iStory:The Civilian/chapter 503 alternatives: Difference between revisions
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|Rachel enters Leona's room and marvels at the sophistication of the room. She wonders what's in the file cabinets, and what information is contained in the computer on the desk. The player can now have Rachel examine the computer, or leave the room. |
|Rachel enters Leona's room and marvels at the sophistication of the room. She wonders what's in the file cabinets, and what information is contained in the computer on the desk. The player can now have Rachel examine the computer, or leave the room. |
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!Option 1B.2A (Examine the Computer) |
!Option 1B.2A (Examine the Computer) |
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Rachel steps back, afraid that Leona's taping her so that she can accuse her of snooping. Rachel decides to return to the living room. ([[#Option 1B|jump back to Option 1B]]) |
Rachel steps back, afraid that Leona's taping her so that she can accuse her of snooping. Rachel decides to return to the living room. ([[#Option 1B|jump back to Option 1B]]) |
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!Option 1B.2B (Leave the Room) |
!Option 1B.2B (Leave the Room) |
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|Rachel returns to the living room. ([[#Option 1B|jump back to Option 1B]]) |
|Rachel returns to the living room. ([[#Option 1B|jump back to Option 1B]]) |
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!<span id="Option 1B.3C">Option 1B.3C: If Rachel has brought Tim something from the police station...</span> |
!<span id="Option 1B.3C">Option 1B.3C: If Rachel has brought Tim something from the police station...</span> |
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The player gets to choose where Rachel will go from Main Street. They can decide whether Rachel heads for [[Capfield Memorial Park|the park]], the [[Lyneboro police station|police station]], [[Rachel's home]], [[Mable's Diner]], [[Smokey's Bar]], or the local school. |
The player gets to choose where Rachel will go from Main Street. They can decide whether Rachel heads for [[Capfield Memorial Park|the park]], the [[Lyneboro police station|police station]], [[Rachel's home]], [[Mable's Diner]], [[Smokey's Bar]], or the local school. |
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!Option 1B.4A (Park) |
!<span id="Option 1B.4">Option 1B.4A (Park)</span> |
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|Rachel heads to the park, where she notices a [[Mensen|scruffy-looking guy]]. She thinks to herself that he might be a drifter. Rachel then sees a playground to the west and a picnic area to the east. The player can choose where Rachel goes. |
|Rachel heads to the park, where she notices a [[Mensen|scruffy-looking guy]]. She thinks to herself that he might be a drifter. Rachel then sees a playground to the west and a picnic area to the east. The player can choose where Rachel goes. |
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{| class="wikitable collapsible collapsed" width="100%" |
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!Option |
!Option 1B.4A.1: Rachel heads towards the drifter... |
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|...and when she gets close to him, he looks at her, alert. He has a long a scraggly beard, but sharp blue eyes. Rachel thinks that the locals probably find him freaky. The player can have Rachel leave the guy alone, or call him by name. |
|...and when she gets close to him, he looks at her, alert. He has a long a scraggly beard, but sharp blue eyes. Rachel thinks that the locals probably find him freaky. The player can have Rachel leave the guy alone, or call him by name. |
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!Option |
!Option 1B.4A.1A: Leave him alone... |
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|Rachel leaves the drifter alone and returns to the park's entrance. ([[#Option 1B.4A|jump back to Option 1B.4A]]) |
|Rachel leaves the drifter alone and returns to the park's entrance. ([[#Option 1B.4A|jump back to Option 1B.4A]]) |
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!Option |
!Option 1B.4A.1B: Call him by name... |
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|Rachel doesn't know the guy's name, and the two of them stare at each other for a second without speaking. Then, Rachel leaves and heads back to the park's entrance. ([[#Option 1B.4A|jump back to Option 1B.4A]]) |
|Rachel doesn't know the guy's name, and the two of them stare at each other for a second without speaking. Then, Rachel leaves and heads back to the park's entrance. ([[#Option 1B.4A|jump back to Option 1B.4A]]) |
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!Option |
!<span id="Option 1B.4A.2">Option 1B.4A.2: Rachel heads west, to the playground...</span> |
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|At the playground, Rachel sees a swing set, slide, and a giant sandbox, but no kids. Instead, a group of local teenagers hang out here, and they look at Rachel challengingly. |
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!Option 1B.4A.2A: Rachel asks the teenagers what they're up to... |
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|Some of the teenagers recognize Rachel from [[The Civilian chapter summaries#Chapter 502|last week's encounter]], and flee. Soon, all the teenagers have fled. Rachel can now choose to return a little later ([[#Option 1B.4A.2|jump back to Option 1B.4A.2]]), return to the park entrance ([[#Option 1B.4A|jump back to Option 1B.4A]]), or return to Main Street ([[#Option 1B.4|jump back to Option 1B.4]]). |
