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<noinclude>{{Infobox Heroes Evolutions
#redirect [[iStory#Chapter 201: Operation Bad Blood]]
| image = Pinehearst logo iStory.jpg
| caption = Operation Bad Blood is the first volume of the Pinehearst [[iStory]]
| date = November 8, 2008
| link = http://www.nbc.com/Heroes/iStory/stories/
| linktext= link
}}
'''Operation Bad Blood''' is the first iStory (or "Interactive Story") in the "Friend or Foe" volume for users that choose to complete a mission contract with Pinehearst Research Group.

==[[Heroes Evolutions]]==
The following summaries are for each chapter as to what must happen to complete the mission successfully.
<br clear="all">
===[http://www.nbc.com/Heroes/iStory/chapters/201/UEgxMTAxMC1k Chapter 201: Operation Bad Blood] (released 11/8/2008)===
{{blurb}}Pinehearst was attempting to recruit former Primatech agent [[Elle Bishop]] when a mysterious group tried to assassinate her. And Elle is not their last target. Pinehearst hires contractors for a daring mission...{{blurbclose}}
{|class="wikitable collapsible collapsed" width="100%"
!click "show" to view summary
|-
|The player heads into the University of England's crowded main campus and meets with Professor [[Priscilla Van Cleef]] at her office. As chairwoman of Pinehearst's Strategic Human Initiatives Committee, Priscilla informs you that Pinehearst recently made contact with [[Elle Bishop]]. A small group of heavily armed individuals was planning to murder her, and one of their RARU tactical teams was able to divert her mysterious attackers before she was even aware of them. Priscilla's orders are not to just track down the attackers; but to infiltrate them, find out who they work for, and what their long-range intentions are. She directs the player to join one of the injured attackers whom they have followed to an underground medical facility inside town.

The front of the facility is disguised as a liquor store. To make contact with the target, the player must decide whether to use the front or back entrance.

If the player uses the back entrance, the player makes it in to a hallway where the player overhears a conversation. A man says he wants to get on a flight, and a woman discourages him from doing so currently as he's bleeding from a half-dozen holes. Following the voices, the player makes it to a recovery room and finds the [[Lloyd Collins|man]] alone. If the player uses the front entrance, the player encounters a big guy named Mick, who tries to deny that the attacker is inside. However, a skinny lady with big, bleached hair comes out and asks Mick to take in a bag of medications to Robert Greene. Having been caught lying, Mick tells the player to go downstairs and give the bag to the guy with the baseball bat, and to tell him to take the player to the recovery room. The player does so and finds the attacker alone there.

The player claims to have been following Elle Bishop, saw him when another group killed his friend, and wants to join him. After threatening to shoot the player, the man says to wait in the hallway while he makes a call to [[Sean Fallon|Sean]]. A little while later, the man beckons the player back inside, and says his name is Lloyd. He says that they are going to run a background check on the player, and in the mean time they are sending the player on a solo mission. Lloyd continues that the player needs to go to a warehouse that belongs to some friends of theirs and bring back a file. He gives the player the file number and sets the player off.

Arriving at the warehouse, the player notices a guard at the front entrance, and decides to head in through a broken window. Unfortunately, there's another guard inside that spots the player entering, and that the player is forced to bribe him with some cash to get the file. The guard mentions it being dangerous working for Primatech, and tells the player to make it quick. The player then finds a USB flash drive and heads out to the player's car. Using a laptop in the car, the player discovers the drive contains a video file of a man with red glowing eyes locked in a cement cell. The words "Primatech [[Level 5]]" appear on the file properties. After copying the file to the laptop for Pinehearst to look at, the player returns to Lloyd Collins in the clinic.

