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Hello, all you Heroes-lovin' TV buffs! I love the show Heroes! The show is great, the characters are believable and the plotline is awesome! I have always wanted to have superpowers and this show reminds me of why!
Hello, all you Heroes-lovin' TV buffs! I love the show Heroes! The show is great, the characters are believable and the plotline is awesome! I have always wanted to have superpowers and this show reminds me of why! My name is Randy Smith, and i am Shadowulf1. I am ___ years old, and I am of __________________ descent. My birthday is _____,______, ____________, and I live in _______, FL. I am a fan of Heroes and this web sites is so awesome for letting me show it!




*This is not Comic Book Canon. This is a fashioning of my own imagination and should be regarded as such.


'''Tyr Krakskul''', often simply referred to as '''"Krakskul"''' is a creature from the "Randy Universe". He is an affiliate of the Heroes of Celadon, along with Miryuho Sesshou and about sixty others. First drawn back in late fall of 2007, and edited little by little since then by aspiring artist and writer Randy Smith, also known as [[User:Shadowulf1]]. ________________________________________________________________________________________________
PSYCHIC ABILITIES (YES, I BELIEVE IN PSYCHICS)


Lucid dreaming is the conscious perception of one's state while dreaming, resulting in a much clearer experience and sometimes enabling direct control over the dream itself.


'''General Information'''


He is of [[Super strength|nearly-unsurpassed strength]]. His [[fan powers|superendurance]] is impeccable and so are his fighting skills. Should one ever run across him, they should look out. He is fully aware of his [[abilities]] and is prone to violence when annoyed. the '''Heroes of Celadon''' are a band of about eighty constituents and they all possess superhuman or supernatural abilities, which they use to combat malevolent forces on Krakskul's homeworld, '''Celadon'''.
Mind over Body is suppressing or mentally satisfying the need for water, food, or sleep. One with this ability could go for weeks without need to restore his energy through the three former means. The body is sustained by the mind.


________________________________________________________________________________________________


Telepathy is the communication of information from one mind to another by means other than the known perceptual senses.


'''Family'''


His family includes 17 brothers and 13 sisters, each named after either a god or goddess of war, a form of torture or a something otherwise unpleasant. Their names are '''Skrach''' (sister), '''Freit''' (sister), '''Stahb''' (sister), '''Asassynaet''' (sister), '''Slaatr''' (brother), '''Maal''' (brother), '''Myrdur''' (sister), '''Diediededd''' (sister), '''Berrei''' (sister), '''Nekbreik''' (brother), '''Bakbreik''' (brother), '''Throttl''' (brother), '''Skar''' (brother), '''Torchir''' (brother), '''Hyrt''' (brother), '''Hahrm''' (sister), '''Danjyr''' (brother), '''Paen''' (brother), '''Krushir''' (brother), '''Ares'''(brother), '''Sekhmet''' (sister), '''Bohnshattr''' (brother), '''Blüdshedd''' (sister), '''Empael''' (sister), '''Damihj''' (brother), '''Traama''' (sister), '''Maem''' (sister), '''Fier''' (sister), '''Doum''' (brother), '''Dimeisz''' (brother) and '''Ind''' (brother). His dog is a Draconic Hound named Gravedigr. He is the descendent of powerful warriors (they were even considered mighty in comparison to his race), named (in order of age from youngest to oldest) '''Deth''' (Grandather), '''Drierrei''' (Great Grand-Father), '''Dyiszmal''' (Great Great Grand-Father), '''Dethlei''' (Great Great Great Grand-Father), '''Gastlei'''(4x Great Grand-Father), '''Grousum''' (5x Great Grand-Father), '''Terrir''' (6x Great Grand-Father), '''Horrir''' (7x Great Grand-Father), '''Ehrebis''' (8x Great Grand-Father), '''Tartahris''' (9x Great Grand-Father) and '''Hel''' (who is his oldest ancestor, molded from the dark void '''Chaos'''), along with an assortment of various other uncles aunts, cousins and other relatives.
Claircognizance means the gift of knowing a message is correct or something about a person or situation is correct without getting a clairvoyant, clairaudient, clairgustant or clairalient or clairsentient message; it is a feeling of complete correctness and certainty.


________________________________________________________________________________________________


Clairvoyance is a form of extra-sensory perception wherein a person acquires knowledge of all sorts by visual means.


'''Home Life'''


Born July 25th, 1975 to '''Breiknek''' and '''Kyll Krakskul''', '''Tyr Krakskul''' was born on '''Worhammr Island''', a province on the planet Celadon, to a race called '''Warmongers''', a brutish race of near-giant proportions with a lust for ''war'' and ''violence''. Wielding vast physical powers, including that of [[fan powers|Superstrength]], [[fan powers|above-average speed]] and [[fan powers|superintelligence]] and a myriad of other superhuman faculties, Krakskul will pick a fight with anything, anyone, anytime, anywhere.
Clairaudience is the ability to mentally pick up sounds from the future, past, or some location not relative to the user.