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!Option |
!Option 1B.4A.2B: If Rachel found something in a locker earlier... |
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|{{sectstub}} |
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!Option |
!Option 1B.4A.2C: Rachel decides to leave them alone... |
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|...and returns to the park entrance. ([[#Option 1B.4A|jump back to Option 1B.4A]]) |
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!Option 1B.4A.2D: Rachel decides to leave the park... |
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|...and returns to Main Street. ([[#Option 1B.4|jump back to Option 1B.4]]) |
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!Option 1B.4A.3: Rachel heads east, to the picnic grounds... |
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|Rachel sees trees and picnic tables, but notes that nothing much is happening here right now. |
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!Option 1B.4A.3A: If Rachel has to return here tonight... |
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|{{sectstub}} |
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!Option 1B.4A.3B: If not... |
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|...Rachel can return to the park entrance ([[#Option 1B.4A|jump back to Option 1B.4A]]) or to Main Street ([[#Option 1B.4|jump back to Option 1B.4]]). |
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!Option 1B.4A.4: Rachel decides to leave the park... |
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|...and returns to Main Street. ([[#Option 1B.4|jump back to Option 1B.4]]) |
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The player then has a choice of what to do next. |
The player then has a choice of what to do next. |
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!Option |
!<span id="Option 1B.4B.1">Option 1B.4B.1:</span><br />Rachel heads to the Chief's office... |
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|Rachel goes into the Chief's office and [[Chief Parker]] greets her gruffly. Rachel asks what's he working on, and the Chief dismisses the question. However, Rachel knows that there's a top-secret project that the Chief has been working on lately. |
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The player can choose what Rachel does now. |
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!<span id="Option 1B.4B.1A">Option 1B.4B.1A (Chat)</span> |
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|Rachel chats with the Chief, asking him what's going on today. The Chief, however, says that nothing at all is happening, and tells Rachel to relax. Rachel notices something odd about the Chief's smile. The player can now ask the Chief about his project ([[#Option 1B.4B.1B|jump to Option 1B.4B.1B]]), ask him about something else ([[#Option 1B.4B.1C|jump to Option 1B.4B.1C]]), leave the office ([[#Option 1B.4B.1D|jump to Option 1B.4B.1D]]), or leave the police station ([[#Option 1B.4B.1E|jump to Option 1B.4B.1E]]). |
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!<span id="Option 1B.4B.1B">Option 1B.4B.1B (Ask about Project)</span> |
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!Option 1D.4B.2:<br />Rachel checks her inbox... |
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|Rachel asks the Chief what's he working on, and the Chief dismisses the question. However, Rachel knows that there's a top-secret project that the Chief has been working on lately. She also notices a notepad with a scrawled address: 26877 Century Drive, which sounds familiar. She also sees a map on the table with the words "New Arrivals" scrawled on the top. |
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The player can now go back ([[#Option 1B.4B.1|jump back to Option 1B.4B.1]]), leave the office ([[#Option 1B.4B.1D|jump to Option 1B.4B.1D]]), or leave the police station ([[#Option 1B.4B.1E|jump to Option 1B.4B.1E]]). |
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!<span id="Option 1B.4B.1C">Option 1B.4B.1C (Ask about Other Stuff)</span> |
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|The Chief asks if there's something on Rachel's mind. The player can reply negatively and go back ([[#Option 1B.4B.1|jump back to Option 1B.4B.1]]), ask the Chief about his project ([[#Option 1B.4B.1B|jump to Option 1B.4B.1B]]), leave the office ([[#Option 1B.4B.1D|jump to Option 1B.4B.1D]]), or leave the police station ([[#Option 1B.4B.1E|jump to Option 1B.4B.1E]]). |
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!<span id="Option 1B.4B.1D">Option 1B.4B.1D (Lobby)</span> |
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|Rachel leaves the Chief's office and heads back to the police station lobby. ([[#Option 1B.4B|jump back to Option 1B.4B]]) |
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!<span id="Option 1B.4B.1E">Option 1B.4B.1E (Leave)</span> |
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|Rachel leaves the Chief's office and then exits the police station. ([[#Option 1B.4|jump back to Option 1B.4]]) |
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!<span id="Option 1B.4B.2">Option 1B.4B.2:</span><br />Rachel checks her inbox... |
