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'''Accelerated probability''' is the [[ability]] to see what choice one should make when confronted with a situation, the user can sense all the variables of any situation, predict the outcomes and what choices one could make to reach the conclusion they want. When utilizing this ability, they sense paths projected in front of them, illuminating possible courses of action, they can then foresee the best tactic, and accelerate themselves along that path. The user can create strategies and plans several steps ahead of the opponent seeming like the user can see into the future, able to create elaborate complex plans and strategies and apply them in not just in battle but any other activity that involves cunning intellect,.E.g Strategic games. The user can instantly understand anything by perceiving all the causes/effects it is currently made of, as well as all the previous ones that leaded to this state. For example, a simple glance at someone would be enough to learn their nature, personality, history, expectations, strengths, weaknesses, etc. The perception can also be turned to the person's future, its many paths, their probabilities, and the one which will eventually be realized. The user is able to perceive all cause and effect relations. They can notably deduce the path leading to any effect, allowing him to plan, analyze, and take action with absolute efficiency.
'''Accelerated probability''' is the [[ability]] to see what choice one should make when confronted with a situation, to predict the outcomes of certain situations, and then to accelerate oneself along that path of causality immediately.


==Characters==
==Characters==

Revision as of 12:17, 24 May 2015

Accelerated probability

Santiago uses his ability during a soccer match.
Held by: Santiago,
Edward
Ability to: Predict the outcome of events
Examples of accelerated probability

Accelerated probability is the ability to see what choice one should make when confronted with a situation, the user can sense all the variables of any situation, predict the outcomes and what choices one could make to reach the conclusion they want. When utilizing this ability, they sense paths projected in front of them, illuminating possible courses of action, they can then foresee the best tactic, and accelerate themselves along that path. The user can create strategies and plans several steps ahead of the opponent seeming like the user can see into the future, able to create elaborate complex plans and strategies and apply them in not just in battle but any other activity that involves cunning intellect,.E.g Strategic games. The user can instantly understand anything by perceiving all the causes/effects it is currently made of, as well as all the previous ones that leaded to this state. For example, a simple glance at someone would be enough to learn their nature, personality, history, expectations, strengths, weaknesses, etc. The perception can also be turned to the person's future, its many paths, their probabilities, and the one which will eventually be realized. The user is able to perceive all cause and effect relations. They can notably deduce the path leading to any effect, allowing him to plan, analyze, and take action with absolute efficiency.

Characters

Limits

Santiago has shown to be able to react rapidly to situations. For example, when he was about to be hit by a bus, he was capable of thinking while the bus moved in slow motion. His body also appeared to be in slow motion as he remained in the same position when the bus was going to hit him, even though he remained aware of everything. However, he has shown that he can use his ability to move at greater speeds, as he was capable of suddenly fleeing from the bus.

Santiago's ability also allows him to predict the probability and movement of objects at an accelerated rate. For instance, he could see the path his bag would take while it was in mid-air and use that knowledge to catch it.

Like his son Santiago, Edward can also see paths ahead of him. He used this ability to sneak up on a woman at greater than normal speed. In addition, Edward has developed the ability to discharge electricity. He is capable of creating electrical arcs from both hands, and does so in such a way as to create a large ball or sphere that can be directed at people.

Selected Examples

Notes

See Also


Evolved Human Abilities edit
Abilities

Ability absorption • Ability replication • Activation and deactivation • Adoptive muscle memory • Alchemy • Alejandro's ability • Aquatic breathing • Clairsentience • Clairvoyance • Cloaking • Cloning • Cyberpathy • Disintegration • Dream manipulation • Electric manipulation • Elemental control • Empathic mimicry • Empathy • Enhanced hearing • Enhanced memory • Enhanced strength • Enhanced strength and senses • Enhanced synesthesia • Fire breathing • Flight • Freezing • Gravitational manipulation • Hachiro's ability • Healing • Healing touch • Heat generation • Illusion • Image projection • Impenetrable skin • Induced radioactivity • Intuitive aptitude • Invisibility • Lie detection • Luke's ability • Magnetism • Melting • Memory manipulation • Memory storage • Mental manipulation • Metal mimicry • Microwave emission • Miko's ability • Mist mimicry • Persuasion • Phasing • Plant growth • Poison emission • Possession • Precognition • Precognitive dreaming • Puppet master • Pyrokinesis • Rapid cell regeneration • Sedation • Seismic burst • Shape shifting • Shattering • Sound manipulation • Space-time manipulation • Spontaneous combustion • Super speed • Supercharging • Technopathy • Telekinesis • Telepathy • Terrakinesis • Umbrakinesis • Weather control

Evolutions Abilities

Accelerated probability • Acidic blood • Age transferal • Animal control • Belief induction • Carbon isolation and formation • Constriction • Danger sensing • David's ability • Dimension hopping • Dimensional storage • Empathic manipulation • Enhanced breath • Enhanced teleporting • Extraskeletal manipulation • Fireworks creation • Health optimizing • Inflammation • Light absorption • Light manipulation • Nerve manipulation • Non-biological duplication • Phoenix mimicry • Plasmakinesis • Primal rage • Probability computation • Rock formation • Shifting • Teleportation • Temporal rewind • Water generation • Water mimicry

Graphic Novel Abilities

Ability augmentation • Acid secretion • Age shifting • Appearance alteration • Aura absorption • Bliss and horror • Bone spike protrusion • Chlorine gas exudation • Crumpling • Dehydration • Disintegration touch • Elasticity • Electrical absorption • Energy absorption, transference, and redirection • Fire casting • Forcefields • Future terrorist's ability • Gold mimicry • Granulation • Green energy blast • Imprinting • Laser emission • Levitation • Luminescence • Lung adaptation • Mass manipulation • Mediumship • Nerve gas emission • Neurocognitive deficit • Oil secretion • Omnilingualism • Plant manipulation • Sound absorption • Spider mimicry • Telescopic vision • Wall crawling

See Also: Ability development • Ability extension • Ability heredity • Ability immunity • Ability loss • Ability theft • Brain examination • Brain penetration • Unnamed abilities • Examples of simultaneous ability use • Eye alteration • List of abilities • List of abilities with multiple users • Paradox • Prophecy • Rift • Power • Examples of accelerated probability