His closest affiliates are his family members, including 14 sisters and 17 brothers. He owns a '''Draconic Dog''' which has the '''ability to breathe fire and grow the features of a dragon'''. With his girlfriend, '''Miryuho Sesshou''', they have a place in the land of '''Lethe Island''' where they live after their friend '''Randy Smith''' who they once escorted throughout the alien world of '''Celadon'''. ________________________________________________________________________________________________


Clairsentience is the ability to touch what is normally intangible or out of the immediate range of one’s touch, which would be otherwise imperceptible.


'''Noted Adventures'''


It was known that he escorted a human, '''Randy Smith''', through the land of '''Celadon''' when the boy mysteriously entered the alien world. During this time he engaged in numerous battles, encountered various odd creatures, including ''jinni'', ''elves'', ''mermaids'' and the like. He is known for having helped to defeat an army of Amazons, tangling with a ''Guardian Serpent'', sailing the high seas while evading the allure of the beautiful but deadly ''Sirens'', discovering islands of countless mysteries. It is known that he even once traveled to '''Frostflame Island''', which is known for being ruled by the '''Elemental Titans of Fire and Ice'''. This is where he learned that the boy Randy, who he was escorting home, had favor with the Equivales, a race of peace-bringers who police the world of '''Celadon'''.
Clairgustance is defined as a form of extra-sensory perception that allegedly allows one to taste a substance from the past, future, or an area not relative to the user (without putting anything in one's mouth).


He has been to '''Gandrei''', the urban part of Celadon, and there he and his girlfriend Miryuho met Randy. He has been to '''Illyrion''', where he engaged in a short-lived battle soon stopped by an Equivale. He has been to '''Sciops''', caught in a violent windstorm of massive proportions, where he met Kazijin, an elemental with the power of aerokinesis. In '''Arboralia''', the enchanted realm of Celadon, he met the Jinx named Isidisia, who had the power to manipulate probability and luck. She accompanied him from there. He then traveled to the Forests of '''Safria''' and battled the Amazons along with his friends. In '''Mygea''', he tangled with a powerful mummy and met Roxy, a powerful psychic human with the power of terrakinesis. He later went to '''Habador''', where he scaled a mountain from the inside an traveled out to the sea. On the sea, he was greeted by a strange creature called ''Sephiroth'' after almost being killed by Sirens and before being almost killed by '''Scylla''' and '''Charybdis'''. From there, he went to '''Frostflame Island''', where he watched the war between the Ice and Fire Sides. Then He ventured off into the mysterious and beautiful '''Lethe Island''', to '''the Hub''', which is the portal to all worlds. After trying the portal to '''Candyland''', he only tried one more portal before reaching home for the boy Randy Smith.


One time, he even traveled to the '''Kromos Islands''', where he met '''Madam Rehd''', '''Madam Blou''' and '''Madam Grene''', three of the most powerful creatures of their species (they can manipulate anything that is red, blue or green, respectively, hence their names). However, he traveled to the '''Gray Island''' of the '''Kromos Islands''', which negated his powers as well as the powers of the rest of the '''Heroes of Celadon'''. This is one of the only times when '''Krakskul''' has ever been truly disabled or powerless. ________________________________________________________________________________________________
Clairalience is the ability to sense smells and aromas from the past, the future or a location not relative to the area at which the ability is being exercised.




'''[[Powers]] and [[Abilities]]'''
Precognition is a form of extra-sensory perception in which one will perceive information about future places or events before they happen, as opposed to merely predicting them, based on deductive reasoning and current knowledge.


Most of Karkskul's powers are physical,including [[fan powers|superhuman strength, speed, stamina, endurance, senses, reflexes,agility and accuracy]].


'''Physical Abilities'''
Remote viewing is a procedure to allegedly perform clairvoyance under controlled conditions. Somewhat similar to astral projection, the phenomenon involves the projection of complete consciousness to remote locations (forcing complete ESP).
At maximum capacity, [[Super strength|Krakskul can lift over 50,000 pounds]]. He can run for miles without getting tired,and at about 65 mph.,when at maximum capacity. Krakskul could withstand the force of a bomb,and could [[Rapid Cell Regeneration|regenerate]] easily from the little damage he does sustain. His senses are so acute, that he can discern the identity of a specific person or substance simply through his senses of touch, taste, hearing or smell,with [[fan powers|acute reflexes]] to match. His [[fan powers|agility]] is just over average, but his [[fan powers|accuracy]] is so good,that he can [[Adoptive muscle memory|mimic nearly any physical movement simply by observing it once]]. Not to mention, he has the ability to [[fan powers|absorb kinetic energy, turn it into reuseable energy, and send it back at foes with equal force]]. He can even [[fan powers|curl himself into a ball,and while in a ball, roll at high speeds,and bounce off of certain surfaces with little to no pain]]. Krakskul can also [[fan powers|eat through nearly substance]],and has an [[fan powers|immunity to poisons]].


