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| image = Penny for Don.jpg
| image = Penny for Don.jpg
| caption = [[Caspar]] stores [[Don]]'s memory in a penny.
| caption = [[Caspar]] stores [[Don]]'s memory in a penny.
| held by = [[Caspar Abraham]]
| held by = [[Caspar Abraham]] ([[Luke and Joanne's victims|deceased]])
| absorbed by =
| absorbed by =
| ability to = Store a person's memory in an object
| ability to = Store a person's memory in an object
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==Limits==
==Limits==
[[Caspar]] uses his ability by storing the memories of others in pennies, which are located in his briefcase. Caspar is also able to detect which of his pennies carries a memory just by looking at them. Caspar activates his ability by spinning his chosen penny on a table.
[[Caspar]] uses his ability by storing the memories of others in pennies, which are located in his briefcase. Caspar is also able to detect which of his pennies carries a memory just by looking at them. Caspar activates his ability by spinning or throwing his chosen penny.


==Examples==
==Examples==
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File:Penny for Cutler.jpg|When [[Cutler]] opens a door, Caspar is waiting...
File:Penny for Cutler.jpg|When [[Cutler]] opens a door, Caspar is waiting...
File:Penny for Cutler 2.jpg|...to store some of his memories on a penny.<br>{{epp|505}}
File:Penny for Cutler 2.jpg|...to store some of his memories on a penny.<br>{{epp|505}}
File:The penny drops.jpg|On [[June 13th]], Caspar "accidentally" drops a penny, causing it to spin...
File:Penny for the guard.jpg|...and store a Primatech guard's recent memories.<br>{{epp|507}}
</gallery>
</gallery>



Latest revision as of 20:36, 30 November 2015

Memory storage

Caspar stores Don's memory in a penny.
Held by: Caspar Abraham (deceased)
Ability to: Store a person's memory in an object

Memory storage is the ability to transfer a person's memory into an object just by making them recall a memory, then placing the object in which they want the memory to go in front of them.

Characters

Limits

Caspar uses his ability by storing the memories of others in pennies, which are located in his briefcase. Caspar is also able to detect which of his pennies carries a memory just by looking at them. Caspar activates his ability by spinning or throwing his chosen penny.

Examples

Notes

  • It is unknown whether or not Caspar is able to give people their memories back.

See Also


Evolved Human Abilities edit
Abilities

Ability absorption • Ability replication • Activation and deactivation • Adoptive muscle memory • Alchemy • Alejandro's ability • Aquatic breathing • Clairsentience • Clairvoyance • Cloaking • Cloning • Cyberpathy • Disintegration • Dream manipulation • Electric manipulation • Elemental control • Empathic mimicry • Empathy • Enhanced hearing • Enhanced memory • Enhanced strength • Enhanced strength and senses • Enhanced synesthesia • Fire breathing • Flight • Freezing • Gravitational manipulation • Hachiro's ability • Healing • Healing touch • Heat generation • Illusion • Image projection • Impenetrable skin • Induced radioactivity • Intuitive aptitude • Invisibility • Lie detection • Luke's ability • Magnetism • Melting • Memory manipulation • Memory storage • Mental manipulation • Metal mimicry • Microwave emission • Miko's ability • Mist mimicry • Persuasion • Phasing • Plant growth • Poison emission • Possession • Precognition • Precognitive dreaming • Puppet master • Pyrokinesis • Rapid cell regeneration • Sedation • Seismic burst • Shape shifting • Shattering • Sound manipulation • Space-time manipulation • Spontaneous combustion • Super speed • Supercharging • Technopathy • Telekinesis • Telepathy • Terrakinesis • Umbrakinesis • Weather control

Evolutions Abilities

Accelerated probability • Acidic blood • Age transferal • Animal control • Belief induction • Carbon isolation and formation • Constriction • Danger sensing • David's ability • Dimension hopping • Dimensional storage • Empathic manipulation • Enhanced breath • Enhanced teleporting • Extraskeletal manipulation • Fireworks creation • Health optimizing • Inflammation • Light absorption • Light manipulation • Nerve manipulation • Non-biological duplication • Phoenix mimicry • Plasmakinesis • Primal rage • Probability computation • Rock formation • Shifting • Teleportation • Temporal rewind • Water generation • Water mimicry

Graphic Novel Abilities

Ability augmentation • Acid secretion • Age shifting • Appearance alteration • Aura absorption • Bliss and horror • Bone spike protrusion • Chlorine gas exudation • Crumpling • Dehydration • Disintegration touch • Elasticity • Electrical absorption • Energy absorption, transference, and redirection • Fire casting • Forcefields • Future terrorist's ability • Gold mimicry • Granulation • Green energy blast • Imprinting • Laser emission • Levitation • Luminescence • Lung adaptation • Mass manipulation • Mediumship • Nerve gas emission • Neurocognitive deficit • Oil secretion • Omnilingualism • Plant manipulation • Sound absorption • Spider mimicry • Telescopic vision • Wall crawling

See Also: Ability development • Ability extension • Ability heredity • Ability immunity • Ability loss • Ability theft • Brain examination • Brain penetration • Unnamed abilities • Examples of simultaneous ability use • Eye alteration • List of abilities • List of abilities with multiple users • Paradox • Prophecy • Rift • Power