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Heroes Reborn: Enigma/puzzle solutions: Difference between revisions
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imported>Ryangibsonstewart →Level 1: Genesis: summary of solution |
imported>Ryangibsonstewart →Level 2: Taking Hold: solution |
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===Level 2: Taking Hold=== |
===Level 2: Taking Hold=== |
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* Walk into the chamber. |
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* Step on top of the pressure plate. |
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* Step off the plate so [[Trevor Mason]] will talk. A red box will drop. |
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* Use [[telekinesis]] to lift the box by simply tapping on the box. The player may need to walk forward a little until the red box is outlined and able to be lifted. |
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* Turn around and walk towards the pressure plate. |
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* When close enough to the pressure plate, drop the box by holding the center of the screen (there is a circle and a dot inside) for about one second (until the circle becomes larger), and then swipe down. The box will drop on the pressure plate and the door will open. |
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* Walk through the door. |
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===Level 3: Throwing Caution=== |
===Level 3: Throwing Caution=== |
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===Level 4: Giving Pause=== |
===Level 4: Giving Pause=== |
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Revision as of 17:26, 2 October 2015
| Spoiler warning: Plot and/or ending details follow. THIS COULD INCLUDE UNCONFIRMED MATERIAL FROM UNAIRED EPISODES OR PREVIEWS. For more spoilers about Heroes and Heroes Reborn, see here. |
| Enigma puzzle solutions | |
|---|---|
Following are level-by-level puzzle solutions for the mobile game Heroes Reborn: Enigma.
| Levels: edit |
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 |
Puzzle Solutions
Level 1: Genesis
- Swipe up to look at the control booth.
- Tap on the three lighted squares to move to them. After the second square, the player may need to turn around and face the third square. Do this by swiping to the left or the right.
- Tap on each platform to jump on each one. After the first one, the player may need to turn and face the rest of the platforms by swiping left.
- Tap on various places on the walkway until Dahlia leaves the chamber.
Level 2: Taking Hold
- Walk into the chamber.
- Step on top of the pressure plate.
- Step off the plate so Trevor Mason will talk. A red box will drop.
- Use telekinesis to lift the box by simply tapping on the box. The player may need to walk forward a little until the red box is outlined and able to be lifted.
- Turn around and walk towards the pressure plate.
- When close enough to the pressure plate, drop the box by holding the center of the screen (there is a circle and a dot inside) for about one second (until the circle becomes larger), and then swipe down. The box will drop on the pressure plate and the door will open.
- Walk through the door.