User:Cockney Heroes/Characters/Karl Hall: Difference between revisions
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| sortname = Hall, Karl |
| sortname = Hall, Karl |
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| image = LDB.jpg |
| image = LDB.jpg |
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| debut = {{User:Cockney Heroes/Links/Coloured Bold|Veni Vidi Expugnavi|Veni Vidi Expugnavi}} |
| debut = {{User:Cockney Heroes/Links/Coloured Bold|Episodes/Veni Vidi Expugnavi|Veni Vidi Expugnavi}} |
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| mention = <!-- Episode character was first mentioned. Use for characters who have not debuted. --> |
| mention = <!-- Episode character was first mentioned. Use for characters who have not debuted. --> |
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| known powers = {{User:Cockney Heroes/Links/Coloured Bold|Abilities/Elemental Manipulation|Elemental Manipulation}} |
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| known powers = <font color=white>None</font> |
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| formal name = |
| formal name = |
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| alias = <!-- Pseudonyms and special monikers, not nicknames. --> |
| alias = <!-- Pseudonyms and special monikers, not nicknames. --> |
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| gender = Male |
| gender = Male |
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| age = |
| age = 20 |
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| born = |
| born = 1987 |
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| pob = |
| pob = Newcastle, England |
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| marriage = |
| marriage = |
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| home = London, England |
| home = London, England |
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| residence = <!--Physical building where character lives; will link to existing articles. --> |
| residence = <!--Physical building where character lives; will link to existing articles. --> |
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| significant other = |
| significant other = |
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| parent = {{white link|User:Cockney Heroes/Characters/Stuart Hall|Stuart Hall}} (deceased), {{white link|User:Cockney Heroes/Characters/Leanne Hall|Leanne Hall}} (deceased) |
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| parent = |
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| grandparent(s) = Paternal grandparents:<br>{{white link|User:Cockney Heroes/Characters/Charlie Hall|Charlie Hall}},<br> {{white link|User:Cockney Heroes/Characters/Margaret Hall|Margaret Hall}}<br>Maternal grandparents:<br>{{white link|User:Cockney Heroes/Characters/Robert Buckland|Robert Buckland}} (deceased), {{white link|User:Cockney Heroes/Characters/Irene Buckland|Irene Buckland}} (deceased) |
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| grandparent(s) = |
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| grandchild(ren) = |
| grandchild(ren) = |
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| guardian = <!--Non-parent legal guardian(s)--> |
| guardian = <!--Non-parent legal guardian(s)--> |
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| child(ren) = |
| child(ren) = |
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| other relatives = Maternal aunt:<br>{{white link|User:Cockney Heroes/Characters/Becky Green|Becky Green}} (deceased)<br>Cousin:<br>{{white link|User:Cockney Heroes/Characters/Jane Green|Jane Green}} |
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| other relatives = |
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| sibling(s) = |
| sibling(s) = Unnamed sister |
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| assignment tracker = |
| assignment tracker = CH21 |
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}} |
}} |
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'''Karl Hall''' is an evolved human who lives in London. |
'''Karl Hall''' is an evolved human who lives in London. He has the ability to [[User:Cockney Heroes/Abilities/Elemental Manipulation|manipulate elements]]. |
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==Character History== |
==Character History== |
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===[[User:Cockney Heroes/ |
===[[User:Cockney Heroes/Volumes/Volume Two|Volume Two]]=== |
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''For an episode-by-episode summary, see [[User:Cockney Heroes/Volume Histories/Two/Karl Hall|Karl Hall: Volume Two history]]. |
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Karl welcomes [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] to [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], in which he stays with [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]]. |
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Karl and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] are in [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], and [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] joins them after a failed escape attempt. Karl explains some of his past to Irony and Derek, and they decide to escape the prison, along with other inmates. After their escape attempt proves successful, Karl leaves the group for a while, then meets them back at [[User:Cockney Heroes/Places/Warehouse|the warehouse]]. A handful of other escaped inmates seek refuge here, and Karl helps [[User:Cockney Heroes/Abilities/Elemental Manipulation|build]] them an [[User:Cockney Heroes/Places/The Underground Bunker|underground bunker]]. However, Leckie is suddenly shot by [[User:Cockney Heroes/Characters/Consuela Hammock|Consuela]]'s men, and Karl desperately tries to save him. When Derek manages to revive Leckie using [[User:Cockney Heroes/Abilities/Electrical Manipulation|electricity]], Karl takes him to [[User:Cockney Heroes/Places/St. Grays Hospital|the hospital]]. |
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===[[User:Cockney Heroes/Episodes/Shark of the Streets|Shark of the Streets]]=== |
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Before a flashback, Karl welcomes [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] to [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], in which he stays with [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]]. |
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===[[User:Cockney Heroes/Episodes/Imprisoned|Imprisoned]]=== |
