User:Cockney Heroes/Abilities/Hydrokinesis: Difference between revisions
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|align="center"|<span style="font-size:14px; color:#000000;"> <font color=white>'''''Competition Entry:''''' '''{{SUBPAGENAME}}''' was originally created by '''[[User:Steelymcbeam|<font color=white>Steelymcbeam</font>]]'''. To see the original, see '''[[User:Steelymcbeam/Hydrokinesis|<font color=white>here</font>]]'''.</font> |
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{{User:Cockney Heroes/Infobox Power |
{{User:Cockney Heroes/Infobox Power |
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| image = Hydrokinesis.jpg |
| image = Hydrokinesis.jpg |
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| caption = |
| caption = Jack Steelson floats water in the air. |
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| held by = |
| held by = {{User:Cockney Heroes/Links/Coloured Bold|Characters/Jack Steelson|Jack Steelson}} |
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| absorbed by = |
| absorbed by = |
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| ability to = Move liquids with the mind |
| ability to = Move liquids with the mind |
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| spoiler = |
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| origins = true |
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}} |
}} |
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'''Hydrokinesis''' is the [[ability]] to move liquids with the mind. |
'''Hydrokinesis''' is the [[ability]] to move liquids with the mind. |
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== Characters == |
== Characters == |
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* [[User:Cockney Heroes/Characters/Jack Steelson|Jack]] is the only character known to have this ability. |
* [[User:Cockney Heroes/Characters/Jack Steelson|Jack Steelson]] is the only character known to have this ability. |
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== Limits == |
== Limits == |
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Jack has been shown to create torrents of waters, apart from that nothing has been shown, bar the distance, which has been over a roof, while the target was in the air (''[[User:Cockney Heroes/Origins Chapters/Dave Rogers, Part 1|Dave Rogers, Part 1]]''). Jack has also been able to move water remotely, as evidenced by when he controlled seawater and made it flood the [[User:Cockney Heroes/Places/Sydney Seaside Mall|Sydney Seaside Mall]] (''[[User:Cockney Heroes/Origins Chapters/Dave Rogers, Part 2|Dave Rogers, Part 2]]''). |
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Hydrokinesis is the ability to move, create and manipulate water. Jack has varying control over this ability depending on his emotional state, with his ability heightened in states of anger or fear and lessened in most other cases. |
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At first he could only move water, but after practice and a great deal of time he developed the ability to manipulate water, changing it's state, volume, and weight. After further advancements in time he gained the ability to turn any water vapour into larger amounts of water creating great amounts of fluid. |
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== See also == |
== See also == |
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* For the similar ability to lift even extremely heavy objects without physical contact, please see '''[[levitation]]'''. |
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* For the similar ability to move objects with the mind without physical contact, please see '''[[telekinesis]]''' |
* For the similar ability to move objects with the mind without physical contact, please see '''[[telekinesis]]''' |
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{{User:Cockney Heroes/related articles}} |
{{User:Cockney Heroes/related articles|origins=true}} |
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Latest revision as of 12:37, 2 July 2009
| Competition Entry: Hydrokinesis was originally created by Steelymcbeam. To see the original, see here. |
| Part 1 and Part 2 of Mary Rose's Origins arc have been released. |
| New: Cockney Heroes has a new blog, for all the details behind the scenes, or any unanswered questions, just look at the Cockney Chronicle now. |
| Hydrokinesis | |
|---|---|
Jack Steelson floats water in the air. | |
| Held by: | Jack Steelson |
| Ability to: | Move liquids with the mind |
Hydrokinesis is the ability to move liquids with the mind.
Characters
- Jack Steelson is the only character known to have this ability.
Limits
Jack has been shown to create torrents of waters, apart from that nothing has been shown, bar the distance, which has been over a roof, while the target was in the air (Dave Rogers, Part 1). Jack has also been able to move water remotely, as evidenced by when he controlled seawater and made it flood the Sydney Seaside Mall (Dave Rogers, Part 2).
See also
- For the similar ability to move objects with the mind without physical contact, please see telekinesis
| L | Origins | edit |
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| V1: Teething Problems |
Hidden in the Darkness • Nemesis • How to Stop an Exploding Van • Pinehearst • Company Men • Requiem of a Prison Break • Jack the Ripper • Murder at Whitechapel • Ambush from an Outside Source |
| V2: Baptism of Fire |
Veni Vidi Expugnavi • Shark of the Streets • Imprisoned • Live Together, Die Alone • Déjà Vu • Sliding Doors • Shattered Lives • The Wanderer Returns • Midas Touch • Room 410 • Kill or Be Killed • The Die Is Cast
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| Origins Chapters |
Dave Rogers: 1 - 2 - 3 • Derek Simmonds: 1 - 2 - 3 • Pam Marshall: 1 - 2 - 3 • Karl Hall: 1 - 2
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| Items |
Nissan Cube • Golden Board • Food Tray • Karl's Journal • Van |
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