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Created by [[User:Catalyst|Catalyst]], with the big help from {{User:SacValleyDweller/sig}}.
Created by {{User:Catalyst/sig}}, with the big help from {{User:SacValleyDweller/sig}}.


All of the [[abilities]] shown in Heroes can be classified into two types: those that are active, meaning the user has to make a decision to use his/her ability or not at a given time, and those that are passive, meaning the mechanism that makes the ability work is constantly active and the possessor cannot choose not to use his/her ability.
All of the [[abilities]] shown in Heroes can be classified into two types: those that are active, meaning the user has to make a decision to use his/her ability or not at a given time, and those that are passive, meaning the mechanism that makes the ability work is constantly active and the possessor cannot choose not to use his/her ability.

Revision as of 16:50, 24 March 2009

This article has been nominated for a name change to Active and Passive Abilities.
This would mean the article would be in the main namespace, subject to regular searches, and considered canon.
To discuss the proposed name change, see the
discussion page.


Active and Passive Abilities

Created by Catalyst · Talk · HL, with the big help from SacValleyDweller (talk).

All of the abilities shown in Heroes can be classified into two types: those that are active, meaning the user has to make a decision to use his/her ability or not at a given time, and those that are passive, meaning the mechanism that makes the ability work is constantly active and the possessor cannot choose not to use his/her ability.

Active abilities

The following abilities are active in nature. The users of these abilities can decide whether to use their particular ability or not. The users of some of these abilities also have control over the manner in which they use the ability, for example how much electricity to apply or what ability to replicate

Ability Type Ability Former Users Current Users
  • Ability Acquiring
  • Electronic
  • Cold
  • Heat
  • Life
  • No other user
  • Mental
  • Physical
  • Transmutation
  • Vocal
  • Vortex
  • No other user

Passive Abilities

The following abilities are passive in nature. The users of these abilities cannot choose not to use their particular ability because the mechanism responsible for the ability cannot be turned off (or at the very least have not yet learned to turn said mechanism off). For example, Regenerators like Claire cannot choose to leave their wounds open and gaping, their body automatically and very quickly heals the wound independent of any thinking on the regenerator's part.

Ability Type Ability Former User Current User
  • Ability Acquiring
  • Life
  • Mental
  • Physical


Catalyst's Fan Created Characters

SonnyFuture SonnyThe MartianTommyDet. Del SpoonerPeter PetrelliNylarSgt. Nicholas AngelBoris Kozlov

See Also: Cockney HeroesAbilitiesFan Creations


Fan Creations edit
Canon Analysis

Ability familiesAbility homologyFaceoffsWomen in Refrigerators

Creations

GlossaryGumbyspottingThe MarkedSarmySaving the World: A Guide to Heroes

Relationships

ChiroClachClacyEclaireFloxGabrielleHirondoHithanMaphneMaudreyMayinderMMMMurtleNissicaNoangelaPairePellePemmaPeter vs. SylarPetlinSamgarSayaSydiaSyhindlarSykoSylaireSylukeSyroSythanTrathanTricahTroahWaire

Sites

3 HeroesThe 9thThe 10th WonderHeroes ExodusHeroes: GenesisHeroesRPGHeroes WikiHouse PetrelliPrimatech Files Podcastprimatechpaper.orgTalk Heroes

Stories and Parody

Fan fictionFan powersGodsendHeroes Side StoryHeroes Wiki HeroesHewoesHolding Out For HiroIncidental HeroesSethUnexpected HeroesVillains

Toys and Games

Etch A Sketch HeroesGaia HeroesHeroes ChessLEGO HeroesMiiroesMy Heroes AbilitySimpsons HeroesSouth Park Heroes

See Also: SpeculationTheories