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Karl explains to [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] why he and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] are in [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]]. He explains that he used to run a circus show with [[User:Cockney Heroes/Characters/Stan Marsh|Stan Marsh]], who would use [[Puppet master|his ability]] to control people as the centrepiece of the show. However, one night, government agents arrived and captured Karl and Stan, as well as Leckie, who was attending the circus show. When Karl tried to use [[User:Cockney Heroes/Abilities/Elemental Manipulation|his ability]] to escape, the agents saw them and shot at them, killing Stan, and putting Karl and Leckie in solitary confinement. Then, Irony asks what to do next, to which Karl replies that it's time to escape. |
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===[[User:Cockney Heroes/Episodes/Déjà Vu|Déjà Vu]]=== |
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Karl and [[User:Cockney Heroes/Characters/Irony|Irony]] discuss the other five prisoners inside [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]] and how they'll affect their escape plans. After a few days, when the guards' stockpile of ability-negating drugs have run out, the prisoners' abilities return. Karl and Irony free the other five prisoners and begin their escape attempt; however, [[user:Cockney Heroes/Characters/Consuela Hammock|Consuela]] quickly thwarts their attempt by trapping everyone in glass tubes specially designed to counter each of their abilities. Karl uses the earth aspect of [[User:Cockney Heroes/Abilities/Elemental Manipulation|his elemental manipulation ability]] to escape the tube and reappear outside of it. He then frees everyone, and they manage to escape solitary confinement by combining their powers. Then, Irony [[user:Cockney Heroes/Abilities/Ability Diminishment|knocks out]] [[User:Cockney Heroes/Characters/Bobby|a guard]], as well as Consuela herself, and the prisoners escape safely. |
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===[[User:Cockney Heroes/Episodes/Sliding Doors|Sliding Doors]]=== |
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After the Karl leaves [[User:Cockney Heroes/Characters/Irony|Irony]], [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]], and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] to return to his own apartment to collect his stuff. When they run into trouble, Irony tells Leckie to call Karl for help. Karl then finds them in a train tunnel with [[user:Cockney Heroes/Characters/Tyler Venson|Tyler Venson]], and he uses [[User:Cockney Heroes/Abilities/Elemental Manipulation|his ability]] to "dig" a tunnel leading to [[user:Cockney Heroes/Places/Warehouse|Irony and Derek's old warehouse]]. |
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==[[Evolved Human]] [[User:Cockney Heroes/Abilities/Elemental Manipulation|Abilities]]== |
==[[Evolved Human]] [[User:Cockney Heroes/Abilities/Elemental Manipulation|Abilities]]== |
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Karl has the [[ability]] to [[User:Cockney Heroes/Abilities/Elemental Manipulation|control and manipulate the four classical elements]]. So far, he has demonstrated the ability to throw fireballs, turn himself and others into air (''[[ |
Karl has the [[ability]] to [[User:Cockney Heroes/Abilities/Elemental Manipulation|control and manipulate the four classical elements]]. So far, he has demonstrated the ability to throw fireballs, turn himself and others into air (''[[User:Cockney Heroes/Episodes/Imprisoned|Imprisoned]]''), disappear into the ground and reappear elsewhere, spray jets of water (''[[User:Cockney Heroes/Episodes/Déjà Vu|Déjà Vu]]''), and dig tunnels through the earth (''[[User:Cockney Heroes/Episodes/Sliding Doors|Sliding Doors]]''). |
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{{User:Cockney Heroes/related articles}} |
{{User:Cockney Heroes/related articles}} |
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Latest revision as of 13:21, 12 November 2009
| Part 1 and Part 2 of Mary Rose's Origins arc have been released. |
| New: Cockney Heroes has a new blog, for all the details behind the scenes, or any unanswered questions, just look at the Cockney Chronicle now. |
| Karl Hall | |
|---|---|
| |
| First appearance | Veni Vidi Expugnavi |
| In-story stats | |
| Known ability | Elemental Manipulation |
| Gender | |
| Age | 20 |
| Date of birth | 1987 |
| Place of birth | Newcastle, England |
| Home | London, England |
| Parents | Stuart Hall (deceased), Leanne Hall (deceased) |
| Grandparents | Paternal grandparents: Charlie Hall, Margaret Hall Maternal grandparents: Robert Buckland (deceased), Irene Buckland (deceased) |
| Sibling | Unnamed sister |
| Other relatives | Maternal aunt: Becky Green (deceased) Cousin: Jane Green |
| Assignment tracker | CH21 |
Karl Hall is an evolved human who lives in London. He has the ability to manipulate elements.
Character History
Volume Two
For an episode-by-episode summary, see Karl Hall: Volume Two history.
Karl and Leckie are in solitary confinement, and Irony and Derek joins them after a failed escape attempt. Karl explains some of his past to Irony and Derek, and they decide to escape the prison, along with other inmates. After their escape attempt proves successful, Karl leaves the group for a while, then meets them back at the warehouse. A handful of other escaped inmates seek refuge here, and Karl helps build them an underground bunker. However, Leckie is suddenly shot by Consuela's men, and Karl desperately tries to save him. When Derek manages to revive Leckie using electricity, Karl takes him to the hospital.
Evolved Human Abilities
Karl has the ability to control and manipulate the four classical elements. So far, he has demonstrated the ability to throw fireballs, turn himself and others into air (Imprisoned), disappear into the ground and reappear elsewhere, spray jets of water (Déjà Vu), and dig tunnels through the earth (Sliding Doors).
| L | Cockney Heroes | edit |
| Episodes | |
|---|---|
| V1: Teething Problems |
Hidden in the Darkness • Nemesis • How to Stop an Exploding Van • Pinehearst • Company Men • Requiem of a Prison Break • Jack the Ripper • Murder at Whitechapel • Ambush from an Outside Source |
| V2: Baptism of Fire |
Veni Vidi Expugnavi • Shark of the Streets • Imprisoned • Live Together, Die Alone • Déjà Vu • Sliding Doors • Shattered Lives • The Wanderer Returns • Midas Touch • Room 410 • Kill or Be Killed • The Die Is Cast
|
| Origins Chapters |
Dave Rogers: 1 - 2 - 3 • Derek Simmonds: 1 - 2 - 3 • Pam Marshall: 1 - 2 - 3 • Karl Hall: 1 - 2
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| Items | |
|---|---|
| Items |
Nissan Cube • Golden Board • Food Tray • Karl's Journal • Van |
| Origins Items |
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| Volumes | |
|---|---|
| Volumes | |
| The Team: Irony • Leckie • Radicell • Danko • Gabriel Bishop • Altes • See Also: Catalyst • Laughingdevilboy |
|---|