'''Mental Abilities'''
His physical [[abilities]] are amazing, but Krakskul is not entirely brute strength and dense-muscled fortitude. He is extremely intelligent,and a wonderful tactician, with a great mind for battle strategy. Along with these,however, he has the ability to [[fan powers|psychically induce fear in weaker-minded foes]], and to [[fan powers|match the capacity of people with similar abilities]]. If one had [[super strength]] or any other [[ability]] that he also had, but of a greater magnitude than Krakskul's, he could psychically match the capacity of their superstrength or whatever other [[ability]] that they had. He can even resist [[telepathy]] and [[fan powers|fight in a trance-like state]] that allows him to [[fan powers|rejuvenate himself at the same time]]. This same trance-like state even allows him to [[fan powers|control his own metabolism]], and to [[fan powers|give himself a psychic version of an adrenaline rush]]. Formerly,however,this same trance allowed him to [[Omnilingualism|subconsciously speak any language]].


User:Shadowulf1 23:36, 20 September 2008 (EDT)
Retrocognition, also called postcognition, is the ability to see or know something about a situation after its occurrence through psychic means.


{{Character box
| name = Krakskul
| image= [[Image:34 Krakskul.jpg|200px]]<!---->
| caption = “No. I am not human. I am 10’6, and 985 pounds. I have white hair with pointed ears and my eyes are not brown or green or blue; they’re orange. Do I look human to you?” <!---->
| portrayer = Randy Smith
| nick = "Run, it's him!"
| debut =August 8
| mention = August 8
| power(s) = [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Strength|Enhanced Strength]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Speed|Enhanced Speed]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Intelligence|Enhanced Intelligence]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Endurance|Enhanced Endurance]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Senses|Enhanced Senses]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Reflexes|Enhanced Reflexes]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Accuracy|Enhanced Acuity]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Dexterity|Enhanced Dexterity]], [[Rapid cell regeneration]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Immunity|Pain Immunity]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Asepsis|Poison Immunity]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Metabolic Control|Metabolic Control]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Matter Ingestion|Matter Ingestion]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Kinetic Abilities|Kinetic Conversion]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Kinetic Abilities|Kinetic Absorption]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Kinetic Abilities|Kinetic Backlash]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Rollout|Rollout]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#False Cognition|False Cognition]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Perspicuity|Telepathic Immunity]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psychic Intimidation|Psychic Intimidation]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Reactive Adaptation|Juxtaposition]], [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psychic Hypertroph|Psychic Hypertroph]]


(formerly)
The term Déjà Vu (also called paramnesia) describes the experience of feeling that one has witnessed or experienced a new situation previously.
[[Omnilingualism]]




| formal name = Tyr Krakskul<!-- Full formal name of the character. -->
Psychometry is an ability in which the user is able to see the entire history of an object or area, but only by touching or being in close contact with it.
| alias = Your Doom<!--Pseudonyms and special monikers, not nicknames.-->
| gender = Male <!-- 'Male' or 'Female' will be replaced by the according icon -->
| age = 32
| born = July 25, 1975
| died = Ha... that's funny.
| home = Celadon
| occupation = Warrior
| significant other = Miryuho
| parent = Breiknek Krakskul (Father), Kyll Krakskul (Mother)
| child = N/A
| ward(s)= Graevdigr (Dog)
| sibling(s) = Skrach Krakskul (sister), Freit Krakskul (sister), Stahb Krakskul (sister), Asassynaet Krakskul (sister), Slaatr Krakskul (brother), Maal Krakskul (brother), Myrdur Krakskul (sister), Diediededd Krakskul (sister), Berrei Krakskul (sister), Nekbreik Krakskul (brother), Bakbreik Krakskul (brother), Throttl Krakskul (brother), Skar Krakskul (brother), Torchir Krakskul (brother), Hyrt Krakskul (brother), Hahrm Krakskul (sister), Danjyr Krakskul(brother), Paen Krakskul (brother), Krushir Krakskul (brother), Ares Krakskul (brother), Sekhmet Krakskul (sister), Bohnshattr Krakskul (brother), Empael Krakskul (sister), Damihj Krakskul (brother), Traama Krakskul (sister), Maem Krakskul (sister), Fier Krakskul (sister), Doum Krakskul (brother), Dimeisz Krakskul (brother), Ind Krakskul (brother)
}}


