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User:Shoyru1177/fan powers

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Revision as of 23:54, 5 June 2008 by imported>Shoyru1177
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This is a list of powers that I would like to see or that might show up on the show.

About

Animal Mimicry

The ability to communicate with and/or transform into animals.

Electrokinesis

The ability to create, control or absorb electricity.

Sound Manipulation

The ability to create, control or absorb sound.

Teleportation

The ability to move through space.

Weather Control

The ability to control the weather with the mind.

Others

Power sensing
Ability to sense or recognize superhuman powers.

Biological manipulation
Ability to control all aspects of a living creature's biological make-up. This includes, but is not limited to, genetic alterations, physical distortion/augmentations, healing, disease, and biological functions.

Body part substitution
Ability to replace one's limbs or other body parts with those of another.

Self-detonation or explosion
Ability to explode one's body mass and reform.

Sonic scream
Ability to generate vocal sounds of a higher amplitude than a normal human.

Superhuman reflexes
Ability to react faster than a normal human.

Gravity manipulation
Ability to manipulate or generate gravitons, or other types of gravitational interactions.

Heat vision
Ability to project beams of concentrated radiation from the eyes.

Omniscience
Ability to know anything and everything.Animation
Ability to bring inanimate objects to life or to free a person from petrification.

Darkness or shadow manipulation
Ability to create or manipulate darkness.

Density control
Ability to increase the natural density of an object and/or one's self.

Magnetism manipulation
Ability to control and/or generate magnetic fields.

Mass manipulation
Ability to increase or decrease mass in an object or person.

Air and wind manipulation
Ability to control, generate, or absorb air or wind.

Earth manipulation
Ability to control earth; sand, stone, rock, lava, dirt, or minerals.

Probability manipulation
Ability to alter probability, causing unlikely things to happen or likely things to not happen.

Water and moisture manipulation
Ability to control, generate or absorb water.

Weather manipulation
Ability to control or mentally affect the weather. This includes the ability to generate various natural phenomena (rain, tornadoes, lightning, etc.) or control the intensity of the weather.

Force field generation
Ability to project powerful fields of manipulated energy.

Omnipresence
Ability to be present anywhere and everywhere always.

Inorganic
Ability to transform completely into an inorganic substance while retaining organic properties.

Size shifting
Ability to increase or decrease one's size.

Sublimation
Ability to transform into a gaseous, mist, or fog-like form.

Transformation
Ability to transform into substance touched.

Confirmed Powers

Technopathy
Ability to manipulate technology. Manifested as a special form of electrical/telekinetic manipulation, a special form of shapeshifting which allows physical interaction with machines, or even a special form of ESP that allows for mental interface with computer data.

Telekinesis
Ability to manipulate and control objects with the mind, often in ways not visible to the naked eye.

Power mimicry
Ability to copy or absorb another's powers or skills.

Power negation
Ability to cancel the superpowers of others.

Accelerated healing
Ability to heal rapidly from any injury; the rate of recovery varies from character to character. Can sometimes result in the slowing of aging.

Acid generation
Ability to generate acid, can be manifested through touch or as a spray.

Replication
Ability to create physical duplicates of oneself.

Invisibility
Ability to render the user unseen to the naked eye.

Poison generation
Ability to assault others with one or more varieties of toxins, with widely disparate effects.

Superhuman senses
Ability to see, smell, taste, feel and/or hear more than a normal human.

Superhuman strength
Ability to have a level of physical strength higher than that possible by a human being in real life.

Night vision
Ability to see clearly in darkness.

X-ray vision
Ability to see through solid objects.

Telescopic vision
Ability to magnify vision to various levels.

Innate capability
Ability to naturally have skills and/or knowledge typically earned through learning.

Omnilinguism
Ability to understand any form of language, a natural polyglot. This can be accomplished in various ways.

Astral projection
Ability to separate and control one's astral body.

Mediumship
Ability to see and communicate with the dead.

Precognition
Ability to perceive the future. It may be expressed in vague dreams while asleep, other times it can be clear and can occur at will.

Telepathy
Ability to read the thoughts of, or to mentally communicate with others.

Memory manipulation
Ability to erase or enhance the memories of another.

Mind control
Ability to control the actions or reasoning of another with the mind.

Disintegration
Ability to disintegrate matter through touch.

Phasing
Ability to phase through solid matter without harm.

Light manipulation
Ability to control, generate or absorb photons (particles of light).

Molecular manipulation
Ability to mentally manipulate molecules and objects on a molecular level.

Radiation manipulation
Ability to generate, manipulate or have immunity to toxic radiation.

Cold and ice manipulation
Ability to reduce the kinetic energy of atoms and thus reduce temperature, can be used to control, generate, or absorb ice. Electric manipulation
Ability to control, generate or absorb electrical fields.

Fire and heat manipulation
Ability to control the kinetic energy of atoms to generate, control or absorb fire.

Plant manipulation
Ability to accelerate the growth of, control or animate plant life.

Time manipulation
Ability to affect the flow of time by slowing, accelerating, reversing, or stopping it.

Superhuman speed
Ability to move at speeds faster than a normal human.

Teleportation
Ability to move from one place to another without occupying the space in between.

Flight
Ability to lift off the ground, to ride air currents or to fly self-propelled through the air.

Illusion
Ability to alter or deceive the perceptions of another. Can be sensory, a light or sound-based effect, or an alteration of mental perceptions.

Shapeshifting
Ability to change appearance or body structure.

Elasticity
Ability to stretch, deform, expand and contract one's body into any form they can imagine.

Liquification
Ability to turn partially or completely into a liquid.

External Links

http://en.wikipedia.org/wiki/List_of_superpowers


Fan Creations edit
Canon Analysis

Ability familiesAbility homologyFaceoffsWomen in Refrigerators

Creations

GlossaryGumbyspottingThe MarkedSarmySaving the World: A Guide to Heroes

Relationships

ChiroClachClacyEclaireFloxGabrielleHirondoHithanMaphneMaudreyMayinderMMMMurtleNissicaNoangelaPairePellePemmaPeter vs. SylarPetlinSamgarSayaSydiaSyhindlarSykoSylaireSylukeSyroSythanTrathanTricahTroahWaire

Sites

3 HeroesThe 9thThe 10th WonderHeroes ExodusHeroes: GenesisHeroesRPGHeroes WikiHouse PetrelliPrimatech Files Podcastprimatechpaper.orgTalk Heroes

Stories and Parody

Fan fictionFan powersGodsendHeroes Side StoryHeroes Wiki HeroesHewoesHolding Out For HiroIncidental HeroesSethUnexpected HeroesVillains

Toys and Games

Etch A Sketch HeroesGaia HeroesHeroes ChessLEGO HeroesMiiroesMy Heroes AbilitySimpsons HeroesSouth Park Heroes

See Also: SpeculationTheories