User:Catalyst/Active and Passive Abilities: Difference between revisions
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{{powers| power = Magnetism | image=Powers Magnetism.JPG | user = [[The German]],<br /> [[Magnetism terrorist]] | absorbed= None |description = The ability to manipulate ferrous objects and materials}} |
{{powers| power = Magnetism | image=Powers Magnetism.JPG | user = [[The German]],<br /> [[Magnetism terrorist]] | absorbed= None |description = The ability to manipulate ferrous objects and materials}} |
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{{powers| power = Memory manipulation | image =Memory healing in Tabula Rasa (2).JPG | user = None | absorbed= [[ |
{{powers| power = Memory manipulation | image =Memory healing in Tabula Rasa (2).JPG | user = None | absorbed= [[Damian]] | description = The ability to manipulate memories}} |
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{{powers| power = Mental manipulation| image = Powers haitian sandra.jpg | user = [[Arthur Petrelli]] | absorbed= [[The Haitian]] | description = The ability to manipulate others' minds, causing them to <span id="Memory modification">lose memories</span> or be <span id="Mental power suppression">prevented from using mental powers</span>}} |
{{powers| power = Mental manipulation| image = Powers haitian sandra.jpg | user = [[Arthur Petrelli]] | absorbed= [[The Haitian]] | description = The ability to manipulate others' minds, causing them to <span id="Memory modification">lose memories</span> or be <span id="Mental power suppression">prevented from using mental powers</span>}} |
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Latest revision as of 19:22, 5 March 2010
| Contents: |
Active Abilities -- |
See Also: GN Active and Passive Abilities and Evolutions Active and Passive Abilities
All of the abilities shown in Heroes can be classified into two types: those that are active, meaning the user has to make a decision to use his/her ability or not at a given time, and those that are passive, meaning the mechanism that makes the ability work is constantly active and the possessor cannot choose not to use his/her ability.
Active Abilities
The following abilities are active in nature. The users of these abilities can decide whether to use their particular ability or not. The users of some of these abilities also have control over the manner in which they use the ability, for example how much electricity to apply or what ability to replicate.
To Acquire Abilities
| Power | Former Users | Current Users | |
|---|---|---|---|
| Ability replication | None | Peter Petrelli (synthetic) | |
| The ability to replicate one ability at a time through physical contact | |||
| Power absorption | Arthur Petrelli | None | |
| The ability to steal another's ability, rendering them powerless | |||
Biological
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Electronical
| Power | Former Users | Current Users | |
|---|---|---|---|
| Electronic communication | Hana Gitelman, Richard Drucker |
None | |
| The ability to intercept, generate, and interpret electronic, digital, and radio transmissions with one's mind | |||
| Technopathy | None | Micah Sanders | |
| The ability to control and manipulate technology with the mind | |||
Energy
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Mental
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Physical
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Transmutation
| Power | Former Users | Current Users | |
|---|---|---|---|
| Alchemy | Bob Bishop | Sylar | |
| The ability to change the molecular composition of any material to gold | |||
| Disintegration | Tom Miller | Sylar | |
| The ability to disintegrate objects without physical contact | |||
| Melting | Zane Taylor, Sylar |
None | |
| The ability to melt solid materials | |||
Vocal
| Power | Former Users | Current Users | |
|---|---|---|---|
| Persuasion | Eden McCain | None | |
| The ability to force others to obey one's spoken commands | |||
| Sound manipulation | Echo DeMille, Jesse Murphy |
Sylar | |
| The ability to manipulate sound waves using one's voice | |||
Passive Abilities
The following abilities are passive in nature. The users of these abilities cannot choose not to use their particular ability because the mechanism responsible for the ability cannot be turned off (or at the very least have not yet learned to turn said mechanism off). For example, Regenerators like Claire cannot choose to leave their wounds open and gaping, their body automatically and very quickly heals the wound independent of any thinking on the regenerator's part.
To Acquire Abilities
| Power | Former Users | Current Users | |
|---|---|---|---|
| Empathic mimicry | Peter Petrelli, Arthur Petrelli |
None | |
| The ability to duplicate the powers of other evolved humans within proximity and reproduce them at will when thinking about the original source of the power | |||
| Intuitive aptitude | Peter Petrelli | Sylar, Samson Gray | |
| The ability to analyze complex systems and intuitively understand how they work without special education or training | |||
Biological
| Power | Former Users | Current Users | |
|---|---|---|---|
| Rapid cell regeneration | Peter Petrelli, Adam Monroe, Arthur Petrelli |
Claire Bennet, Sylar | |
| The ability to heal wounds quickly without any scarring | |||
Mental
| Power | Former Users | Current Users | |
|---|---|---|---|
| Enhanced memory | Charlie Andrews, Matt Neuenberg Sylar |
None | |
| The ability to quickly absorb and accurately retain great amounts of information | |||
| Lie detection | Sue Landers | Sylar | |
| The ability to detect when others lie | |||
| Precognitive dreaming | Peter Petrelli | Angela Petrelli | |
| The ability to see the future through dreams | |||
Physical
| Power | Former Users | Current Users | |
|---|---|---|---|
| Enhanced hearing | Dale Smither, Sylar |
None | |
| The ability to hear sounds beyond normal limits | |||
| Impenetrable skin | None | Baron Samedi | |
| The ability of one's skin to not be penetrated by anything | |||
| Mohinder's ability | Mohinder Suresh (synthetic, corrected) | None | |
| The ability to possess enhanced human senses, instinct, and strength | |||
| Underwater breathing | None | Alex Woolsly | |
| The ability to breathe underwater | |||
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