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|</noinclude>{{blurb}}In this iStory volume, the player acts as [[Rachel Mills]] and chooses actions for her when she has to make a decision.{{blurbclose}}
|</noinclude>{{blurb}}In this iStory volume, the player acts as [[Rachel Mills]] and chooses actions for her when she has to make a decision.{{blurbclose}}


[[Rachel Mills]] visits the the remnants of [[Pinehearst Headquarters]], which is in ruins due to the explosion that happened there and then leaves the area in a cab. Some time later, she is in an office, interviewing for a civilian job. The interviewer asks her from behind a desk about her time as a U.S. Marine, and why he should even consider employing someone who screwed up their career so badly. Rachel then begins explaining what happened on her last tour of duty in [[Iraq]].
[[Rachel Mills]] visits the the remnants of [[Pinehearst Headquarters]], which is in ruins due to the explosion that happened there and then leaves the area in a cab. Some time later, she is in an [[Interview office|office]], interviewing for a civilian job. The [[interviewer]] asks her from behind a desk about her time as a U.S. Marine, and why he should even consider employing someone who screwed up their career so badly. Rachel then begins explaining what happened on her last tour of duty in [[Iraq]].


While stationed in Iraq the previous summer, the then Corporal Mills arrives by Humvee to a makeshift outpost that serves as a checkpoint in the town of [[Ghanaf, Iraq]]. Rachel's commanding officer, [[Barton]], orders her to search a woman in a stopped car on a blazing, busy street. Rachel hears something beep and recalls how her grandfather used to tell her she had great hearing skills, and that they would save her life one day. Rachel approaches the car and hears someone walking away from the scene. By the time she gets there, the person is gone, and Rachel finds a piece of a local newspaper with a strand of digits written on it:
While stationed in Iraq the previous summer, the then Corporal Mills arrives by Humvee to a makeshift outpost that serves as a checkpoint in the town of [[Ghanaf, Iraq]]. Rachel's commanding officer, [[Barton]], orders her to search a woman in a stopped car on a blazing, busy street. Rachel hears something beep and recalls how her grandfather used to tell her she had great hearing skills, and that they would save her life one day. Rachel approaches the car and hears someone walking away from the scene. By the time she gets there, the person is gone, and Rachel finds a piece of a local newspaper with a strand of digits written on it:

Revision as of 03:39, 24 January 2009

The Private/chapter summaries

The Private is the second volume of iStory.

First mentioned: January 14, 2009
link

The following is a list of chapters of the "The Private" volume of iStory, with summaries and appearances noted.

Heroes Evolutions

The following summaries are for each chapter as to what must happen to complete the mission successfully.

Chapter 301

Chapter 301: The Private (released 1/14/2009, 1/16/2009)

Last summer, Rachel Mills was just another Marine trying to stay cool on the front lines of Iraq. But then a bizarre attack occurs at her unit's checkpoint, and she finds herself fighting for her life. She and the other survivor have only minutes to figure out what happened...

[edit] Character Appearances

Chapter 302

Chapter 302: The Private (released 1/24/2009)

Kidnapped from the streets of an Iraqi village after a gas attack, Rachel Mills is now the prisoner of a mysterious group. Her confusion deepens after her first interrogation. Who are these people? Why have they taken her? What is the compound behind her prison?


The situation becomes even more complicated with the arrival of a fellow prisoner with a secret. Is Jim a friend or foe? Does he know more than he is telling? Is it even possible that they are connected in some way?

[edit] Character Appearances

Notes

  • The first iStory chapter for The Private, Chapter 301, was released on Wednesday, January 14, 2009.
  • The above summary shows the optimal case for Chapter 301. For a complete listing of all options and outcomes for Chapter 301, see The Private chapter summaries/chapter 301 alternatives.
  • Most of Chapter 301 was released on January 14, 2009, and the chapter ended with Rachel looking at the coded message and the player was given the opportunity to vote to affect what happened in the next chapter, and choose either "DFONCO" or "GOTOFI" as the first six decoded letters. On January 16, 2009, the polling was set aside and the story continued in the same chapter. Individual users were allowed to choose either "DFONCO" or "GOTOFI" for themselves. However, on January 20, 2009, the "GOTOFI" option was removed and users were left with only the "DFONCO" option.

See Also

  • For a summary of the The Private series of iStories as a whole, see The Private.


iStory Chapters edit

Friend or Foe (Operation Bad BloodOperation Splinter) • The Private (summaries) • The Agent (summaries) • The Civilian (summaries) • Faction Zero (summaries) • Slow Burn (summaries) • The Puppet Master (summaries) • Purpose (summaries)

Related iStory Portals: CharactersLocationsPlaces