments that they put him through hell, but Thomas notes that that's war. The other squad members then return, and Sean orders them all to move out, putting Red Eye and the girl in the truck. Lloyd asks what is to with the rest, and Sean says to handcuff them and leave them on the river bank, making sure that they have a good view. The Kill Squad does so and the player stares and their feet, commenting that the Kill Squad won.
|}
|}
|-
|Option 4 (personal death case 1):<br />Head to the water intake,<br />wait for the squad to leave,<br />defuse some of the bombs,<br />try to attack Red Eye
|
{|
|Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to wait for the swimmers to finish, and they spot the four leaders of the Kill Squad ([[Sean Fallon|Sean]], [[Tom Drake|Thomas]], [[Lloyd Collins|Lloyd]], and [[Joseph Gallagher|Joseph]]) exit the water and heard for their truck on the war shore. The contractors then slide into the water and begin defusing the bombs.<br />They begin digging into each sack of explosives until they find the fuses and detonators, strip them and move on to the next sack.
No one notices the contractors for a long time; but in the middle of their work, they hear shouts above them on the dam, and then gunfire. The Primatech contractor notes that Red Eye must have arrived, and climbs out of the water onto a narrow ledge while shivering violently. The Pinehearst player chooses to climb back up the ladder and find people fighting an all-out brawl created by Red Eye. Before the player can warn the other contractor or get off the ladder, Red Eye makes eye contact and the player chooses to try and shoot him. However, the player fumbles for the gun and can barely lift it. The Primatech contractor asks what is happening, but before the player can answer or get off a shot, a bullet flies across the dam and into the player's head. The player flies off the ladder and breaks through the thin ice plunging into the water flowing into the dam. When the player tries to surface, the ice has already reformed and the player drowns.
|}
|-
| Option 5 (Anna dies case 1):<br />Head to the water intake,<br />wait for the squad to leave,<br />defuse some of the bombs,<br />hide until the Kill Squad leaves
|Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to wait for the swimmers to finish, and they spot the four leaders of the Kill Squad ([[Sean Fallon|Sean]], [[Tom Drake|Thomas]], [[Lloyd Collins|Lloyd]], and [[Joseph Gallagher|Joseph]]) exit the water and heard for their truck on the war shore. The contractors then slide into the water and begin defusing the bombs.<br />They begin digging into each sack of explosives until they find the fuses and detonators, strip them and move on to the next sack.
No one notices the contractors for a long time; but in the middle of their work, they hear shouts above them on the dam, and then gunfire. The Primatech contractor notes that [[Red Eye]] must have arrived, and climbs out of the water onto a narrow ledge while shivering violently. The Pinehearst player chooses to join him and huddle together to keep warm. Despite the huddling, the player continues shivering until the player becomes numb and can no longer feel the player's limbs. Then, the Kill Squad's truck starts up and drives onto the dam, knocking things out of the way. Someone that sounds like [[Lloyd Collins|Lloyd]] shouts that Red Eye is gone and the [[Anna|girl]] is down. [[Sean Fallon]] says that this is over, and to get them out of there, and the truck drives away. The contractors then climb up the ladder and find Anna dead near the control shed, surrounded by workers from the dam. Red Eye is farther down on the dam, kneeling with his face in his hands, facing Anna's body. The player walks by him and he stays facing down. Neither person says a word and the player keeps going.
|}
|}
|-
| Option 6 (Dam blown case 1):<br />Head to the water intake,<br />attack the squad in the water,<br />surrender and keep quiet about Red Eye and Anna
|
{|
|Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to attack the squad member in the water and opens fire with a rifle.