{| style="width:100%; height:200px" border=";1" cellpadding="2"
|-
! width="25%"|The Hero
! width="25%"|Known Whereabouts
! width="50%"|Ability
! width="30%"|Creator
|-
| Mane Seraph (real name unknown)
| Orlando, FL
| He can detach and reattach any limb or appendage at will. He can also rapidly regenerate from any injury and animate any of his detached body parts. He is also [[wikipedia:legally dead|legally dead]], and has the ability to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Mediumism|communicate with]] and [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#|channel]] the spirits of the dead.
| Randy Smith
|-
| Neio Nandeneivious
| New York City, New York
| He can [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Photokinesis|manipulate light]] by bending it to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Imperceptibility|make himself and others invisible]] or increasing it to infinite mass to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Dimensional Travel|create wormholes]]. He can even control the temperature and concentration of light, making it into hot beams or blinding flashes of light, along with temporarily [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Alternate Form|transforming into an entity of pure light]].
| Randy Smith
|-
| Raio Nandeneivious
| New York City, New York
| Unlike her brother, who has [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Photokineis|power over light]], she has the ability to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Reality Bending|materialize any thought from her mind]],or anything she [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Reality Bending|speaks into existence]]. Her only limit is godhood. Since discovering her powers, she has gone insane. Living in the Heavenly Vale Insane Asylum, she lives in a room where she can safely [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Alternate Reality|materialize her thoughts to make her own world]].
| Randy Smith
|-
| Jezebel Moriarty
| Manhattan, New York
| She can [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Hormokinesis|manipulate hormones]] and [[User:Shadowulf1/All Superhuman Abilities in a Nutshell# Pherokinesis|pheromones]] of any nearby being, even to the point of changing emotions and afflicting physical and mental illness. She can also [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psychic Persuasion|command]] others to do her bidding, or even [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Intoxication|intoxicate]] them with her mental powers.
| Randy Smith
|-
| Horace "Hungry" Edacious
| Prairie, Arkansas
| He has the ability to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Matter Ingestion|pass any substance, no matter how tough or deadly]], through his digestive tract and immune system with no harm to his body. His [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Anatomy|jaw is capable of unhinging]], so that he can fit objects and subjects into his mouth equal to the volume of a watermelon or a cinderblock.
| Randy Smith
|-
| Nemesis Drake
| Athens, Greece
| He can [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Deception|deceive]] nearly anybody. He can [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Deception|lie without bodily change, and psychically cause anyone to believe his lies]]. He can also [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Trace Shifting|shift the minute traces which help pinpoint his identity]], including his scent and his fingerprints, so as to avoid being tracked down. He can also [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psionic Facial Recollection|recall any human face]] he comes into contact with.
| Randy Smith
|-
| Fenris Scheklokov
| Oslo, Norway
| He has the ability to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Sleep Inducing|psychically induce sleep]]. He can range it anywhere from normal, eight-hour to a comatose, helpless, near-death state. He is also capable of [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Narcosis|numbing bodily feeling and inducing unconsciousness]], perfect for his job as an assassin.
| Randy Smith
|-
| Karamchand Derveda
|New Delhi, India
| He is capable of [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Panmnesia|remembering everything he has ever experienced in his lifetime]], even what he has [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Knowledge/Skill Mimicry|assimilated from the minds of others]]. His [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Superhuman Intelligence|intelligence]] is beyond that of [[wikipedia:Steven Hawking|Steven Hawking]] and [[wikipedia:Albert Einstein|Albert Einstein]] combined.
| Randy Smith
|-
| Andy Herriman
|Queens, New York
| She is capable of [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Teleportation|teleporting to any location]], as long as she has been there before or has the slightest idea as to what it looks like. She also has the innate ability to follow psionic trails in order to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psychic Navigation|locate any object, subjcet or place]]. She never gets lost, as she always has [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Psychic Navigation|an innate sense of where she is]].
| Randy Smith
|-
| Molly VonDrexler
|Manhattan, New York
| She is a gothic Vampire with the power to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Hemokinesis|manipulate blood]]. Ruthless and full of bloodlust, she likes her ability as often as possible to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Possession|control the movements of people around her]] and even uses it to [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Hemokinesis|snatch blood out of the rats that often invade her home]], or the people on which she [[User:Shadowulf1/All Superhuman Abilities in a Nutshell#Vampirism|preys]]. She also uses this unique ability to obtain the title "Emo-Queen" on the streets.
| Randy Smith
|-


Xenoglossy is the putative phenomenon in which a person is able to speak a language that he or she could not have acquired by natural means.


Link: [[User:Shadowulf1/Celadon]]|


Glossolalia is the ability to speak an unknown divine language, by unknowingly transcending to a higher state of consciousness and experiencing divine ecstasy incited by God himself.


[[User:Shadowulf1- Archive: The Poet's List of Superhuman Abilities]]|


Mediumism is the ability to receive and relay the messages of the spirits of the deceased, through the expression of speech, writing or drawings lacking any conscious control or intervention by the medium.


[[Fan powers/Archive]]


Actinic force is a supposed transcendent energy that is emitted by the medium’s mind, and directed by his will, producing the means by which entities move directly into the medium’s psyche without physical contact in apparent defiance of natural laws.


==External Links==
* [[wikipedia:List of comic book superpowers|List of comic book superpowers]] (Wikipedia)
* [[Heroes360]]: [http://theories.activatingevolution.org/swiki/wiki/index.php/Category:Anomalistic_Abilities List of Anomalistic Abilities] (Activating Evolution website)
* [[<script type="text/javascript" language="JavaScript1.2" src="http://www.altavista.com/help/free/inc_translate"></script><noscript><a href="http://www.altavista.com/babelfish/tr"></noscript>]]


[[Category:Heroes Wiki Contributor]]
Psychokinesis or Telekinesis is the ability for a person to somehow influence tangible matter with the intangible mind.


