This wiki is a XML full dump clone of "Heroes Wiki", the main wiki about the Heroes saga that has been shut down permanently since June 1, 2020. The purpose of this wiki is to keep online an exhaustive and accurate database about the franchise.
User:Mateussf/Melting and water mimicry: Difference between revisions
Jump to navigation
Jump to search
Content deleted Content added
imported>Mateussf mNo edit summary |
imported>Mateussf No edit summary |
||
| Line 14: | Line 14: | ||
While healing (active) can heal living beings, regeneration (passive) heals one automatically. |
While healing (active) can heal living beings, regeneration (passive) heals one automatically. |
||
*Healing only works on living beings. Regeneration can |
*Healing only works on living beings. Regeneration can resuscitate. |
||
*Regeneration can fix a burned hair. |
*Regeneration can fix a burned hair. |
||
== [[Levitation]] and [[flight]] == |
|||
While levitation (active) can levitate objects, flight (active) allows one's locomotion throw space, despite gravity. |
|||
Revision as of 19:43, 5 March 2009
Melting and water mimicry
While melting (active) can turn things into liquid, water mimicry (active) can turn oneself into water.
- It is unknow if melting can kill.
- Water mimicry can turn one's clothes and objects into water.
Alchemy and metal mimicry
While alchemy (active) can turn other things into gold, metal mimicry (active) can turn oneself into metal.
- Alchemy can kill.
- It is unknow if metal mimicry can turn clothes into metal.
Healing and regeneration
While healing (active) can heal living beings, regeneration (passive) heals one automatically.
- Healing only works on living beings. Regeneration can resuscitate.
- Regeneration can fix a burned hair.
Levitation and flight
While levitation (active) can levitate objects, flight (active) allows one's locomotion throw space, despite gravity.