This wiki is a XML full dump clone of "Heroes Wiki", the main wiki about the Heroes saga that has been shut down permanently since June 1, 2020. The purpose of this wiki is to keep online an exhaustive and accurate database about the franchise.

User:Cockney Heroes/Abilities/Activation and Deactivation: Difference between revisions

From Heroes Wiki
Jump to navigation Jump to search
Content deleted Content added
imported>Laughingdevilboy
imported>Laughingdevilboy
m name
Line 7: Line 7:
| webisode =
| webisode =
}}
}}
'''Object Status Manipulation''' allows the user to activate and deactivate various mechanisms, both electronic and [[abilities|biological]].
'''Activation and Deactivation''' allows the user to activate and deactivate various mechanisms, both electronic and [[abilities|biological]].


== Characters ==
== Characters ==

Revision as of 21:38, 13 May 2009

Part 1 and Part 2 of Mary Rose's Origins arc have been released.


New: Cockney Heroes has a new blog, for all the details behind the scenes, or any unanswered questions, just look at the Cockney Chronicle now.


Activation and Deactivation

Janice tells Matt Parkman Jr. to turn on the TV.
Held by: Matt Parkman Jr.,
Jenny
Ability to: Activate and deactivate nearby systems

Activation and Deactivation allows the user to activate and deactivate various mechanisms, both electronic and biological.

Characters

Limits

Matt Parkman, Jr.

Matt Parkman, Jr and Jenny can activate and deactivate electronic devices near him, switching them on or off. He can also activate evolved human abilities by touch.

Hiro and Ando first realize that Matt, Jr. has an ability when he uses it to switch the television in his house on and off. Even when the television set is unplugged, Matt Jr. is able to turn it on by touching it. Similarly, he activates several electronic toys by touching them.

When the house is attacked, Matt partially restores Hiro's ability by touching him. The touch only restored the time-stopping aspect of Hiro's ability; he was unable to teleport.

In Turn and Face the Strange, Matt's power affects an automobile and a truck at short range; the baby is able to switch them on or off without reaching out of his car seat to touch the vehicle itself. The truck driver finds that he is able to start his truck again when Hiro and Ando move the "magic baby" back to their own vehicle, showing that the range of young Matt's ability isn't more than about ten meters.

In Turn and Face the Strange, Hiro and Ando also discover that Matt's mood affects his ability: when he is unhappy, he deactivates the vehicles; when happy, he activates them. Young Matt later activates some nearby toy cars when united with his father.

Jenny

This section is a stub. You can help by expanding it.

Examples

See Also


L Cockney Heroes edit
The Team: IronyLeckieRadicellDankoGabriel BishopAltesSee Also: CatalystLaughingdevilboy