As the echo of the gunshot fades, the other squad members above begin shouting. The player notes that he isn't sure if he got the swimmer as he dove. The other swimmers retreat quickly, leaving the explosives and the player begins tossing as many fuses as possible into the open water while the Primatech contractor stands guard. However, members of the Kill Squad soon gather at the above railing and begin firing down into the shadows at them. The contractors then huddle behind a concrete support post and on on a thin ledge, ankle deep in freezing water. After a short while, more squad members gather above them and they shout for the contractors to throw their guns into the water.
With no other choice, the contractors do so and surrender to the Kill Squad. Reaching the top of ladder, the Pinehearst player comes face to face with [[Lloyd Collins|Lloyd]], who recognizes the player and comments how it's like a high school reunion, minus the barbecue. The player notes that it's also with more guns, and Lloyd says not necessarily. [[Sean Fallon]], [[Tom Drake|Thomas Drake]], and [[Joseph Gallagher]] then walk up. Sean asks if the player is enjoying [[Alaska]] so far, and the player says so. Sean thanks the player for coming and bringing the player's friends, and Thomas asks what to do with them. Sean says to just sit them here while they finish up down below.
The player chooses to keep quiet about Red Eye and Anna, and it isn't long before Red Eye attacks. The two squad members guarding the contractors are hit first, and they lunge at the contractors while baring their teeth bared and growling. The player and the Primatech contractor try to kick them away, but their feet are blocked and they get beaten with guns. The guards don't seem aware of the objects' real purpose. Other Kill Squad soldiers run up, but they too join the fight. The contractors then also are affected by [[primal rage|Red Eye]]'s ability. When the Pinehearst player comes to, the player has a vague memory of the dam being wiped of life, and then a giant bang that never stopped.
|}
|}
==Notes==
==Notes==
* Option 1 is the optimal/successful case since the primary objectives of Anna being rescued, the dam being saved, and both contractors staying unharmed are completed.
* Option 1 is the optimal/successful case since the primary objectives of Anna being rescued, the dam being saved, and both contractors staying unharmed are completed.
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|Option 2 || N || Unknown || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA1NDgtZA== link]
|Option 2 || N || Unknown || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA1NDgtZA== link]
|-
|-
|Option 3 || N || N || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA2ODAtZA== link]<!--
|Option 3 || N || N || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA2ODAtZA== link]
|-
|-
|Option 4 || Y || Y || Y || link
|Option 4 || Y || Y || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA1NDMtZA== link]
|-
|-
|Option 5 || Y || Y || Y || link
|Option 5 || N || Unknown || Y || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA1NTAtZA== link]
|-
|-
|Option 6 || Y || Y || Y || link
|Option 6 || N || N || Unknown || [http://www.nbc.com/Heroes/iStory/chapters/106/UFgxNjA2OTAtZA== link]<!--
|-
|-
|Option 7 || Y || Y || Y || link
|Option 7 || Y || Y || Y || link

Revision as of 07:49, 9 January 2009

According to an e-mail sent to Heroes Evolutions participants, there are 14 possible outcomes. This page notes the different possible versions of chapter 6 of Operation Splinter.

All cases

After 10 minutes, the Primatech contractor and the Pinehearst contracted player reach a small control shed at the end of the dam just outside town that was in Aaron's photo. In the shed, there are four closed-circuit camera displays: The first display, labeled "Generator Room", shows inside the dam where water roars through conduits and spinning machinery. Red Eye and Anna are there arguing. The next one, labeled "Maintenance Chamber", depicts a large, dark room next door to the first. A group of dam workers are hiding in the chamber, armed with pipes and tools. The third one, labeled "Upper Deck", shows the top of the dam, where a dozen Kill Squad soldiers are patrolling and a truck waits at the far end of the dam. And the fourth display, noted as "Water intake", shows a row of giant grills in the water on the back side of the dam, just below the upper deck. The lake next to the back side is mostly covered by ice, but in the open patches around the grills, four men in wetsuits are tying high explosives to the water intake.

The Primatech contractor tells the player about the potential ways things could go wrong: the workers jumping Red Eye and Anna, Red Eye jumping the soldiers or the bomb not getting defused. The player then asks if pessimism is a Primatech job requirement, and the Primatech contractor replies that it's more like an occupational hazard. The Primatech contractor lets the player choose their path.

Options

Option Summary
Option 1 (optimal case):
Warn the maintenance workers,
enlist Red Eye's help,
sneak to the bombs,
disarm the bombs despite the sniper fire
Option 2 (canon case 1):
Head to the water intake,
wait for the squad to leave,
defuse some of the bombs,
get Red Eye's help
Option 3 (canon case 2):
Head to the water intake,
attack the squad in the water,
surrender but inform the squad about Red Eye and Anna
Option 4 (personal death case 1):
Head to the water intake,
wait for the squad to leave,
defuse some of the bombs,
try to attack Red Eye
Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to wait for the swimmers to finish, and they spot the four leaders of the Kill Squad (Sean, Thomas, Lloyd, and Joseph) exit the water and heard for their truck on the war shore. The contractors then slide into the water and begin defusing the bombs.
They begin digging into each sack of explosives until they find the fuses and detonators, strip them and move on to the next sack.

No one notices the contractors for a long time; but in the middle of their work, they hear shouts above them on the dam, and then gunfire. The Primatech contractor notes that Red Eye must have arrived, and climbs out of the water onto a narrow ledge while shivering violently. The Pinehearst player chooses to climb back up the ladder and find people fighting an all-out brawl created by Red Eye. Before the player can warn the other contractor or get off the ladder, Red Eye makes eye contact and the player chooses to try and shoot him. However, the player fumbles for the gun and can barely lift it. The Primatech contractor asks what is happening, but before the player can answer or get off a shot, a bullet flies across the dam and into the player's head. The player flies off the ladder and breaks through the thin ice plunging into the water flowing into the dam. When the player tries to surface, the ice has already reformed and the player drowns.