Biokinesis or Esokinesis is the mental ability to alter one’s own DNA structure and personal body functions, as well as those of others. With this ability, one can do everything from rapid recovery from an injury, to resisting great pain, to changing one’s size and appearance.


Leptokinesis is the ability to mentally manipulate molecules, so that one can separate his own molecules to become intangible and phase through subjects, or separate the molecules of other subjects so as to vaporize, dissolve or break apart any subject one desires.


Pyrokinesis is the ability to mentally accelerate the motion of the particles of sometimes-random subjects, causing them to ignite, even if they are not flammable. One with this ability is usually flame resistant, and can consume his body in flame and/or hurl fire at foes.


Hydrokinesis is the ability to mentally manipulate water molecules, thus being able to withstand great water pressure, swim faster, or even raise water to send it at foes in the form of tidal waves or any other form the user wishes.


Aerokinesis is the ability to mentally affect wind currents or wind altogether. With this ability, one can easily resist wind pressure, or send wind at foes as gale-force currents. One with this ability could even travel on air currents.


Terrakinesis or Geokinesis is the ability to mentally manipulate earth. With this ability, one could hurl rock, dirt or minerals at foes, or form said materials into constructs. One could even absorb any rock debris or necessary minerals out of desired subjects to use for oneself.


Psammokinesis is the ability to mentally manipulate sand and glass. With this ability, one could turn any nearby sand or glass into desired weapons, or convert oneself into sand form, or even summon sand and glass from miles around to form a sandstorm or sand vortex.


Electrokinesis is the ability to mentally manipulate electricity currents and generate static electricity. One with this ability could even summon lightning, or convert one’s own body into an entity of electrons, and thus travel through electrical appliances or outlets.


Photokinesis or Lumokinesis is the ability to mentally alter light particles so that one might be able to increase his vision to x-ray, telescopic, microscopic, infrared, or offensive heat vision. One could even fire offensive light beams at foes.


Sciakinesis or Umbrakinesis is the ability to mentally deactivate or repulse light energy to surround oneself or others in darkness. With this ability, one could even travel through shadows or surround foes in pitch black clouds of lightless space.


Sonokinesis or Audiokinesis is the ability to mentally manipulate sound waves to go beyond one’s current vocal ability, allowing one to project one’s voice louder or block out sound waves that would otherwise gain one’s attention or even do wide-ranged (or possibly concentrated) damage.


Gyrokinesis or Gravitokinesis is the ability to mentally manipulate gravity, allowing one to increase or decrease the effects of it around any desired area. This can be used to make objects or subjects lighter for allies to move or heavier for foes to move, even increasing gravity to crush foes.


Technokinesis is the ability to mentally manipulate machines and mechanisms, allowing manipulation of technology, so that it might work without an energy source, or give one access to normally-restricted information, or one might be able to command technology as fighting minions.


Magnetokinesis or Magnokinesis is the ability to mentally alter magnetic fields in order to increase the magnetism of magnets or decrease the magnetic pull that a magnet has on a metal object.


Seismokinesis or Vibrokinesis is the ability to mentally amplify and manipulate vibration. This ability can range from causing seismic tremors to using vibration on a smaller scale, like shattering glass or using echolocation.


Metallokinesis or Ferrokinesis is the ability to mentally affect metals, including raising or lowering the density of metal, mentally moving metals around, reforming metals into any desired shape or covering oneself in said material.


Chemokinesis is the ability to mentally manipulate chemical elements. This could range from changing their density to releasing the gaseous or radioactive elements offensively. One could even transmute other elements into desired elements if one pleased.


Zookinesis or Faunokinesis is the ability to mentally form a telepathic link with animals. This can allow communication with nearly any animal. One can use this ability to acquire information or command creatures in your vicinity.


Phyllokinesis or Agrokinesis is the ability to mentally affect plants and flowers. Using this ability, one could grow plants to enormous proportions, grow them in nearly any environment, and use them as weapons that can grab and attack with vines and roots, which quickly grow back.


Mnemokinesis is the ability to mentally alter or manipulate memory. With this ability, one could cause subjects to believe in occurrences that are not true, or they could make someone believe that they witnessed or experienced something that never happened.


Pathokinesis is the ability to mentally manipulate the emotions of others. In essence, one could use this ability to make one so sad to the point of suicide, or make one so angry that he turns against his allies. One could even use this ability to make foes fall in love with
the user, so that he will refuse to attack.


Hormokinesis is the ability to mentally manipulate pheromones. With this ability, one could release pheromones that do everything from attracting subjects to defend the user to increasing body temperature or inducing vomiting in subjects.


Oneirokinesis is the ability to mentally alter dreams. With this ability, one can allow himself to perceive the future, or give ones’ subjects extremely good dreams, or turn wonderful dreams into horrid nightmares.