Lloyd asks if the player saw what was on the USB file, and the player admits to doing so. Lloyd isn't surprised, but says not to do so again. He then instructs the player on another solo mission. The new mission is to go clean up a building they don't need anymore by blowing it up. Lloyd says that they used the building as a base while they were pursuing Elle, and that there's a van outside full of explosives that should do the job. After helping him out to a taxi, the player heads to the hideout and finds it is a rundown apartment tower. The player sets the timer in the van and with it reading twenty minutes, heads through the front door to see what can be found.

If the player knows that Robert Greene was Lloyd's alias, the player notices a mailbox with his name and heads up to his apartment on the fourth floor. In one of the bedrooms of the Greene apartment, the player finds a marked street map of New York City and a photo, and rolls them up. The player heads back downstairs with the items and hears footsteps near the base room. Sneaking a peek inside, the player sees loads of ammunition and weapons in boxes labeled as being from the Primatech Paper Company.

If the player does not know Lloyd's alias, the player heads inside and overhears someone on the phone inside the base apartment. The person says that only rifles and remote detonators are missing, and that they think the Kill Squad is planning a long-range assassination. The person adds that this looks like they are going after [[Maya Herrera|Maya]], but stops talking when a loose floorboard under the player's foot creaks.

The player then dives out of the way just in time as the person in the base apartment shoots at them. Doors slam and the player learns that other people still live there. The player tries to negotiate for them both to flee before the bomb goes off, but learns the other person already took care of it. While the other person goes on about the player surrendering, the player jumps out a window at the end of the hallway and escapes.

Later, if the player had gone into the base apartment first and overheard a woman's name, the player talks to Lloyd on the phone, informs him that someone else defused the bomb, and that they know Maya is the next target. Otherwise, the player talks to Lloyd on the phone and informs him that someone else defused the bomb, but that the player searched his apartment and took everything they could use against him. In both cases, Lloyd says that the next mission will be coming up within two weeks, to hang tight for now, and that he will call the player back with details.
|}
</noinclude>
===[http://www.nbc.com/Heroes/iStory/chapters/202/UEgxMjAxMC1k Chapter 202: Operation Bad Blood] (released 11/19/2008)===
{{blurb}}Pinehearst has been attacked, and a teenager with a horrific ability is missing. With the building full of very special guests, Pinehearst's Risk Analysis & Response Unit quietly reaches out to a contractor for assistance in investigating the mysterious assault.{{blurbclose}}
{|class="wikitable collapsible collapsed" width="100%"
!click "show" to view summary
|-
|The player travels to New York City and receives [[Lloyd Collins]]'s instructions to meet him in a diner. Twenty minutes later, the player arrives, makes way through a crowd, and finds Lloyd sitting alone in a booth at the far end of the dining area. Despite the player not being hungry, Lloyd insists the player check out the menu, and the player finds a photo of a Latino girl inside. Lloyd says her name is [[Maya Herrera]] and warns the player about her [[poison emission|poisonous ability]], and says that we have got to stop her. At that point, the player's phone rings--it's [[Priscilla Van Cleef]], the woman who hired the player to meet Lloyd and infiltrate the [[Kill Squad]]. The player acts as though he's talking to a girlfriend so as not to raise Lloyd's suspicions, meanwhile listening as Priscilla orders him to return to Pinehearst as there has been a "robbery". After the player hangs up the phone, Lloyd says that he will make contact later by phone, and that they've someone to kill. The player then heads to Pinehearst Headquarters in Fort Lee, NJ.

Reaching Pinehearst, the player heads inside to the laboratory after recognizing [[Nathan Petrelli|Senator Petrelli]] leaving with an [[Tracy Strauss|attractive blond]].

Reaching the Pinehearst lab, the player finds the room in a shambles, with equipment overturned and medical personnel attending to several injured Pinehearst employees. Priscilla Van Cleef is there, along with [[Carla Klaus]], the commander of Pinehearst's Risk Analysis & Response Unit. Priscilla spots and briefs the player. She notes that the damage was caused by two Pinehearst employees who turned on each other after being affected by the abilities of the man with the red eyes, referencing the video that the player found earlier. She also informs the player that a teenager named Anna, who has a horrific ability, has gone missing.