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|...and finds two items inside: a key ring with a dozen keys, and a digital camera with dead batteries. Both these things have been in the inbox for a while. There is also some kind of custom-filtered search from the Connecticut state police. The player can have Rachel choose to examine any of these objects, or head over to the Chief's office ([[#Option 1B.4B.1|jump to Option 1B.4B.1]]) or leave the police station ([[#Option 1B.4|jump back to Option 1B.4]]). |
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!Option 1B.4B.2A:<br />Examine the keys... |
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|Rachel flips through the keys again. Some are numbered and official-looking, but mostly, it looks like a typical keychain. Rachel then directs her attention back to her inbox. ([[#Option 1B.4A.2|jump back to Option 1B.4A.2]]) |
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!Option 1B.4B.2B:<br />Examine the camera... |
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|Rachel notes that the camera is battered and dirty, but the lens is high-tech, long-range, and low-light capable. She wonders if someone with good technical knowledge could look into it further. Rachel then directs her attention back to her inbox. ([[#Option 1B.4A.2|jump back to Option 1B.4A.2]]) |
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!Option 1B.4B.2C:<br />Examine the police report... |
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|Rachel reads the report, which lists a bunch of newspaper headlines. The headlines talk about incidents that sound like the doings of [[evolved humans]]. After reading the report, [[Chief Parker]] shows up and grabs the report out of Rachel's hands. He claims ownership of it and says that it must have been misdirected to Rachel's inbox. He then leaves without a word, leaving Rachel and [[Kelly]] puzzled. Rachel then directs her attention back to her inbox. ([[#Option 1B.4A.2|jump back to Option 1B.4A.2]]) |
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!Option |
!Option 1B.4B.3:<br />Rachel decides to leave the police station... |
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|...and does so. ([[#Option 1B.4|jump back to Option 1B.4]]) |
|...and does so. ([[#Option 1B.4|jump back to Option 1B.4]]) |
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!Option 1B.4D (Diner) |
!Option 1B.4D (Diner) |
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|{{sectstub}} |
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!Option 1B.4E (Bar) |
!Option 1B.4E (Bar) |
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|{{sectstub}} |
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!Option 1B.4F (School) |
!Option 1B.4F (School) |
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|{{sectstub}} |
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Revision as of 13:45, 30 October 2009
This page notes the different possible versions of chapter 3 of The Civilian.
All cases (I)
Rachel heads out for her morning jog and encounters Tim, who tries to ask her something. Rachel becomes annoyed and yells at Tim, scaring him. Tim runs back to his house, making Rachel feel bad for hurting his feelings. When she returns home from the jog, Rachel goes to sit down on the couch. She is met by a stranger, who she tackles to the floor. She pins him down and demands to know who he is. At that moment, Tim walks in. After seeing Rachel entangled on the floor with another man, he becomes visibly upset and leaves. The man then introduces himself as Marc, a friend of Leona's.
Rachel tells Marc that she wants nothing to do with Building 26 or its former prisoners but Marc insists that she has to help him. Rachel throws him out and tells him not to come back. After dressing for work, she comes back down stairs and sees Tim waiting at the door. She apologizes for earlier and Tim tells her that it is ok. He then begins to compliment her, acting much more confident and charming. Rachel spots Marc on her front lawn and pushes past Tim, demanding to know what he did. Marc explains that he can alter a person's health, be it mental, physical or emotional. Tim, seeing Rachel ignoring him, goes back home. Rachel then heads back to her house.
Options (I)
At Rachel's home, Rachel is sitting in her room. She notes that the bed is made with military precision, and that there's a laptop and a phone on her desk. The player can have Rachel go over to her desk, or go into the living room.
| Option 1A (Desk) |
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| Rachel goes over to her desk, and checks her email and voicemail. Bradley from the police station has left her a message, confirming that gang activity has been extremely high in communities all around Lyneboro. He warns Rachel to stay on her toes. Rachel also sees an email from her friend, Anna Korolenko. In it, Anna talks about going to college, and recommends that Rachel one day considers college as well. Rachel scoffs at this idea.
The player can now follow the other option. |
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Rachel finds that her living room now looks like a bachelorette pad, thanks to Leona. She recalls her childhood and the time she spent with Leona as a child. The player can now choose what Rachel does.
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Notes
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Friend or Foe (Operation Bad Blood, Operation Splinter) • The Private (summaries) • The Agent (summaries) • The Civilian (summaries) • Faction Zero (summaries) • Slow Burn (summaries) • The Puppet Master (summaries) • Purpose (summaries) | |||||
| Related iStory Portals: Characters • Locations • Places | |||||