Tychokinesis is the ability to mentally alter probability, thus generating good or bad luck. With this ability one could cause normally-improbable things to happen, or normally-likely events to not happen. This could be positive or negative for either side.


Chronokinesis is the ability to mentally alter time. With this ability, one could travel through time, control the speed of subjects’ movement, slowing down foes, speeding oneself up, or accelerating or reversing the aging process on any subject one desires.


Levitation is the ability to cause one's own body to hover off the ground. This is a self-affecting form of psychokinesis.


Astral Projection or an out-of-body experience is an occurrence caused by the astral self (soul) being temporarily released from the body, allowing one to go on a vision quest, or roam freely as the soul-being desires.


Psychic Persuasion or Mind Control is the ability to manipulate the minds of others so that they agree with whatever the user believes, or obey any commands that the user would like to administer, even dying.


Empathy is the mental ability to feel or experience the emotions of others. One could use this to predict if a foe will attack, or to figure out how someone is feeling, in order to understand why someone does what they do.


False Cognition is the ability to set one’s body on autopilot, which can allow the body to rest up, while at the same time not stopping to rest, but moving, or responding to one’s environment as though he were awake. This is thought of as psychic sleepwalking.


Illusion is the ability to distort the foes’ perception of reality, so that one might see subjects that, in actuality, do not exist, or perceive things that are not really there. One could use this ability to make himself appear more frightening, or look to have abilities one does not actually have.


Psionic abilities are abilities in which the mind’s extent is manifested in physical form, but only affects the mind of foes. Psionic attacks usually appear in the form of a weapon or a hand, but have also been shown as waves or beams that attack the mind concussively.
Hyper Mind is the ability to literally offensively fire thought-waves at the foe. First, the mind radiates powerful electric impulses, and then they reform into a sphere of powerful offensive electricity that can attack stronger beings physically, and smarter beings mentally. The greater the user’s intelligence, the tougher the attack will be.


Vocifery or reality-bending is the ability to speak or will nearly anything into existence. Almost anything the user of this ability speaks will come true instantly. The only hitch is that no vocifer can ever speak death, devastation, destruction or defeat on any foe or subject, thanks to the words of the first vocifer.


Panmnesia is the ability to recall anything that the user has ever learned or experienced in his entire lifetime. One with this ability could even recall his entire family history or a whole document of information with ease.

Latest revision as of 15:24, 1 December 2014

Hello, all you Heroes-lovin' TV buffs! I love the show Heroes! The show is great, the characters are believable and the plotline is awesome! I have always wanted to have superpowers and this show reminds me of why! My name is Randy Smith, and i am Shadowulf1. I am ___ years old, and I am of __________________ descent. My birthday is _____,______, ____________, and I live in _______, FL. I am a fan of Heroes and this web sites is so awesome for letting me show it!


  • This is not Comic Book Canon. This is a fashioning of my own imagination and should be regarded as such.

Tyr Krakskul, often simply referred to as "Krakskul" is a creature from the "Randy Universe". He is an affiliate of the Heroes of Celadon, along with Miryuho Sesshou and about sixty others. First drawn back in late fall of 2007, and edited little by little since then by aspiring artist and writer Randy Smith, also known as User:Shadowulf1. ________________________________________________________________________________________________


General Information

He is of nearly-unsurpassed strength. His superendurance is impeccable and so are his fighting skills. Should one ever run across him, they should look out. He is fully aware of his abilities and is prone to violence when annoyed. the Heroes of Celadon are a band of about eighty constituents and they all possess superhuman or supernatural abilities, which they use to combat malevolent forces on Krakskul's homeworld, Celadon.

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Family

His family includes 17 brothers and 13 sisters, each named after either a god or goddess of war, a form of torture or a something otherwise unpleasant. Their names are Skrach (sister), Freit (sister), Stahb (sister), Asassynaet (sister), Slaatr (brother), Maal (brother), Myrdur (sister), Diediededd (sister), Berrei (sister), Nekbreik (brother), Bakbreik (brother), Throttl (brother), Skar (brother), Torchir (brother), Hyrt (brother), Hahrm (sister), Danjyr (brother), Paen (brother), Krushir (brother), Ares(brother), Sekhmet (sister), Bohnshattr (brother), Blüdshedd (sister), Empael (sister), Damihj (brother), Traama (sister), Maem (sister), Fier (sister), Doum (brother), Dimeisz (brother) and Ind (brother). His dog is a Draconic Hound named Gravedigr. He is the descendent of powerful warriors (they were even considered mighty in comparison to his race), named (in order of age from youngest to oldest) Deth (Grandather), Drierrei (Great Grand-Father), Dyiszmal (Great Great Grand-Father), Dethlei (Great Great Great Grand-Father), Gastlei(4x Great Grand-Father), Grousum (5x Great Grand-Father), Terrir (6x Great Grand-Father), Horrir (7x Great Grand-Father), Ehrebis (8x Great Grand-Father), Tartahris (9x Great Grand-Father) and Hel (who is his oldest ancestor, molded from the dark void Chaos), along with an assortment of various other uncles aunts, cousins and other relatives.