Priscilla tells the player they are hoping the player can establish whether they are working together by examinging the scene. She notes two witnesses in the corner, and some damaged machinery, and adds that after the player is finished investigating the lab, the player should talk to [[Mohinder Suresh|Dr. Suresh]]. Priscilla says that Mohinder is one of her special projects researchers, and studied Anna. She also notes that Dr. Suresh usually keeps to himself, but the player, as an "outsider", may convince him to talk.

Of the two witnesses, one is much more injured than the other. The badly injured scientist notes that the scientists in the lab were working on a new strand, and then one of them, Baxter, suddenly went off about being overlooked as project leader. The badly injured scientist continues that Baxter then hit him with his fist, and smashed another scientist, Adam, over the head with his own keyboard. The next thing this badly injured scientist recalls is waking up when it was all over.

The lightly injured scientist sneezes before giving his account to the player, and his raw nose and raspy voice make it clear he's fighting a bad cold. According to him, everyone else went nuts around him and he was unaffected until it was nearly over. He calls the intruder Red Eye, and supposes if the intruder's powers work in a biochemical manner, through pheromones, that might explain cold helped to block the effects.

Examining the scene, the entire laboratory looks like it has been overturned, but it isn't clear what is from the mishap and what is from the mishap's investigation. Checking the desk, the player finds that several syringes containing powerful intravenous tranquilizers have been taken. The player also needs to examine the drug cabinet in the back of the room, and find that the cabinet door was broken and three boxes of a drug are missing from a lower shelf. Asking a passing scientist about the drug, the player learns that it's an antidote for benzodiazepine overdose, and Pinehearst uses it to counter sedatives to wake people up.

The player then leaves and heads to Dr. Suresh's Pinehearst laboratory, finding it gloomy, lit only by the glow of computer screens. Dr. Suresh is monitoring a patient under the sheet, who at first appears to be a corpse but later moves and moans, showing that the subject is alive, but in pain.

The player gets the attention of Dr. Suresh, who covers the patient quickly, but the player notices some strange discolored abrasions on the back of Mohinder's neck. Dr. Suresh adjusts his lab coat, covering his neckline before turning around and addressing the player. Mohinder asks what the player wants, and states that if it is about the attack, he didn't see it so the player should look elsewhere.

To get information from Mohinder, the player can first ask Mohinder if Anna's condition was related to the patient under the sheet. Mohinder denies that, and says Anna has her own story. He explains that Anna was taken away from a Siberian orphanage for abusive and violent children, where she suffered after having destroyed her family with her ability. Mohinder laments the horror she has experienced, and that she has now been taken from yet another home, before returning to his work.

Additional friendly persuasion does not work, so to learn more the player must threaten to delay Mohinder's work, telling him that this is Pinehearst's number one priority right now and it will probably delay his work at least a couple days to turn this place upside down to get information if he does not cooperate. He then allows another question about why Anna is dangerous, and explains that Anna's ability is to shut down the upper brain functions of those around her. According to Dr. Suresh, her ability has been known to affect and disorient sensory perception, motor commands, language skills, and even conscious thought. The player asks if she is essentially a zombie maker, and he replies that it's something like that. Mohinder also notes that he got the sense Anna was glad to be at Pinehearst, and thought it was a haven for her, a home.

As the player turns to go, Dr. Suresh asks if the player thinks Anna was trying to escape and the intruder, whom he also calls Red Eye, assisted her; or if it was a kidnapping? The player should note that the tranquilizers and anti-sedatives taken from the lab suggest a kidnapping. Mohinder then explains his theory as to why she was kidnapped. He notes that Anna's ability to remove higher brain functions would make many individuals more susceptible to Red Eye's power to make them turn on each other, and that by removing inhibitions, judgment, and control, Anna could expand Red Eye's power to such a level that he could turn a whole crowd into a raging mob. Perhaps even whole city blocks or small towns, Mohinder suggests, and he asks the player for thoughts on why Red Eye would want to do that. The player claims to not know, and then Dr. Suresh's patient moans even louder, causing Mohinder concern and providing the opportunity for the player to leave.