Option 5 (Anna dies case 1):
Head to the water intake,
wait for the squad to leave,
defuse some of the bombs,
hide until the Kill Squad leaves
Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to wait for the swimmers to finish, and they spot the four leaders of the Kill Squad (Sean, Thomas, Lloyd, and Joseph) exit the water and heard for their truck on the war shore. The contractors then slide into the water and begin defusing the bombs.
They begin digging into each sack of explosives until they find the fuses and detonators, strip them and move on to the next sack.

No one notices the contractors for a long time; but in the middle of their work, they hear shouts above them on the dam, and then gunfire. The Primatech contractor notes that Red Eye must have arrived, and climbs out of the water onto a narrow ledge while shivering violently. The Pinehearst player chooses to join him and huddle together to keep warm. Despite the huddling, the player continues shivering until the player becomes numb and can no longer feel the player's limbs. Then, the Kill Squad's truck starts up and drives onto the dam, knocking things out of the way. Someone that sounds like Lloyd shouts that Red Eye is gone and the girl is down. Sean Fallon says that this is over, and to get them out of there, and the truck drives away. The contractors then climb up the ladder and find Anna dead near the control shed, surrounded by workers from the dam. Red Eye is farther down on the dam, kneeling with his face in his hands, facing Anna's body. The player walks by him and he stays facing down. Neither person says a word and the player keeps going.

|- | Option 6 (Dam blown case 1):
Head to the water intake,
attack the squad in the water,
surrender and keep quiet about Red Eye and Anna |

Choosing to head directly to the water intake to stop the bomb, the Primatech and Pinehearst contractors sneak down to and along the ice along backside of the dam such that they remain out of sight of the Kill Squad soldiers above. They stop when the Primatech contractor spots a gap in the ice where a man in a wetsuit is up to his elbows in a bulky bag tied to the grill and is attaching fuses to the explosives. The player chooses to attack the squad member in the water and opens fire with a rifle.

As the echo of the gunshot fades, the other squad members above begin shouting. The player notes that he isn't sure if he got the swimmer as he dove. The other swimmers retreat quickly, leaving the explosives and the player begins tossing as many fuses as possible into the open water while the Primatech contractor stands guard. However, members of the Kill Squad soon gather at the above railing and begin firing down into the shadows at them. The contractors then huddle behind a concrete support post and on on a thin ledge, ankle deep in freezing water. After a short while, more squad members gather above them and they shout for the contractors to throw their guns into the water.

With no other choice, the contractors do so and surrender to the Kill Squad. Reaching the top of ladder, the Pinehearst player comes face to face with Lloyd, who recognizes the player and comments how it's like a high school reunion, minus the barbecue. The player notes that it's also with more guns, and Lloyd says not necessarily. Sean Fallon, Thomas Drake, and Joseph Gallagher then walk up. Sean asks if the player is enjoying Alaska so far, and the player says so. Sean thanks the player for coming and bringing the player's friends, and Thomas asks what to do with them. Sean says to just sit them here while they finish up down below.

The player chooses to keep quiet about Red Eye and Anna, and it isn't long before Red Eye attacks. The two squad members guarding the contractors are hit first, and they lunge at the contractors while baring their teeth bared and growling. The player and the Primatech contractor try to kick them away, but their feet are blocked and they get beaten with guns. The guards don't seem aware of the objects' real purpose. Other Kill Squad soldiers run up, but they too join the fight. The contractors then also are affected by Red Eye's ability. When the Pinehearst player comes to, the player has a vague memory of the dam being wiped of life, and then a giant bang that never stopped.

|}

Notes

  • Option 1 is the optimal/successful case since the primary objectives of Anna being rescued, the dam being saved, and both contractors staying unharmed are completed.
  • Options 2 and 3 are canon cases since in those cases, the Kill Squad gets away with Red Eye and Anna. The official ending, Graphic Novels #117-118, picks up with the Kill Squad holding Red Eye and Anna prisoner in the woods, and the squad torturing Red Eye.
  • A table of the various options and their outcomes is listed below for reference:
Table of Options and their Outcomes
Option Anna rescued? Dam saved? Contractors unharmed? Outcome link
Option 1 Y Y Y link
Option 2 N Unknown Y link
Option 3 N N Y link
Option 4 Y Y Y link
Option 5 N Unknown Y link
Option 6 N N Unknown link