Theory:Daphne Millbrook: Difference between revisions
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:{{note}} Her ability could be similar to others we've seen, where she's physically able to take more than the normal person to help with her ability, i.e., Meredith is able to hold fire without being burned and breathe in a room deprived of oxygen from fire.<br /> |
:{{note}} Her ability could be similar to others we've seen, where she's physically able to take more than the normal person to help with her ability, i.e., Meredith is able to hold fire without being burned and breathe in a room deprived of oxygen from fire.<br /> |
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::{{minus}} Meredith's immunity to the effects of fire could actually be another aspect of her ability. Whereas, Daphne's ability is simply being fast, not being less prone to physical harm.<br /> |
::{{minus}} Meredith's immunity to the effects of fire could actually be another aspect of her ability. Whereas, Daphne's ability is simply being fast, not being less prone to physical harm.<br /> |
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::{{note}} Ted's Law: Her speed grants an immunity to the effect, otherwise, as the speeds she travels, a speck of dust would be more destructive than any bullet could be.<br /> |
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{{minus}} Daphne can decelerate virtually instantly, so possibly her ability does not increase her effective momentum. Hence crashing would not be any more damaging than a normal person running into a wall.<br /> |
{{minus}} Daphne can decelerate virtually instantly, so possibly her ability does not increase her effective momentum. Hence crashing would not be any more damaging than a normal person running into a wall.<br /> |
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:{{note}} It could be in her ability to be able to stop almost instantly.<br /> |
:{{note}} It could be in her ability to be able to stop almost instantly.<br /> |
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{{note}} Daphne seems to be able to bring things into her super-speed frame of reference instantly without any negative side effects. When she snatches things out of "normal speed time" they would tear apart if they weren't protected by her ability instantly<br /> |
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| [[Daphne]]'s spirit animal is the rabbit. || None. || {{plus}} [[Matt]]'s spirit animal is the [[turtle]], so the rabbit could serve as a foil to that in a "tortoise and hare" way.<br /> |
| [[Daphne]]'s spirit animal is the rabbit. || None. || {{plus}} [[Matt]]'s spirit animal is the [[turtle]], so the rabbit could serve as a foil to that in a "tortoise and hare" way.<br /> |
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Revision as of 21:16, 12 September 2009
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The following fan theories are about Daphne Millbrook.
For help on adding theories, see the help section.
Theories
| Theory | Citations | Notes |
|---|---|---|
| Future Daphne is the new timeline's version of the agent from Walls. | None. | + When the explosion future was changed, it could have changed who made the agent ranks.
+ The altering of the future could have changed to whom the ability of super speed would go to.
+ Altering the future could have prevented a condition that enabled the original agent to develop her ability. |
| If Daphne charged into someone at super speed, that person would die. | None. | + The force of her hitting them would be similar to that of a bullet.
- Matt created an illusion of her hitting Knox while traveling at super speed, and only she was hurt.
• She would also die or at least get seriously injured.
- Daphne can decelerate virtually instantly, so possibly her ability does not increase her effective momentum. Hence crashing would not be any more damaging than a normal person running into a wall.
• Daphne seems to be able to bring things into her super-speed frame of reference instantly without any negative side effects. When she snatches things out of "normal speed time" they would tear apart if they weren't protected by her ability instantly |
| Daphne's spirit animal is the rabbit. | None. | + Matt's spirit animal is the turtle, so the rabbit could serve as a foil to that in a "tortoise and hare" way. + She is fast, like a rabbit.
• Sylar gave Danko a stuffed rabbit the episode before Daphne died. If Daphne was the rabbit as Matt was the turtle, then this would be foreshadowing/irony. |
| Daphne's power imparts some extra strength. | She can carry at least two grown people with her while moving at super-speed. | + She carries Matt Parkman and Ando with her to the bike messenger station in Manhattan, presumably all the way from Lawrence, KS. (Our Father)
+ She also carried Flint when she broke him out of Level Five. (Dying of the Light")
+ She visibly carried Samir Mellouk in Our Lady of Blessed Acceleration, Part 1.
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| Daphne should have been stuck 16 years in the past when she rescued Hiro. | None. | + She has no known powers to travel into the future.
- According to special relativity, traveling very fast but not exceeding the speed of light will move you forward through time (the frame of reference for them would slow relative to earth's frame of reference). This part of special relativity is actually well accepted (and tested via atomic clocks). Going backwards by exceeding the speed of light is probably in reality impossible, but still theoretically plausible. Thus Daphne, Hiro, and Ando could go forwards through time by approaching the speed of light without passing it.
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| Daphne's power is similar to Hiro's and allows her to alter her personal timeframe (plus that of anything or anyone she is holding). She hasn't learned to use it unless she is running. | She is able to travel backwards and forwards in time. She moves faster than sound without a sonic boom. | + With Ando's power boost she was able to speed her timeframe to such an extent the universe's timeframe was reversed. + She also may have been able to slow her timeframe and allow 16 years to pass without experiencing it.
- The two abilities only exhibit similar effects under certain circumstances. |
| Daphne would be unable to activate her ability while underwater. | None. | + running underwater requires a lot of strength and it is difficult to remain close enough to the bottom to have something to push off of. - Who's that dumb to run underwater? Everybody would swim to the top.
- Daphne's speed isn't limited to running, she might be able to swim super fast as well. |
| Matt Parkman killed Daphne when they flew into space together. | Daphne's "Fly me to the moon." | + Suffering bodily damage from a dream state has been shown to cause physical bodily harm as well (such as Matt's knife wound in It's Coming), and flying to the moon would be fatal.
- Flying to the moon didn't kill Matt.
+ Her death directly followed their ascension into space.
+ It is unlikely that doctors wouldn't be nearby and instead allowing him to visit if her condition was not stable.
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| Daphne can be brought back to life if she comes into contact with Matt Jr. | None. | + Matt Jr.'s ability may be able to bring people back to life and not just objects.
- Joe Pokaski and Aron Coliete, from Behind the Eclipse Week 19: "Daphne’s dead, baby. Daphne’s dead."
- In the cases of characters coming back from the dead, only a few hours passed in the longest recorded time between death and resurrection (Noah Bennet in Cautionary Tales). Daphne's been dead for at least a day now, possibly longer. Were Baby Matt to revive her, we don't know if she'd come back fully alive, in a zombie or vegetative state. |
| Daphne should be able to fly by flapping her arms really fast. | None. | + Hummingbirds can fly by flapping their tiny wings at 8-10 beats per second.
- Daphne said herself that she can't run on air. |
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| See Also: 9 • Red • Time travel • Daphne Millbrook | |||||||||