The player waits for an elevator to go to Priscilla Van Cleef's office to report what has been found. While waiting, the player admits silently that what the player said to Dr. Suresh was a lie, and that Red Eye likely wants to turn entire city blocks of people against the Kill Squad during their next operation. When the doors of the elevator open, the player is surprised to find the same blonde woman he saw earlier leaving with Senator Petrelli inside it. The two ride up in the elevator together, and the woman is unphased by a momentary power outage. Then, the player's cell phone rings and the player takes the call. It's Lloyd, instructing the player to get to Hyperion Industrial Park. Lloyd hangs up and sends a text message a moment later with an address.

Upon arriving at the specified location, the player finds a side steel door suspiciously unlocked, and uses it to enter the building. Inside, low bulbs sparsely light a hallway to yet another door that the player passes through. Then, multiple hands check out the player and a sharp metallic object pushes into the player's lower spine.

The lights then turn on brightly, and the faces of a half-dozen guys in body armor appear around the player. The object in the player's side turns out to be a Beretta, and the room the player is in is a large warehouse room with office furniture. In the distance, the player hears someone say "That's him", and then spots a grim-looking man with light brown hair and a goatee standing with Lloyd. The player calls out to Lloyd, asking what's going on, but Lloyd doesn't respond. Instead, the stranger standing next to him walks up to the player and introduces himself as [[Sean Fallon]]. He hands the player an assault rifle, and welcomes him to the Kill Squad.
|}
<noinclude>
==Notes==<!-- When adding a new iStory chapter, remember to noinclude all but the latest chapter -->
* The first iStory chapter for Operation Bad Blood, Chapter 201, was released on Saturday, November 8, 2008.

{{Heroes Evolutions}}
</noinclude>

Revision as of 08:35, 23 November 2008

Friend or Foe/Operation Bad Blood

Operation Bad Blood is the first volume of the Pinehearst iStory

First mentioned: November 8, 2008
link

Operation Bad Blood is the first iStory (or "Interactive Story") in the "Friend or Foe" volume for users that choose to complete a mission contract with Pinehearst Research Group.

Heroes Evolutions

The following summaries are for each chapter as to what must happen to complete the mission successfully.

Chapter 201: Operation Bad Blood (released 11/8/2008)

Pinehearst was attempting to recruit former Primatech agent Elle Bishop when a mysterious group tried to assassinate her. And Elle is not their last target. Pinehearst hires contractors for a daring mission...

Chapter 202: Operation Bad Blood (released 11/19/2008)

Pinehearst has been attacked, and a teenager with a horrific ability is missing. With the building full of very special guests, Pinehearst's Risk Analysis & Response Unit quietly reaches out to a contractor for assistance in investigating the mysterious assault.

Notes

  • The first iStory chapter for Operation Bad Blood, Chapter 201, was released on Saturday, November 8, 2008.

|- style="font-size:11px; background-color:#ebebff;" | width="auto" style = "background-color:#CCD5F4; text-align: center;" | Evolutions Characters || style=" background-color:#ebebff; text-align: left;" |

Syn AndersNgozi BaduLukas BahnBrianCameraman • "Captain Douchebag" • "Captain Douchebag"'s mateCassandraKaren ChamberlinApril CliftonAlistair ColesDanBrian DanteAhlrich DekkerDonna DornArthur DowlandRobert FergusonDee HJeffLayla JesraniJohnnyKenjiroTrevor MasonLiza MesserHsiu-Mei ParkPushing womanRooijkerAlbert RosslingKelly ShoemakerRicardo SilvaMindy SpragueCharlie SvensonWalterAlex WoodwardZhang Yang

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