User:Cockney Heroes/Abilities/Machine Mimicry: Difference between revisions
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This ability does seem to have some regenerative properties. It takes longer to heal than the [[User:Cockney Heroes/Abilities/Rapid Cell Regeneration|original ability]], but it will heal in about a day. This ability has another byproduct as well. One can use an abnormal amount of strength to push a person back quite a few feet, even push a car to it side. Because of its strength property, the user could run a bit faster and make large leaps than an ordinary human. |
This ability does seem to have some regenerative properties. It takes longer to heal than the [[User:Cockney Heroes/Abilities/Rapid Cell Regeneration|original ability]], but it will heal in about a day. This ability has another byproduct as well. One can use an abnormal amount of strength to push a person back quite a few feet, even push a car to it side. Because of its strength property, the user could run a bit faster and make large leaps than an ordinary human. |
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Also he is able to see the world as a computer, able to identify who is a friend and who is an enemy, and have an enhanced memory. |
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==Notes== |
==Notes== |
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Revision as of 21:26, 22 June 2009
| This page is a spoiler. Machine Mimicry has yet to appear in Cockney Heroes, please proceed with caution. |
| Machine Mimicry | |
|---|---|
| Held by: | John Wright Future John Wright |
| Ability to: | have one's insides completely made up of machinery in result causing you to be nearly indestructible. |
Machine Mimicry is the ability to have one's insides completely made up of machinery in result causing you to be nearly indestructible.
Characters
Limits
Though the bones, muscle and organs are nearly indestructible, this does not mean they cannot die, though extremely hard to kill. If damaged enough, the user will die. For example, ff shot, the bullets will ricochet off the body due to the everything iside, but it would need more bullets to kill him/her, than an ordinary person. It is unknown how many bullets it would take to kill one person, but a gun may lose all of its ammo trying.
This ability does seem to have some regenerative properties. It takes longer to heal than the original ability, but it will heal in about a day. This ability has another byproduct as well. One can use an abnormal amount of strength to push a person back quite a few feet, even push a car to it side. Because of its strength property, the user could run a bit faster and make large leaps than an ordinary human.
Notes
- John hates having this ability, because it makes him feel inhuman every time he is wounded. Especially when the tissue is ripped and then you can see what is underneath.
- Though everything inside is machinery, he can still feel pain, different temperatures, and gets tired.
See Also
| L | Cockney Heroes | edit |
| Episodes | |
|---|---|
| V1: Teething Problems |
Hidden in the Darkness • Nemesis • How to Stop an Exploding Van • Pinehearst • Company Men • Requiem of a Prison Break • Jack the Ripper • Murder at Whitechapel • Ambush from an Outside Source |
| V2: Baptism of Fire |
Veni Vidi Expugnavi • Shark of the Streets • Imprisoned • Live Together, Die Alone • Déjà Vu • Sliding Doors • Shattered Lives • The Wanderer Returns • Midas Touch • Room 410 • Kill or Be Killed • The Die Is Cast
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| Origins Chapters |
Dave Rogers: 1 - 2 - 3 • Derek Simmonds: 1 - 2 - 3 • Pam Marshall: 1 - 2 - 3 • Karl Hall: 1 - 2
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| Items | |
|---|---|
| Items |
Nissan Cube • Golden Board • Food Tray • Karl's Journal • Van |
| Origins Items |
|
| Volumes | |
|---|---|
| Volumes | |
| The Team: Irony • Leckie • Radicell • Danko • Gabriel Bishop • Altes • See Also: Catalyst • Laughingdevilboy |
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