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User:Cockney Heroes/Characters/Karl Hall: Difference between revisions

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| residence = <!--Physical building where character lives; will link to existing articles. -->
| residence = <!--Physical building where character lives; will link to existing articles. -->
| significant other =
| significant other =
| parent = {{white link|User:Cockney Heroes/Characters/Stuart Hall|Stuart Hall}} (deceased), {{white link|User:Cockney Heroes/Characters/Leanne Hall|Leanne Hall}} (deceased)
| parent =
| grandparent(s) = Paternal grandparents:<br>{{white link|User:Cockney Heroes/Characters/Charlie Hall|Charlie Hall}},<br> {{white link|User:Cockney Heroes/Characters/Margaret Hall|Margaret Hall}}<br>Maternal grandparents:<br>{{white link|User:Cockney Heroes/Characters/Robert Buckland|Robert Buckland}} (deceased), {{white link|User:Cockney Heroes/Characters/Irene Buckland|Irene Buckland}} (deceased)
| grandparent(s) =
| grandchild(ren) =
| grandchild(ren) =
| guardian = <!--Non-parent legal guardian(s)-->
| guardian = <!--Non-parent legal guardian(s)-->
| child(ren) =
| child(ren) =
| other relatives = Maternal aunt:<br>{{white link|User:Cockney Heroes/Characters/Becky Green|Becky Green}} (deceased)<br>Cousin:<br>{{white link|User:Cockney Heroes/Characters/Jane Green|Jane Green}}
| other relatives =
| sibling(s) =
| sibling(s) = Unnamed sister
| assignment tracker = CH21
| assignment tracker = CH21
}}
}}
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==Character History==
==Character History==
===[[User:Cockney Heroes/Episodes/Veni Vidi Expugnavi|Veni Vidi Expugnavi]]===
===[[User:Cockney Heroes/Volumes/Volume Two|Volume Two]]===
''For an episode-by-episode summary, see [[User:Cockney Heroes/Volume Histories/Two/Karl Hall|Karl Hall: Volume Two history]].
Karl welcomes [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] to [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], in which he stays with [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]].


Karl and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] are in [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], and [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] joins them after a failed escape attempt. Karl explains some of his past to Irony and Derek, and they decide to escape the prison, along with other inmates. After their escape attempt proves successful, Karl leaves the group for a while, then meets them back at [[User:Cockney Heroes/Places/Warehouse|the warehouse]]. A handful of other escaped inmates seek refuge here, and Karl helps [[User:Cockney Heroes/Abilities/Elemental Manipulation|build]] them an [[User:Cockney Heroes/Places/The Underground Bunker|underground bunker]]. However, Leckie is suddenly shot by [[User:Cockney Heroes/Characters/Consuela Hammock|Consuela]]'s men, and Karl desperately tries to save him. When Derek manages to revive Leckie using [[User:Cockney Heroes/Abilities/Electrical Manipulation|electricity]], Karl takes him to [[User:Cockney Heroes/Places/St. Grays Hospital|the hospital]].
===[[User:Cockney Heroes/Episodes/Shark of the Streets|Shark of the Streets]]===
Before a flashback, Karl welcomes [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] to [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]], in which he stays with [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]].

===[[User:Cockney Heroes/Episodes/Imprisoned|Imprisoned]]===
Karl explains to [[User:Cockney Heroes/Characters/Irony|Irony]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] why he and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] are in [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]]. He explains that he used to run a circus show with [[User:Cockney Heroes/Characters/Stan Marsh|Stan Marsh]], who would use [[Puppet master|his ability]] to control people as the centrepiece of the show. However, one night, government agents arrived and captured Karl and Stan, as well as Leckie, who was attending the circus show. When Karl tried to use [[User:Cockney Heroes/Abilities/Elemental Manipulation|his ability]] to escape, the agents saw them and shot at them, killing Stan, and putting Karl and Leckie in solitary confinement. Then, Irony asks what to do next, to which Karl replies that it's time to escape.

===[[User:Cockney Heroes/Episodes/Déjà Vu|Déjà Vu]]===
Karl and [[User:Cockney Heroes/Characters/Irony|Irony]] discuss the other five prisoners inside [[User:Cockney Heroes/Places/Solitary Confinement|solitary confinement]] and how they'll affect their escape plans. After a few days, when the guards' stockpile of ability-negating drugs have run out, the prisoners' abilities return. Karl and Irony free the other five prisoners and begin their escape attempt; however, [[user:Cockney Heroes/Characters/Consuela Hammock|Consuela]] quickly thwarts their attempt by trapping everyone in glass tubes specially designed to counter each of their abilities. Karl uses the earth aspect of [[User:Cockney Heroes/Abilities/Elemental Manipulation|his elemental manipulation ability]] to escape the tube and reappear outside of it. He then frees everyone, and they manage to escape solitary confinement by combining their powers. Then, Irony [[User:Cockney Heroes/Abilities/Ability Diminishment|knocks out]] [[User:Cockney Heroes/Characters/Bobby|a guard]], as well as Consuela herself, and the prisoners escape safely.