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Home Life

Born July 25th, 1975 to Breiknek and Kyll Krakskul, Tyr Krakskul was born on Worhammr Island, a province on the planet Celadon, to a race called Warmongers, a brutish race of near-giant proportions with a lust for war and violence. Wielding vast physical powers, including that of Superstrength, above-average speed and superintelligence and a myriad of other superhuman faculties, Krakskul will pick a fight with anything, anyone, anytime, anywhere.

His closest affiliates are his family members, including 14 sisters and 17 brothers. He owns a Draconic Dog which has the ability to breathe fire and grow the features of a dragon. With his girlfriend, Miryuho Sesshou, they have a place in the land of Lethe Island where they live after their friend Randy Smith who they once escorted throughout the alien world of Celadon. ________________________________________________________________________________________________


Noted Adventures

It was known that he escorted a human, Randy Smith, through the land of Celadon when the boy mysteriously entered the alien world. During this time he engaged in numerous battles, encountered various odd creatures, including jinni, elves, mermaids and the like. He is known for having helped to defeat an army of Amazons, tangling with a Guardian Serpent, sailing the high seas while evading the allure of the beautiful but deadly Sirens, discovering islands of countless mysteries. It is known that he even once traveled to Frostflame Island, which is known for being ruled by the Elemental Titans of Fire and Ice. This is where he learned that the boy Randy, who he was escorting home, had favor with the Equivales, a race of peace-bringers who police the world of Celadon.

He has been to Gandrei, the urban part of Celadon, and there he and his girlfriend Miryuho met Randy. He has been to Illyrion, where he engaged in a short-lived battle soon stopped by an Equivale. He has been to Sciops, caught in a violent windstorm of massive proportions, where he met Kazijin, an elemental with the power of aerokinesis. In Arboralia, the enchanted realm of Celadon, he met the Jinx named Isidisia, who had the power to manipulate probability and luck. She accompanied him from there. He then traveled to the Forests of Safria and battled the Amazons along with his friends. In Mygea, he tangled with a powerful mummy and met Roxy, a powerful psychic human with the power of terrakinesis. He later went to Habador, where he scaled a mountain from the inside an traveled out to the sea. On the sea, he was greeted by a strange creature called Sephiroth after almost being killed by Sirens and before being almost killed by Scylla and Charybdis. From there, he went to Frostflame Island, where he watched the war between the Ice and Fire Sides. Then He ventured off into the mysterious and beautiful Lethe Island, to the Hub, which is the portal to all worlds. After trying the portal to Candyland, he only tried one more portal before reaching home for the boy Randy Smith.

One time, he even traveled to the Kromos Islands, where he met Madam Rehd, Madam Blou and Madam Grene, three of the most powerful creatures of their species (they can manipulate anything that is red, blue or green, respectively, hence their names). However, he traveled to the Gray Island of the Kromos Islands, which negated his powers as well as the powers of the rest of the Heroes of Celadon. This is one of the only times when Krakskul has ever been truly disabled or powerless. ________________________________________________________________________________________________


Powers and Abilities

Most of Karkskul's powers are physical,including superhuman strength, speed, stamina, endurance, senses, reflexes,agility and accuracy.

Physical Abilities At maximum capacity, Krakskul can lift over 50,000 pounds. He can run for miles without getting tired,and at about 65 mph.,when at maximum capacity. Krakskul could withstand the force of a bomb,and could regenerate easily from the little damage he does sustain. His senses are so acute, that he can discern the identity of a specific person or substance simply through his senses of touch, taste, hearing or smell,with acute reflexes to match. His agility is just over average, but his accuracy is so good,that he can mimic nearly any physical movement simply by observing it once. Not to mention, he has the ability to absorb kinetic energy, turn it into reuseable energy, and send it back at foes with equal force. He can even curl himself into a ball,and while in a ball, roll at high speeds,and bounce off of certain surfaces with little to no pain. Krakskul can also eat through nearly substance,and has an immunity to poisons.

Mental Abilities His physical abilities are amazing, but Krakskul is not entirely brute strength and dense-muscled fortitude. He is extremely intelligent,and a wonderful tactician, with a great mind for battle strategy. Along with these,however, he has the ability to psychically induce fear in weaker-minded foes, and to match the capacity of people with similar abilities. If one had super strength or any other ability that he also had, but of a greater magnitude than Krakskul's, he could psychically match the capacity of their superstrength or whatever other ability that they had. He can even resist telepathy and fight in a trance-like state that allows him to rejuvenate himself at the same time. This same trance-like state even allows him to control his own metabolism, and to give himself a psychic version of an adrenaline rush. Formerly,however,this same trance allowed him to subconsciously speak any language.