===[[User:Cockney Heroes/Episodes/Sliding Doors|Sliding Doors]]===
After the Karl leaves [[User:Cockney Heroes/Characters/Irony|Irony]], [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]], and [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] to return to his own apartment to collect his stuff. When they run into trouble, Irony tells Leckie to call Karl for help. Karl then finds them in a train tunnel with [[User:Cockney Heroes/Characters/Tyler Venson|Tyler Venson]], and he uses [[User:Cockney Heroes/Abilities/Elemental Manipulation|his ability]] to "dig" a tunnel leading to [[User:Cockney Heroes/Places/Warehouse|Irony and Derek's old warehouse]].

===[[User:Cockney Heroes/Episodes/Shattered Lives|Shattered Lives]]===
Karl and the others arrive at [[User:Cockney Heroes/Places/Warehouse|the warehouse]] after Karl had created a tunnel to escape the train tunnel.

Later on that night, some escapees from [[User:Cockney Heroes/Places/Prison|the prison]] arrive at the warehouse and Karl [[User:Cockney Heroes/Abilities/Elemental Manipulation|buries underground]] and creates a [[User:Cockney Heroes/Places/The Underground Bunker|bunker]] for all the escapees. When he has shown them around he makes his way to the surface with [[User:Cockney Heroes/Characters/Irony|Irony]], [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]], [[User:Cockney Heroes/Characters/Tyler Venson|Tyler]] and [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] when they reach the top Leckie is shot by an unknown assailant and Karl makes the ground move to make a wall keeping them safe.

===[[User:Cockney Heroes/Episodes/The Wanderer Returns|The Wanderer Returns]]===
Panicked after [[User:Cockney Heroes/Characters/Jake Leckie|Leckie]] is shot, Karl is hysterical as the team tries to save Leckie. It is decided upon that [[User:Cockney Heroes/Characters/Derek Simmonds|Derek]] should fire [[User:Cockney Heroes/Abilities/Electrical Manipulation|electricity]] into Leckie's body, to act as a defibrillator. After several tries, this proves successful, and Karl takes Leckie to a hospital, while the rest of the team confront Leckie's assailants.


==[[Evolved Human]] [[User:Cockney Heroes/Abilities/Elemental Manipulation|Abilities]]==
==[[Evolved Human]] [[User:Cockney Heroes/Abilities/Elemental Manipulation|Abilities]]==

Latest revision as of 13:21, 12 November 2009

Part 1 and Part 2 of Mary Rose's Origins arc have been released.


New: Cockney Heroes has a new blog, for all the details behind the scenes, or any unanswered questions, just look at the Cockney Chronicle now.


Karl Hall
First appearance Veni Vidi Expugnavi
In-story stats
Known ability Elemental Manipulation
Gender
Age 20
Date of birth 1987
Place of birth Newcastle, England
Home London, England
Parents Stuart Hall (deceased), Leanne Hall (deceased)
Grandparents Paternal grandparents:
Charlie Hall,
Margaret Hall
Maternal grandparents:
Robert Buckland (deceased), Irene Buckland (deceased)
Sibling Unnamed sister
Other relatives Maternal aunt:
Becky Green (deceased)
Cousin:
Jane Green
Assignment tracker CH21

Karl Hall is an evolved human who lives in London. He has the ability to manipulate elements.

Character History

Volume Two

For an episode-by-episode summary, see Karl Hall: Volume Two history.

Karl and Leckie are in solitary confinement, and Irony and Derek joins them after a failed escape attempt. Karl explains some of his past to Irony and Derek, and they decide to escape the prison, along with other inmates. After their escape attempt proves successful, Karl leaves the group for a while, then meets them back at the warehouse. A handful of other escaped inmates seek refuge here, and Karl helps build them an underground bunker. However, Leckie is suddenly shot by Consuela's men, and Karl desperately tries to save him. When Derek manages to revive Leckie using electricity, Karl takes him to the hospital.

Evolved Human Abilities

Karl has the ability to control and manipulate the four classical elements. So far, he has demonstrated the ability to throw fireballs, turn himself and others into air (Imprisoned), disappear into the ground and reappear elsewhere, spray jets of water (Déjà Vu), and dig tunnels through the earth (Sliding Doors).



L Cockney Heroes edit
The Team: IronyLeckieRadicellDankoGabriel BishopAltesSee Also: CatalystLaughingdevilboy