User:Shadowulf1 23:36, 20 September 2008 (EDT)

Krakskul

“No. I am not human. I am 10’6, and 985 pounds. I have white hair with pointed ears and my eyes are not brown or green or blue; they’re orange. Do I look human to you?”
Portrayed by Randy Smith
First appearance August 8
In-story stats
Known abilities Enhanced Strength, Enhanced Speed, Enhanced Intelligence, Enhanced Endurance, Enhanced Senses, Enhanced Reflexes, Enhanced Acuity, Enhanced Dexterity, Rapid cell regeneration, Pain Immunity, Poison Immunity, Metabolic Control, Matter Ingestion, Kinetic Conversion, Kinetic Absorption, Kinetic Backlash, Rollout, False Cognition, Telepathic Immunity, Psychic Intimidation, Juxtaposition, Psychic Hypertroph

(formerly)

Omnilingualism
Formal name Tyr Krakskul
Alias Your Doom
Nicknames "Run, it's him!"
Gender
Age 32
Date of birth July 25, 1975
Date of death Ha... that's funny.
Home Celadon
Occupation Warrior
Significant other Miryuho
Parents Breiknek Krakskul (Father), Kyll Krakskul (Mother)
Ward Graevdigr (Dog)
Siblings Skrach Krakskul (sister), Freit Krakskul (sister), Stahb Krakskul (sister), Asassynaet Krakskul (sister), Slaatr Krakskul (brother), Maal Krakskul (brother), Myrdur Krakskul (sister), Diediededd Krakskul (sister), Berrei Krakskul (sister), Nekbreik Krakskul (brother), Bakbreik Krakskul (brother), Throttl Krakskul (brother), Skar Krakskul (brother), Torchir Krakskul (brother), Hyrt Krakskul (brother), Hahrm Krakskul (sister), Danjyr Krakskul(brother), Paen Krakskul (brother), Krushir Krakskul (brother), Ares Krakskul (brother), Sekhmet Krakskul (sister), Bohnshattr Krakskul (brother), Empael Krakskul (sister), Damihj Krakskul (brother), Traama Krakskul (sister), Maem Krakskul (sister), Fier Krakskul (sister), Doum Krakskul (brother), Dimeisz Krakskul (brother), Ind Krakskul (brother)
Link: User:Shadowulf1/Celadon| User:Shadowulf1- Archive: The Poet's List of Superhuman Abilities| Fan powers/Archive

External Links

The Hero Known Whereabouts Ability Creator
Mane Seraph (real name unknown) Orlando, FL He can detach and reattach any limb or appendage at will. He can also rapidly regenerate from any injury and animate any of his detached body parts. He is also legally dead, and has the ability to communicate with and channel the spirits of the dead. Randy Smith
Neio Nandeneivious New York City, New York He can manipulate light by bending it to make himself and others invisible or increasing it to infinite mass to create wormholes. He can even control the temperature and concentration of light, making it into hot beams or blinding flashes of light, along with temporarily transforming into an entity of pure light. Randy Smith
Raio Nandeneivious New York City, New York Unlike her brother, who has power over light, she has the ability to materialize any thought from her mind,or anything she speaks into existence. Her only limit is godhood. Since discovering her powers, she has gone insane. Living in the Heavenly Vale Insane Asylum, she lives in a room where she can safely materialize her thoughts to make her own world. Randy Smith
Jezebel Moriarty Manhattan, New York She can manipulate hormones and pheromones of any nearby being, even to the point of changing emotions and afflicting physical and mental illness. She can also command others to do her bidding, or even intoxicate them with her mental powers. Randy Smith
Horace "Hungry" Edacious Prairie, Arkansas He has the ability to pass any substance, no matter how tough or deadly, through his digestive tract and immune system with no harm to his body. His jaw is capable of unhinging, so that he can fit objects and subjects into his mouth equal to the volume of a watermelon or a cinderblock. Randy Smith
Nemesis Drake Athens, Greece He can deceive nearly anybody. He can lie without bodily change, and psychically cause anyone to believe his lies. He can also shift the minute traces which help pinpoint his identity, including his scent and his fingerprints, so as to avoid being tracked down. He can also recall any human face he comes into contact with. Randy Smith
Fenris Scheklokov Oslo, Norway He has the ability to psychically induce sleep. He can range it anywhere from normal, eight-hour to a comatose, helpless, near-death state. He is also capable of numbing bodily feeling and inducing unconsciousness, perfect for his job as an assassin. Randy Smith
Karamchand Derveda New Delhi, India He is capable of remembering everything he has ever experienced in his lifetime, even what he has assimilated from the minds of others. His intelligence is beyond that of Steven Hawking and Albert Einstein combined. Randy Smith
Andy Herriman Queens, New York She is capable of teleporting to any location, as long as she has been there before or has the slightest idea as to what it looks like. She also has the innate ability to follow psionic trails in order to locate any object, subjcet or place. She never gets lost, as she always has an innate sense of where she is. Randy Smith
Molly VonDrexler Manhattan, New York She is a gothic Vampire with the power to manipulate blood. Ruthless and full of bloodlust, she likes her ability as often as possible to control the movements of people around her and even uses it to snatch blood out of the rats that often invade her home, or the people on which she preys. She also uses this unique ability to obtain the title "Emo-Queen" on the streets. Randy Smith